Player Matchup

Cthulhu
Cthulhu
Stephano_Leef
Cthulhu
Level 73
God Stats
6W - 4L
1,683 SR
Queue Stats
82W - 98L
1,469 Elo+
Party 1
Cliodhna
Cliodhna
XPsioniccontrolX
Cliodhna
Level 77
God Stats
6W - 4L
1,645 SR
Queue Stats
171W - 206L
1,467 Elo+
Party 1
Hel
Hel
camelcow1
Hel
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 24L
1,415 Elo+
Party 1
Charybdis
Charybdis
iLiKeToEs69420
Charybdis
Level 105
God Stats
6W - 6L
1,464 SR
Queue Stats
239W - 231L
1,487 Elo+
Party 1
Baba Yaga
Baba Yaga
vCINORHCv
Baba Yaga
Level 121
God Stats
5W - 5L
1,433 SR
Queue Stats
219W - 261L
1,440 Elo+
Party 1
Team Averages
Level 85
1,545 SR
1,456 Elo+

VS

Team Averages
Level 56
1,578 SR
1,388 Elo+
Medusa
Medusa
Frostystarts
Medusa
Level 69
God Stats
155W - 161L
1,467 SR
Queue Stats
362W - 453L
1,285 Elo+
Solo
Ao Kuang
Ao Kuang
GoogleArtOfZoo
Ao Kuang
Level 28
God Stats
1W - 1L
1,813 SR
Queue Stats
27W - 25L
1,438 Elo+
Party 2
Neith
Neith
McMullen1013
Neith
Level 104
God Stats
8W - 9L
1,427 SR
Queue Stats
275W - 332L
1,394 Elo+
Party 2
Mulan
Mulan
PrinnyExplosion
Mulan
Level 25
God Stats
13W - 12L
1,599 SR
Queue Stats
30W - 31L
1,442 Elo+
Party 2
Ares
Ares
yesandnoman
Ares
Level 56
God Stats
7W - 4L
1,584 SR
Queue Stats
118W - 143L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 3 / 2
7,773
486
6,225
8,951
5,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
11 / 3 / 6
9,485
593
13,982
9,837
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 3 / 5
8,721
545
7,041
10,255
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
iLiKeToEs69420
Charybdis
15
8 / 2 / 9
9,180
574
12,829
9,519
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
vCINORHCv
Baba Yaga
12
1 / 1 / 17
7,899
494
8,581
12,486
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 6 / 3
6,606
413
6,049
12,044
3,767
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
11
3 / 7 / 0
7,302
456
5,867
14,089
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
4 / 7 / 3
7,935
496
9,744
11,642
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 0
8,083
505
4,492
11,551
5,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 5 / 1
7,472
467
4,555
14,596
14,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
28
Kills
12
12
Deaths
28
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
3
0.25
L
Ao Kuang
3
7
0
0.43
L
4
7
3
0.79
L
2
3
0
0.67
W
Cthulhu
3
3
2
1.33
W
11
3
6
4.67
W
5
3
5
2.5
W
Charybdis
iLiKeToEs69420
Charybdis
8
2
9
6.25
W
Baba Yaga
vCINORHCv
Baba Yaga
1
1
17
9.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,658
Damage
30,707
51,048
Taken
63,922
26,516
Mitigated
31,850
16,781
Healing
13,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,049
2,789
0
2,762
12,044
3,767
0
2,666
9,353
0
37,035
L
Ao Kuang
5,867
1,164
0
4,545
14,089
4,021
0
3,418
10,405
36,630
0
L
9,744
3,764
0
2,287
11,642
4,469
0
6,317
4,909
0
42,452
L
4,492
770
0
3,310
11,551
5,592
240
4,365
6,692
0
44,517
W
Cthulhu
6,225
597
87
1,609
8,951
5,109
61
505
8,446
35,402
0
W
13,982
1,185
0
3,644
9,837
3,596
0
2,542
7,295
0
54,932
W
7,041
1,826
962
3,474
10,255
3,354
0
1,324
8,931
44,074
0
W
Charybdis
iLiKeToEs69420
Charybdis
12,829
6,630
0
2,069
9,519
3,691
1,827
2,850
6,669
0
63,869
W
Baba Yaga
vCINORHCv
Baba Yaga
8,581
437
257
4,679
12,486
10,766
104
3,404
9,082
32,912
0
L
4,555
82
0
553
14,596
14,001
0
3,836
10,716
16,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,058
Gold Earned
37,398
390
Minions Killed
328
0
Camps Cleared
0
1,517,501
Distance Traveled
1,403,181
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,606
413
66
4
0
266,363
5
L
Ao Kuang
7,302
456
54
3
0
286,670
1
L
Neith
7,935
496
81
5
0
271,194
2
L
Mulan
8,083
505
100
6
0
270,647
6
W
Cthulhu
7,773
486
76
5
0
283,570
0
W
Cliodhna
9,485
593
85
5
0
369,629
0
W
Hel
8,721
545
89
6
0
287,381
3
W
Charybdis
9,180
574
108
7
0
288,399
0
W
Baba Yaga
7,899
494
32
2
0
288,522
1
L
Ares
7,472
467
27
2
0
308,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role