Player Matchup

Mulan
Mulan
GuySoShy
Mulan
Level 25
God Stats
21W - 7L
1,500 SR
Queue Stats
155W - 86L
1,591 Elo+
Party 1
Izanami
Izanami
King__Boog
Izanami
Level 124
God Stats
8W - 2L
1,783 SR
Queue Stats
76W - 43L
1,605 Elo+
Party 1
Baron Samedi
Baron Samedi
thedonfoe
Baron Samedi
Level 156
God Stats
12W - 1L
1,738 SR
Queue Stats
243W - 172L
1,551 Elo+
Party 1
Team Averages
Level 102
1,674 SR
1,582 Elo+

VS

Team Averages
Level 48
1,426 SR
1,353 Elo+
Kumbhakarna
Kumbhakarna
Allwight19
Kumbhakarna
Level 34
God Stats
91W - 84L
1,440 SR
Queue Stats
482W - 576L
1,369 Elo+
Party 2
Kukulkan
Kukulkan
Kmp993
Kukulkan
Level 104
God Stats
11W - 8L
1,545 SR
Queue Stats
280W - 327L
1,408 Elo+
Party 2
Skadi
Skadi
dragon_breathe24
Skadi
Level 7
God Stats
0W - 3L
1,292 SR
Queue Stats
0W - 3L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GuySoShy
Mulan
16
13 / 0 / 10
11,892
793
12,639
13,115
12,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
King__Boog
Izanami
15
7 / 0 / 17
11,302
753
16,489
9,063
2,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
thedonfoe
Baron Samedi
15
6 / 1 / 17
10,804
720
12,426
10,947
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Allwight19
Kumbhakarna
12
0 / 5 / 1
8,761
584
2,438
18,242
11,157
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Kmp993
Kukulkan
13
0 / 6 / 1
8,645
576
12,763
11,239
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 15 / 0
8,595
573
7,432
16,280
4,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
3
26
Kills
1
1
Deaths
26
44
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Allwight19
Kumbhakarna
0
5
1
0.1
W
Mulan
GuySoShy
Mulan
13
0
10
18
W
Izanami
King__Boog
Izanami
7
0
17
15.5
L
Kukulkan
Kmp993
Kukulkan
0
6
1
0.08
L
1
15
0
0.07
W
Baron Samedi
thedonfoe
Baron Samedi
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,554
Damage
22,633
33,125
Taken
45,761
19,866
Mitigated
19,964
15,501
Healing
4,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Allwight19
Kumbhakarna
2,438
118
23
2,237
18,242
11,157
0
3,428
14,454
9,546
0
W
Mulan
GuySoShy
Mulan
12,639
1,821
379
5,197
13,115
12,081
302
5,903
6,904
0
37,008
W
Izanami
King__Boog
Izanami
16,489
11,005
0
2,498
9,063
2,735
2,297
4,596
4,145
0
65,229
L
Kukulkan
Kmp993
Kukulkan
12,763
558
499
1,815
11,239
4,039
0
3,988
7,013
50,218
0
L
7,432
2,973
0
141
16,280
4,768
0
4,291
11,687
0
16,965
W
Baron Samedi
thedonfoe
Baron Samedi
12,426
688
1,452
5,975
10,947
5,050
639
4,298
6,335
32,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
26,001
198
Minions Killed
146
9
Camps Cleared
4
828,184
Distance Traveled
704,412
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,761
584
8
1
0
248,515
1
W
Mulan
11,892
793
40
3
2
287,920
0
W
Izanami
11,302
753
112
7
5
279,727
1
L
Kukulkan
8,645
576
116
8
3
250,724
1
L
Skadi
8,595
573
22
1
1
205,173
1
W
Baron Samedi
10,804
720
46
3
2
260,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role