Player Matchup

Terra
Terra
POKEMONROYYALE
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,340 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sm0k3dRaMpAg3
Ah Muzen Cab
Level 23
God Stats
6W - 13L
1,362 SR
Queue Stats
53W - 45L
1,409 Elo+
Solo
Yemoja
Yemoja
TheEynu
Yemoja
Level 8
God Stats
1W - 3L
1,483 SR
Queue Stats
18W - 18L
1,385 Elo+
Solo
Rama
Rama
irish13murder
Rama
Level 26
God Stats
1W - 1L
1,707 SR
Queue Stats
8W - 9L
1,410 Elo+
Party 1
Olorun
Olorun
slimjones91
Olorun
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,430 Elo+
Party 1
Team Averages
Level 18
1,510 SR
1,395 Elo+

VS

Team Averages
Level 24
1,372 SR
1,381 Elo+
Danzaburou
Danzaburou
ApartAtom410114
Danzaburou
Level 28
God Stats
36W - 30L
1,506 SR
Queue Stats
219W - 247L
1,378 Elo+
Solo
Thor
Thor
IrishCannon1
Thor
Level 24
God Stats
1W - 2L
1,260 SR
Queue Stats
19W - 15L
1,435 Elo+
Solo
Tiamat
Tiamat
LordArnis
Tiamat
Level 23
God Stats
6W - 8L
1,398 SR
Queue Stats
40W - 50L
1,335 Elo+
Solo
Zeus
Zeus
TwistedXxSister
Zeus
Level 18
God Stats
1W - 1L
1,308 SR
Queue Stats
33W - 35L
1,408 Elo+
Solo
Bellona
Bellona
squalo84
Bellona
Level 26
God Stats
14W - 14L
1,388 SR
Queue Stats
281W - 294L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 0
10,000
833
1,761
10,714
7,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Sm0k3dRaMpAg3
Ah Muzen Cab
17
6 / 15 / 0
12,499
1,042
33,622
33,743
13,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
TheEynu
Yemoja
17
1 / 3 / 1
10,946
912
3,448
16,975
18,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
0 / 5 / 1
10,662
889
8,894
22,178
10,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
18
0 / 6 / 3
11,021
918
10,997
23,964
9,418
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ApartAtom410114
Danzaburou
20
4 / 0 / 12
13,437
1,120
18,252
11,545
5,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 2 / 12
13,280
1,107
10,179
10,196
5,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
LordArnis
Tiamat
20
8 / 2 / 18
13,209
1,101
20,027
12,892
10,578
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
8 / 3 / 17
13,296
1,108
39,467
12,804
4,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
squalo84
Bellona
19
5 / 0 / 15
12,405
1,034
15,558
19,786
19,627
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
107
7
Kills
33
33
Deaths
7
5
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ApartAtom410114
Danzaburou
4
0
12
10
W
8
2
12
7
W
Tiamat
LordArnis
Tiamat
8
2
18
8.5
L
0
4
0
0
L
Ah Muzen Cab
Sm0k3dRaMpAg3
Ah Muzen Cab
6
15
0
0.4
L
Yemoja
TheEynu
Yemoja
1
3
1
0.5
W
8
3
17
5.5
L
0
5
1
0.1
L
Olorun
0
6
3
0.25
W
Bellona
squalo84
Bellona
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,722
Damage
103,483
107,574
Taken
67,223
58,771
Mitigated
45,167
24,438
Healing
8,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ApartAtom410114
Danzaburou
18,252
8,834
0
2,793
11,545
5,201
0
2,683
8,862
0
54,375
W
10,179
1,733
0
0
10,196
5,027
0
3,829
6,367
0
28,372
W
Tiamat
LordArnis
Tiamat
20,027
3,209
213
2,250
12,892
10,578
0
2,493
10,399
37,220
0
L
1,761
631
1,476
986
10,714
7,147
0
4,610
6,104
4,662
0
L
Ah Muzen Cab
Sm0k3dRaMpAg3
Ah Muzen Cab
33,622
22,746
0
7,117
33,743
13,368
0
18,363
15,380
0
62,523
L
Yemoja
TheEynu
Yemoja
3,448
428
3,449
1,967
16,975
18,427
0
9,432
7,543
10,557
0
W
39,467
4,462
0
2,111
12,804
4,734
0
2,499
10,305
61,597
0
L
8,894
7,106
350
3,902
22,178
10,411
0
11,828
10,350
0
35,822
L
Olorun
10,997
5,340
1,415
3,776
23,964
9,418
0
15,435
8,529
34,808
0
W
Bellona
squalo84
Bellona
15,558
3,421
332
1,242
19,786
19,627
0
4,702
15,084
795
25,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,128
Gold Earned
65,627
202
Minions Killed
267
2
Camps Cleared
13
819,644
Distance Traveled
1,208,114
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,437
1,120
97
8
5
248,585
0
W
Thor
13,280
1,107
51
4
1
230,501
0
W
Tiamat
13,209
1,101
33
3
2
236,023
1
L
Terra
10,000
833
2
0
1
98,095
0
L
Ah Muzen Cab
12,499
1,042
54
5
0
208,834
0
L
Yemoja
10,946
912
14
1
1
148,128
1
W
Zeus
13,296
1,108
65
5
4
213,645
3
L
Rama
10,662
889
62
5
0
162,856
0
L
Olorun
11,021
918
70
6
0
201,731
0
W
Bellona
12,405
1,034
21
2
1
279,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role