Player Matchup

Da Ji
Da Ji
BLIDICO88
Da Ji
Level 44
God Stats
2W - 2L
1,565 SR
Queue Stats
9W - 16L
1,296 Elo+
Party 2
Olorun
Olorun
GriffinSpitz
Olorun
Level 123
God Stats
5W - 5L
1,512 SR
Queue Stats
412W - 320L
1,534 Elo+
Party 4
Mulan
Mulan
That_Kid_Sniff
Mulan
Level 85
God Stats
2W - 4L
1,391 SR
Queue Stats
279W - 260L
1,503 Elo+
Party 4
Merlin
Merlin
d1amond beast 1
Merlin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 40L
1,290 Elo+
Party 2
Ymir
Ymir
iTaZii
Ymir
Level 23
God Stats
11W - 6L
1,482 SR
Queue Stats
37W - 34L
1,454 Elo+
Party 4
Team Averages
Level 60
1,490 SR
1,415 Elo+

VS

Team Averages
Level 71
1,494 SR
1,494 Elo+
Cliodhna
Cliodhna
Andyba0414
Cliodhna
Level 127
God Stats
1W - 2L
1,531 SR
Queue Stats
395W - 350L
1,564 Elo+
Party 1
Athena
Athena
BardockSSJL
Athena
Level 27
God Stats
8W - 6L
1,822 SR
Queue Stats
40W - 28L
1,588 Elo+
Party 1
Charybdis
Charybdis
Bazooka021
Charybdis
Level 64
God Stats
0W - 2L
1,298 SR
Queue Stats
92W - 102L
1,361 Elo+
Party 3
Vamana
Vamana
jakedustruction
Vamana
Level 47
God Stats
20W - 14L
1,646 SR
Queue Stats
55W - 64L
1,404 Elo+
Party 3
Eset
Eset
xXEL_PEQUEXx
Eset
Level 88
God Stats
2W - 4L
1,171 SR
Queue Stats
294W - 258L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BLIDICO88
Da Ji
17
3 / 2 / 5
10,649
532
7,069
10,386
5,160
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
18
9 / 3 / 1
12,129
606
16,591
19,491
7,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
6 / 2 / 2
10,585
529
14,122
14,241
16,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
2 / 2 / 1
9,770
489
4,014
7,495
4,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
iTaZii
Ymir
13
1 / 2 / 11
9,551
478
5,674
9,701
7,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Andyba0414
Cliodhna
17
5 / 4 / 3
10,626
531
13,451
15,972
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
13
0 / 2 / 7
8,539
427
5,067
16,251
15,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Bazooka021
Charybdis
11
2 / 10 / 2
7,377
369
4,066
13,601
4,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 2
8,651
433
6,845
14,891
13,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 1 / 2
9,253
463
6,088
5,589
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
21
Kills
11
11
Deaths
21
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Andyba0414
Cliodhna
5
4
3
1.63
W
Da Ji
BLIDICO88
Da Ji
3
2
5
2.75
L
Athena
0
2
7
1.75
L
Charybdis
Bazooka021
Charybdis
2
10
2
0.3
W
Olorun
9
3
1
3.17
W
6
2
2
3.5
W
2
2
1
1.25
W
Ymir
iTaZii
Ymir
1
2
11
3.25
L
1
4
2
0.5
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,470
Damage
35,517
61,314
Taken
66,304
41,824
Mitigated
42,042
24,451
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Andyba0414
Cliodhna
13,451
2,814
0
4,652
15,972
6,514
73
5,009
10,963
0
80,919
W
Da Ji
BLIDICO88
Da Ji
7,069
2,191
0
2,467
10,386
5,160
243
376
10,010
0
72,482
L
Athena
5,067
1,744
0
3,727
16,251
15,922
20
9,169
7,082
17,491
0
L
Charybdis
Bazooka021
Charybdis
4,066
2,550
265
2,431
13,601
4,093
0
6,790
6,811
0
29,520
W
Olorun
16,591
8,387
443
11,225
19,491
7,499
5,778
4,721
14,518
108,207
0
W
14,122
1,034
0
5,233
14,241
16,885
232
1,479
12,752
6,006
68,023
W
4,014
857
594
968
7,495
4,430
1,257
1,851
5,432
44,265
0
W
Ymir
iTaZii
Ymir
5,674
1,152
1,978
1,543
9,701
7,850
29
2,096
7,447
23,162
0
L
6,845
2,926
297
6,711
14,891
13,651
864
3,364
11,527
0
43,635
L
6,088
63
152
685
5,589
1,862
7
2,823
2,766
48,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,684
Gold Earned
44,446
523
Minions Killed
412
0
Camps Cleared
0
1,809,127
Distance Traveled
1,771,030
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,626
531
147
7
0
415,710
2
W
Da Ji
10,649
532
114
6
0
378,477
0
L
Athena
8,539
427
23
1
0
377,381
4
L
Charybdis
7,377
369
46
2
0
283,172
2
W
Olorun
12,129
606
161
8
0
336,141
0
W
Mulan
10,585
529
126
6
0
401,217
0
W
Merlin
9,770
489
86
4
0
318,972
0
W
Ymir
9,551
478
36
2
0
374,320
0
L
Vamana
8,651
433
94
5
0
325,519
5
L
Eset
9,253
463
102
5
0
369,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role