Player Matchup

Ra
Ra
ALEKSAAXX
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,423 Elo+
Solo
Ymir
Ymir
EL_pedronio
Ymir
Level 14
God Stats
1W - 2L
1,456 SR
Queue Stats
2W - 5L
1,269 Elo+
Party 3
Hachiman
Hachiman
Motoko420
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,508 Elo+
Party 3
Gilgamesh
Gilgamesh
Rakkarijin
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,519 Elo+
Solo
Loki
Loki
V3nomFPS
Loki
Level 29
God Stats
192W - 110L
1,662 SR
Queue Stats
304W - 233L
1,614 Elo+
Party 3
Team Averages
Level 17
1,524 SR
1,467 Elo+

VS

Team Averages
Level 23
1,523 SR
1,446 Elo+
Hachiman
Hachiman
 
Hachiman
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
GreenMarshall
Hel
Level 25
God Stats
6W - 4L
1,408 SR
Queue Stats
33W - 39L
1,373 Elo+
Solo
Bakasura
Bakasura
GuaVa eLZabeL
Bakasura
Level 20
God Stats
11W - 4L
1,551 SR
Queue Stats
136W - 118L
1,401 Elo+
Party 1
Ymir
Ymir
SlappyDawg
Ymir
Level 25
God Stats
17W - 14L
1,584 SR
Queue Stats
84W - 77L
1,392 Elo+
Party 1
Bellona
Bellona
Themaestrofr
Bellona
Level 18
God Stats
8W - 3L
1,571 SR
Queue Stats
39W - 28L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,676
512
6,491
7,737
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 4 / 1
5,258
351
212
8,236
7,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Motoko420
Hachiman
9
0 / 3 / 3
6,301
420
2,589
6,877
1,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Rakkarijin
Gilgamesh
14
2 / 3 / 1
7,532
502
3,553
11,037
8,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
15
9 / 2 / 2
9,123
608
13,087
9,047
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
6 / 2 / 3
9,402
627
6,103
7,606
2,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 3
7,216
481
3,266
8,107
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
GuaVa eLZabeL
Bakasura
14
5 / 3 / 6
8,931
595
10,276
11,988
6,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 10
7,379
492
4,088
7,962
8,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Themaestrofr
Bellona
15
3 / 1 / 1
9,000
600
6,060
8,538
7,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
12
Kills
16
16
Deaths
12
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
2
3
3.75
L
1
4
4
0.75
L
0
4
1
0.13
W
0
5
3
0.3
W
Bakasura
GuaVa eLZabeL
Bakasura
5
3
6
2.67
L
Hachiman
Motoko420
Hachiman
0
3
3
0.5
L
Gilgamesh
Rakkarijin
Gilgamesh
2
3
1
0.83
W
2
1
10
7
W
Bellona
Themaestrofr
Bellona
3
1
1
3.5
L
Loki
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,932
Damage
29,793
42,934
Taken
44,201
22,670
Mitigated
25,965
10,505
Healing
15,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,103
2,519
0
2,883
7,606
2,394
404
1,066
6,460
0
62,267
L
6,491
407
755
2,479
7,737
2,302
708
1,369
5,774
49,333
0
L
212
73
0
0
8,236
7,397
0
1,830
6,067
6,927
0
W
3,266
221
979
1,888
8,107
2,032
495
491
7,540
27,178
0
W
Bakasura
GuaVa eLZabeL
Bakasura
10,276
6,350
0
4,567
11,988
6,228
1,242
2,207
9,630
0
52,092
L
Hachiman
Motoko420
Hachiman
2,589
1,734
0
1,202
6,877
1,795
90
1,042
5,539
0
26,089
L
Gilgamesh
Rakkarijin
Gilgamesh
3,553
1,120
0
3,138
11,037
8,031
0
1,550
9,023
0
39,347
W
4,088
1,310
0
952
7,962
8,139
670
1,837
5,990
11,336
0
W
Bellona
Themaestrofr
Bellona
6,060
1,022
0
3,754
8,538
7,172
1,352
622
7,878
1,248
50,245
L
Loki
13,087
5,381
0
2,931
9,047
3,145
0
1,692
7,125
0
60,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,890
Gold Earned
41,928
373
Minions Killed
395
0
Camps Cleared
0
1,334,875
Distance Traveled
1,412,280
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,402
627
92
6
0
293,857
5
L
Ra
7,676
512
101
7
0
275,965
5
L
Ymir
5,258
351
8
1
0
197,787
0
W
Hel
7,216
481
56
4
0
272,395
4
W
Bakasura
8,931
595
117
8
0
316,472
0
L
Hachiman
6,301
420
76
5
0
233,138
2
L
Gilgamesh
7,532
502
84
6
0
274,393
0
W
Ymir
7,379
492
21
1
0
257,087
1
W
Bellona
9,000
600
109
7
0
272,469
5
L
Loki
9,123
608
104
7
0
353,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role