Player Matchup

Mulan
Mulan
Crazyfrut00
Mulan
Level 43
God Stats
5W - 5L
1,500 SR
Queue Stats
94W - 162L
1,329 Elo+
Party 3
Merlin
Merlin
ImmaBeannnn
Merlin
Level 24
God Stats
19W - 11L
1,811 SR
Queue Stats
57W - 72L
1,307 Elo+
Party 2
Pele
Pele
JSteves4192
Pele
Level 25
God Stats
23W - 17L
1,614 SR
Queue Stats
52W - 70L
1,263 Elo+
Party 2
Ymir
Ymir
LuZ4V3R
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 20L
1,271 Elo+
Party 3
Charybdis
Charybdis
Pepechefu22
Charybdis
Level 28
God Stats
8W - 12L
1,294 SR
Queue Stats
54W - 70L
1,287 Elo+
Party 3
Team Averages
Level 27
1,544 SR
1,291 Elo+

VS

Team Averages
Level 13
1,394 SR
1,336 Elo+
Nox
Nox
Kegogonz8
Nox
Level 25
God Stats
9W - 16L
1,384 SR
Queue Stats
76W - 92L
1,302 Elo+
Party 4
Olorun
Olorun
Shadowlink564
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Yogie_Wrld
Cliodhna
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
14W - 13L
1,356 Elo+
Solo
Ah Puch
Ah Puch
minion3090
Ah Puch
Level 4
God Stats
1W - 10L
1,093 SR
Queue Stats
4W - 16L
1,176 Elo+
Party 1
Nemesis
Nemesis
sleeepy77
Nemesis
Level 27
God Stats
21W - 23L
1,491 SR
Queue Stats
100W - 137L
1,348 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 1
8,024
573
7,586
9,153
5,186
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
14
10 / 2 / 4
8,880
634
9,258
6,176
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 4 / 7
7,978
570
5,307
8,506
3,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
LuZ4V3R
Ymir
10
0 / 3 / 6
6,925
495
1,768
7,366
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Pepechefu22
Charybdis
11
0 / 4 / 1
6,777
484
2,788
6,994
2,079
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 3
6,884
492
4,025
5,739
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 5 / 1
4,775
341
288
4,810
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Yogie_Wrld
Cliodhna
11
8 / 8 / 3
7,819
559
9,713
11,999
4,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
minion3090
Ah Puch
4
0 / 6 / 1
4,596
328
657
4,185
870
Nemesis
sleeepy77
Nemesis
12
5 / 4 / 4
6,955
497
7,024
12,277
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
23
Kills
16
16
Deaths
27
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
3
1
2.5
W
Merlin
10
2
4
6
W
6
4
7
2.38
L
3
4
3
1.13
W
Ymir
LuZ4V3R
Ymir
0
3
6
1
W
Charybdis
Pepechefu22
Charybdis
0
4
1
0.13
L
0
5
1
0.1
L
Cliodhna
Yogie_Wrld
Cliodhna
8
8
3
1.19
L
Ah Puch
minion3090
Ah Puch
0
6
1
0.08
L
Nemesis
sleeepy77
Nemesis
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,707
Damage
21,707
38,195
Taken
39,010
17,864
Mitigated
12,480
7,444
Healing
3,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,586
2,042
0
1,193
9,153
5,186
654
1,292
7,861
0
32,982
W
Merlin
9,258
1,156
0
1,099
6,176
2,025
516
1,409
4,767
42,164
0
W
5,307
1,519
0
2,460
8,506
3,129
208
1,509
6,997
0
31,862
L
4,025
517
0
620
5,739
1,760
236
1,103
4,528
20,999
0
W
Ymir
LuZ4V3R
Ymir
1,768
192
0
1,379
7,366
5,445
75
760
6,606
20,254
0
W
Charybdis
Pepechefu22
Charybdis
2,788
2,169
49
1,264
6,994
2,079
2,281
0
6,994
0
29,601
L
288
288
0
886
4,810
1,136
495
1,292
3,360
8,464
0
L
Cliodhna
Yogie_Wrld
Cliodhna
9,713
2,523
0
1,284
11,999
4,711
0
4,720
7,147
0
28,247
L
Ah Puch
minion3090
Ah Puch
657
201
0
273
4,185
870
157
273
3,842
3,193
0
L
Nemesis
sleeepy77
Nemesis
7,024
2,360
0
688
12,277
4,003
0
3,082
9,107
0
30,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,584
Gold Earned
31,029
292
Minions Killed
147
0
Camps Cleared
0
1,189,331
Distance Traveled
1,092,578
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,024
573
67
5
0
236,573
1
W
Merlin
8,880
634
73
5
0
261,588
1
W
Pele
7,978
570
55
4
0
245,987
2
L
Nox
6,884
492
33
2
0
281,633
1
W
Ymir
6,925
495
36
3
0
250,759
1
W
Charybdis
6,777
484
61
4
0
194,424
4
L
Olorun
4,775
341
19
1
0
125,811
1
L
Cliodhna
7,819
559
44
3
0
276,828
2
L
Ah Puch
4,596
328
4
0
0
133,476
0
L
Nemesis
6,955
497
47
3
0
274,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role