Player Matchup

Chronos
Chronos
Bergwijn
Chronos
Level 28
God Stats
21W - 8L
1,858 SR
Queue Stats
149W - 96L
1,550 Elo+
Solo
Neith
Neith
ILainI
Neith
Level 27
God Stats
23W - 14L
1,625 SR
Queue Stats
114W - 101L
1,504 Elo+
Solo
Kali
Kali
KooLHIPPO217
Kali
Level 28
God Stats
5W - 6L
1,477 SR
Queue Stats
44W - 54L
1,450 Elo+
Solo
Hades
Hades
M4STR CHILI
Hades
Level 29
God Stats
24W - 26L
1,538 SR
Queue Stats
116W - 134L
1,490 Elo+
Solo
Ymir
Ymir
sirdzaid123
Ymir
Level 28
God Stats
11W - 4L
1,789 SR
Queue Stats
139W - 118L
1,528 Elo+
Solo
Team Averages
Level 28
1,658 SR
1,504 Elo+

VS

Team Averages
Level 17
1,583 SR
1,471 Elo+
Neith
Neith
B00k0fL1fe
Neith
Level 29
God Stats
48W - 28L
1,708 SR
Queue Stats
92W - 72L
1,617 Elo+
Solo
Bakasura
Bakasura
Chowderpuffgirlz
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chaac
Chaac
Magin dying
Chaac
Level 24
God Stats
1W - 1L
1,774 SR
Queue Stats
74W - 62L
1,578 Elo+
Solo
Agni
Agni
St__Dominic
Agni
Level 15
God Stats
4W - 4L
1,554 SR
Queue Stats
61W - 77L
1,391 Elo+
Solo
Sobek
Sobek
big boy yale
Sobek
Level 12
God Stats
0W - 2L
1,380 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bergwijn
Chronos
15
3 / 0 / 3
8,521
775
8,371
7,392
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
ILainI
Neith
12
6 / 0 / 3
7,147
650
7,799
4,400
1,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
7 / 3 / 3
7,105
646
5,106
7,314
4,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 1 / 1
6,407
582
2,795
5,962
2,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 5
7,085
644
3,276
5,594
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 2 / 0
5,574
507
4,166
5,546
979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 7 / 1
5,372
488
1,137
7,605
2,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 0
5,580
507
3,709
10,740
4,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
6,216
565
5,264
4,853
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 6 / 0
4,468
406
1,108
8,573
3,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
21
Kills
3
4
Deaths
22
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
1
2
0
0.5
W
Chronos
Bergwijn
Chronos
3
0
3
4.5
L
1
7
1
0.21
W
Neith
ILainI
Neith
6
0
3
7.5
W
7
3
3
2.83
W
1
1
1
1.5
L
0
5
0
0
L
1
2
0
0.5
L
0
6
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,347
Damage
15,384
30,662
Taken
37,317
14,413
Mitigated
12,874
12,689
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,166
1,826
216
2,222
5,546
979
0
750
4,796
0
30,831
W
Chronos
Bergwijn
Chronos
8,371
3,049
0
2,950
7,392
2,738
440
820
6,516
66,388
0
L
1,137
760
0
1,332
7,605
2,283
273
3,145
4,460
0
15,357
W
Neith
ILainI
Neith
7,799
4,902
0
2,755
4,400
1,491
0
286
4,114
0
48,119
W
5,106
2,610
0
2,535
7,314
4,062
1,607
1,023
6,217
0
27,249
W
2,795
693
9
2,278
5,962
2,051
519
3,222
2,449
31,209
0
L
3,709
350
0
3,718
10,740
4,767
0
7,990
2,750
0
36,749
L
5,264
50
0
864
4,853
1,173
0
918
3,935
33,605
0
L
1,108
108
0
781
8,573
3,672
0
1,639
6,934
3,646
0
W
3,276
1,214
0
2,162
5,594
4,071
84
695
4,850
24,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,265
Gold Earned
27,210
388
Minions Killed
242
0
Camps Cleared
0
1,094,630
Distance Traveled
1,082,924
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,574
507
67
6
0
195,040
3
W
Chronos
8,521
775
142
13
0
207,753
1
L
Bakasura
5,372
488
37
3
0
230,013
1
W
Neith
7,147
650
74
7
0
213,834
7
W
Kali
7,105
646
50
5
0
231,457
3
W
Hades
6,407
582
77
7
0
215,095
0
L
Chaac
5,580
507
63
6
0
237,870
6
L
Agni
6,216
565
68
6
0
216,400
3
L
Sobek
4,468
406
7
1
0
203,601
0
W
Ymir
7,085
644
45
4
0
226,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role