Player Matchup

Freya
Freya
Ark101
Freya
Level 14
God Stats
0W - 4L
1,115 SR
Queue Stats
5W - 9L
1,352 Elo+
Party 1
Loki
Loki
Cool Whip3049
Loki
Level 13
God Stats
3W - 8L
1,309 SR
Queue Stats
9W - 15L
1,371 Elo+
Party 2
Odin
Odin
Emmanue137
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,089 Elo+
Party 1
Hou Yi
Hou Yi
LsmSwiss
Hou Yi
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,395 Elo+
Party 2
Ares
Ares
TheLuen12
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,352 Elo+
Party 1
Team Averages
Level 11
1,385 SR
1,312 Elo+

VS

Team Averages
Level 17
1,472 SR
1,322 Elo+
Neith
Neith
Andi_1345
Neith
Level 9
God Stats
1W - 5L
1,126 SR
Queue Stats
4W - 9L
1,216 Elo+
Solo
Mercury
Mercury
bossquid
Mercury
Level 28
God Stats
2W - 1L
1,502 SR
Queue Stats
13W - 20L
1,186 Elo+
Solo
Nemesis
Nemesis
iInstaKilli
Nemesis
Level 5
God Stats
5W - 2L
1,682 SR
Queue Stats
6W - 11L
1,300 Elo+
Solo
Mulan
Mulan
patchmane
Mulan
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,507 Elo+
Solo
Medusa
Medusa
wuaperia
Medusa
Level 29
God Stats
13W - 10L
1,549 SR
Queue Stats
43W - 51L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ark101
Freya
11
1 / 5 / 1
7,415
436
5,672
11,361
3,975
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 3 / 2
8,323
490
2,755
12,832
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 7 / 0
6,481
381
4,194
11,037
9,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
LsmSwiss
Hou Yi
12
5 / 4 / 3
7,984
470
12,521
11,772
3,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
12
2 / 5 / 4
8,173
481
3,517
11,050
9,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Andi_1345
Neith
14
3 / 3 / 9
8,691
511
5,096
8,348
2,316
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
bossquid
Mercury
15
6 / 1 / 7
9,480
558
7,261
10,149
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
iInstaKilli
Nemesis
15
0 / 2 / 0
8,799
518
590
9,283
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
patchmane
Mulan
15
6 / 0 / 9
9,832
578
10,678
9,591
4,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
wuaperia
Medusa
15
9 / 4 / 6
9,853
580
17,827
11,965
3,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
10
Kills
24
24
Deaths
10
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
Andi_1345
Neith
3
3
9
2.5
L
Freya
Ark101
Freya
1
5
1
0.3
L
1
3
2
0.67
L
1
7
0
0.14
L
Hou Yi
LsmSwiss
Hou Yi
5
4
3
1.63
L
Ares
2
5
4
0.8
W
Mercury
bossquid
Mercury
6
1
7
9.5
W
Nemesis
iInstaKilli
Nemesis
0
2
0
0
W
Mulan
patchmane
Mulan
6
0
9
10.5
W
Medusa
wuaperia
Medusa
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,659
Damage
41,452
58,052
Taken
49,336
30,892
Mitigated
19,002
12,688
Healing
12,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Andi_1345
Neith
5,096
2,204
0
1,733
8,348
2,316
1,766
1,015
7,243
0
28,676
L
Freya
Ark101
Freya
5,672
2,104
0
3,746
11,361
3,975
748
0
11,179
29,637
0
L
2,755
772
0
5,030
12,832
4,486
0
0
12,745
0
55,794
L
4,194
2,245
0
391
11,037
9,545
333
0
10,707
0
15,667
L
Hou Yi
LsmSwiss
Hou Yi
12,521
6,553
0
2,626
11,772
3,854
677
0
11,724
0
46,445
L
Ares
3,517
311
0
895
11,050
9,032
60
0
11,003
22,192
0
W
Mercury
bossquid
Mercury
7,261
3,420
0
731
10,149
3,501
2,408
4,214
5,812
0
41,918
W
Nemesis
iInstaKilli
Nemesis
590
253
0
3,297
9,283
4,534
0
507
8,776
0
74,326
W
Mulan
patchmane
Mulan
10,678
2,652
0
3,467
9,591
4,835
1,406
1,545
7,734
0
52,186
W
Medusa
wuaperia
Medusa
17,827
9,726
0
3,409
11,965
3,816
1,045
1,908
9,968
0
56,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,376
Gold Earned
46,655
320
Minions Killed
400
0
Camps Cleared
0
1,480,357
Distance Traveled
1,538,443
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,691
511
49
3
0
309,513
1
L
Freya
7,415
436
56
3
0
284,807
0
L
Loki
8,323
490
112
7
0
349,773
12
L
Odin
6,481
381
40
2
0
286,733
1
L
Hou Yi
7,984
470
86
5
0
286,460
6
L
Ares
8,173
481
26
2
0
272,584
0
W
Mercury
9,480
558
75
4
0
357,124
4
W
Nemesis
8,799
518
112
7
0
292,131
0
W
Mulan
9,832
578
88
5
0
262,756
2
W
Medusa
9,853
580
76
4
0
316,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role