Player Matchup

King Arthur
King Arthur
JarellKiller123
King Arthur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 100L
1,380 Elo+
Solo
Artemis
Artemis
Mr_Cabbagepants
Artemis
Level 102
God Stats
3W - 3L
1,475 SR
Queue Stats
629W - 717L
1,376 Elo+
Party 1
Cliodhna
Cliodhna
PicklesAreDank
Cliodhna
Level 153
God Stats
17W - 9L
1,666 SR
Queue Stats
329W - 353L
1,362 Elo+
Solo
Nike
Nike
Spence_96
Nike
Level 78
God Stats
9W - 5L
1,578 SR
Queue Stats
428W - 503L
1,318 Elo+
Party 1
Merlin
Merlin
puredop3nesss
Merlin
Level 62
God Stats
2W - 0L
1,593 SR
Queue Stats
106W - 128L
1,308 Elo+
Solo
Team Averages
Level 96
1,562 SR
1,349 Elo+

VS

Team Averages
Level 86
1,394 SR
1,297 Elo+
Awilix
Awilix
Bhas17
Awilix
Level 153
God Stats
43W - 63L
1,414 SR
Queue Stats
254W - 288L
1,386 Elo+
Solo
Sylvanus
Sylvanus
Mapyo
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 78L
1,459 Elo+
Solo
Cernunnos
Cernunnos
Sebastian1gm
Cernunnos
Level 45
God Stats
3W - 5L
1,507 SR
Queue Stats
96W - 115L
1,229 Elo+
Solo
Xbalanque
Xbalanque
Tomdirtt
Xbalanque
Level 46
God Stats
1W - 10L
1,228 SR
Queue Stats
3W - 21L
1,061 Elo+
Solo
Hera
Hera
zozoisreal
Hera
Level 123
God Stats
12W - 21L
1,322 SR
Queue Stats
194W - 224L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JarellKiller123
King Arthur
20
5 / 4 / 2
14,925
533
6,678
19,562
25,083
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
9 / 5 / 12
15,106
540
20,808
19,821
8,488
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
20
6 / 3 / 7
16,250
580
11,022
22,201
10,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nike
20
3 / 2 / 12
13,601
486
9,366
20,857
26,779
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
10 / 8 / 11
14,337
512
12,893
17,084
7,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bhas17
Awilix
13
2 / 5 / 2
10,642
380
4,997
14,215
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Mapyo
Sylvanus
11
0 / 2 / 1
9,566
342
1,786
5,952
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Sebastian1gm
Cernunnos
20
12 / 7 / 0
15,905
568
23,728
22,916
8,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Xbalanque
Tomdirtt
Xbalanque
19
2 / 12 / 3
13,200
471
7,479
22,385
10,903
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 8 / 4
15,546
555
13,874
18,242
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
33
Kills
22
22
Deaths
34
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
Bhas17
Awilix
2
5
2
0.6
W
King Arthur
JarellKiller123
King Arthur
5
4
2
1.5
L
Sylvanus
Mapyo
Sylvanus
0
2
1
0.25
W
9
5
12
3
W
Cliodhna
6
3
7
3.17
L
Cernunnos
Sebastian1gm
Cernunnos
12
7
0
1.71
W
Nike
3
2
12
4.5
L
Xbalanque
Tomdirtt
Xbalanque
2
12
3
0.29
W
10
8
11
1.94
L
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,767
Damage
51,864
99,525
Taken
83,710
78,164
Mitigated
32,949
24,990
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Bhas17
Awilix
4,997
1,775
154
3,024
14,215
3,954
0
2,611
11,604
0
35,010
W
King Arthur
JarellKiller123
King Arthur
6,678
468
0
1,901
19,562
25,083
1,285
3,015
16,547
20,172
70,994
L
Sylvanus
Mapyo
Sylvanus
1,786
818
451
1,517
5,952
4,117
0
438
5,514
19,191
5,027
W
20,808
13,133
1,078
8,101
19,821
8,488
6,578
3,177
16,644
0
100,606
W
Cliodhna
11,022
1,072
0
8,233
22,201
10,578
1,022
5,026
17,175
0
148,568
L
Cernunnos
Sebastian1gm
Cernunnos
23,728
14,755
0
4,999
22,916
8,718
3,150
4,307
18,609
20
101,056
W
Nike
9,366
1,317
404
1,379
20,857
26,779
460
4,687
16,170
0
82,104
L
Xbalanque
Tomdirtt
Xbalanque
7,479
4,366
131
2,237
22,385
10,903
2,452
1,963
20,422
0
85,964
W
12,893
871
156
3,738
17,084
7,236
3,327
6,045
11,039
84,308
0
L
13,874
4,136
0
4,336
18,242
5,257
1,719
6,177
12,065
106,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,219
Gold Earned
64,859
772
Minions Killed
590
0
Camps Cleared
0
2,548,753
Distance Traveled
1,903,496
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,642
380
65
2
0
307,752
1
W
King Arthur
14,925
533
168
6
0
510,773
0
L
Sylvanus
9,566
342
55
2
0
222,698
4
W
Artemis
15,106
540
124
4
0
500,964
8
W
Cliodhna
16,250
580
238
9
0
505,902
3
L
Cernunnos
15,905
568
160
6
0
485,847
0
W
Nike
13,601
486
118
4
0
559,165
2
L
Xbalanque
13,200
471
120
4
0
441,117
3
W
Merlin
14,337
512
124
4
0
471,949
3
L
Hera
15,546
555
190
7
0
446,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role