Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Ashdato
Achilles
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
106W - 97L
1,602 Elo+
Solo
Cabrakan
Cabrakan
Mihi954
Cabrakan
Level 17
God Stats
18W - 13L
1,601 SR
Queue Stats
22W - 19L
1,608 Elo+
Solo
Sylvanus
Sylvanus
capnflesharrow
Sylvanus
Level 29
God Stats
8W - 9L
1,543 SR
Queue Stats
119W - 106L
1,644 Elo+
Solo
Fenrir
Fenrir
casprings4
Fenrir
Level 27
God Stats
48W - 31L
1,612 SR
Queue Stats
272W - 227L
1,575 Elo+
Solo
Team Averages
Level 23
1,551 SR
1,586 Elo+

VS

Team Averages
Level 33
1,592 SR
1,688 Elo+
Ymir
Ymir
KrombopulosN
Ymir
Level 110
God Stats
11W - 2L
1,676 SR
Queue Stats
135W - 115L
1,561 Elo+
Party 1
Loki
Loki
Lokiortrol
Loki
Level 15
God Stats
148W - 135L
1,679 SR
Queue Stats
213W - 201L
1,672 Elo+
Solo
Hel
Hel
Old Man Tremain
Hel
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,805 Elo+
Party 1
Kukulkan
Kukulkan
Sammi
Kukulkan
Level 9
God Stats
3W - 0L
1,604 SR
Queue Stats
5W - 0L
1,805 Elo+
Party 1
Xbalanque
Xbalanque
jegajam
Xbalanque
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 83L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 5 / 1
6,355
454
3,526
8,253
1,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Ashdato
Achilles
12
2 / 5 / 0
7,174
512
4,410
10,202
9,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
Mihi954
Cabrakan
11
0 / 3 / 5
6,041
432
4,899
8,427
7,879
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
12
4 / 2 / 2
7,507
536
8,482
10,536
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
casprings4
Fenrir
13
4 / 3 / 5
7,795
557
6,686
9,936
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 9
6,887
492
3,459
9,911
7,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 1 / 3
8,479
606
7,892
8,450
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 1 / 3
9,093
650
9,725
10,929
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Sammi
Kukulkan
10
1 / 6 / 3
6,402
457
2,799
5,933
1,829
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
jegajam
Xbalanque
14
4 / 0 / 2
8,080
577
6,730
8,616
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
10
Kills
18
18
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
1
0.1
L
Achilles
Ashdato
Achilles
2
5
0
0.4
W
1
2
9
2.75
W
6
1
3
7.5
L
Cabrakan
Mihi954
Cabrakan
0
3
5
0.83
W
6
1
3
7.5
W
Kukulkan
Sammi
Kukulkan
1
6
3
0.42
L
Sylvanus
4
2
2
2.5
L
Fenrir
casprings4
Fenrir
4
3
5
2.17
W
Xbalanque
jegajam
Xbalanque
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,003
Damage
30,605
47,354
Taken
43,839
28,905
Mitigated
19,406
14,618
Healing
21,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,526
1,847
0
2,379
8,253
1,576
0
297
7,956
0
39,893
L
Achilles
Ashdato
Achilles
4,410
1,109
0
1,543
10,202
9,383
802
5,236
4,966
0
34,475
W
3,459
519
562
3,389
9,911
7,960
287
4,655
5,256
20,959
0
W
7,892
1,838
0
3,172
8,450
2,822
0
2,406
6,044
0
55,653
L
Cabrakan
Mihi954
Cabrakan
4,899
763
0
1,437
8,427
7,879
0
1,842
6,585
24,599
0
W
9,725
819
2,067
8,541
10,929
4,086
330
2,308
8,621
59,557
0
W
Kukulkan
Sammi
Kukulkan
2,799
630
0
0
5,933
1,829
189
2,097
3,836
20,828
0
L
Sylvanus
8,482
1,059
867
4,550
10,536
5,941
456
5,631
4,905
38,052
8,594
L
Fenrir
casprings4
Fenrir
6,686
1,082
0
3,842
9,936
4,126
59
3,226
6,710
0
46,444
W
Xbalanque
jegajam
Xbalanque
6,730
2,366
0
4,163
8,616
2,709
850
1,653
6,963
0
54,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,872
Gold Earned
38,941
341
Minions Killed
398
0
Camps Cleared
0
1,216,698
Distance Traveled
1,293,333
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,355
454
74
5
0
250,087
1
L
Achilles
7,174
512
67
5
0
261,327
1
W
Ymir
6,887
492
27
2
0
259,253
3
W
Loki
8,479
606
100
7
0
308,323
1
L
Cabrakan
6,041
432
35
3
0
214,517
0
W
Hel
9,093
650
133
10
0
275,621
0
W
Kukulkan
6,402
457
42
3
0
212,713
0
L
Sylvanus
7,507
536
79
6
0
226,987
9
L
Fenrir
7,795
557
86
6
0
263,780
5
W
Xbalanque
8,080
577
96
7
0
237,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role