Player Matchup

Amaterasu
Amaterasu
Ethanplayz05
Amaterasu
Level 10
God Stats
1W - 3L
1,214 SR
Queue Stats
19W - 20L
1,303 Elo+
Party 1
Cliodhna
Cliodhna
ImCCPenguin
Cliodhna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 117L
1,409 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RaltorR
Morgan Le Fay
Level 20
God Stats
0W - 6L
1,475 SR
Queue Stats
0W - 6L
1,067 Elo+
Solo
Ares
Ares
SidelingClock10
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
bloodassassin_a
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,438 SR
1,356 Elo+

VS

Team Averages
Level 28
1,379 SR
1,278 Elo+
Olorun
Olorun
BOATSNHOES_74
Olorun
Level 26
God Stats
10W - 11L
1,441 SR
Queue Stats
220W - 245L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
JigglyJoeJr12
Baron Samedi
Level 40
God Stats
1W - 1L
1,438 SR
Queue Stats
156W - 154L
1,287 Elo+
Party 2
Sun Wukong
Sun Wukong
Nilionic
Sun Wukong
Level 20
God Stats
4W - 6L
1,474 SR
Queue Stats
51W - 48L
1,338 Elo+
Party 2
Nemesis
Nemesis
S_Valencia_24
Nemesis
Level 28
God Stats
1W - 4L
1,023 SR
Queue Stats
72W - 82L
1,273 Elo+
Solo
Ares
Ares
SnowWolfs117
Ares
Level 24
God Stats
2W - 2L
1,518 SR
Queue Stats
54W - 58L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ethanplayz05
Amaterasu
11
0 / 18 / 0
7,205
328
3,420
20,853
8,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
ImCCPenguin
Cliodhna
16
5 / 4 / 2
10,307
469
14,300
14,703
6,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
RaltorR
Morgan Le Fay
12
4 / 4 / 2
8,388
381
9,774
7,816
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 11 / 2
6,986
318
3,729
17,831
11,730
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 6 / 0
6,144
279
1,473
4,655
1,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
11,272
512
5,988
16,275
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
JigglyJoeJr12
Baron Samedi
18
14 / 3 / 4
13,261
603
16,021
13,488
5,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Nilionic
Sun Wukong
17
17 / 0 / 7
12,736
579
13,622
15,514
19,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Nemesis
17
4 / 0 / 5
11,847
539
2,483
10,942
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 4
10,934
497
6,822
16,835
19,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
9
Kills
43
43
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
Amaterasu
Ethanplayz05
Amaterasu
0
18
0
0
L
Cliodhna
ImCCPenguin
Cliodhna
5
4
2
1.5
W
Baron Samedi
JigglyJoeJr12
Baron Samedi
14
3
4
5.33
W
Sun Wukong
Nilionic
Sun Wukong
17
0
7
20.5
L
Morgan Le Fay
RaltorR
Morgan Le Fay
4
4
2
1.25
W
Nemesis
4
0
5
6.5
L
0
11
2
0.09
W
4
3
4
2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,696
Damage
44,936
65,858
Taken
73,054
31,078
Mitigated
56,257
3,804
Healing
32,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,988
3,166
765
7,984
16,275
6,493
7,475
4,026
12,249
87,134
0
L
Amaterasu
Ethanplayz05
Amaterasu
3,420
1,273
0
807
20,853
8,791
0
6,309
13,445
0
24,334
L
Cliodhna
ImCCPenguin
Cliodhna
14,300
1,366
0
1,552
14,703
6,512
400
6,552
7,730
0
74,491
W
Baron Samedi
JigglyJoeJr12
Baron Samedi
16,021
1,492
725
6,468
13,488
5,818
2,221
3,434
10,054
70,826
0
W
Sun Wukong
Nilionic
Sun Wukong
13,622
2,857
0
7,167
15,514
19,989
2,722
504
15,010
0
52,592
L
Morgan Le Fay
RaltorR
Morgan Le Fay
9,774
2,492
0
363
7,816
3,016
389
5,045
2,695
38,442
0
W
Nemesis
2,483
448
0
6,775
10,942
4,578
0
496
10,446
0
73,500
L
3,729
496
0
830
17,831
11,730
51
9,657
7,891
14,008
0
W
6,822
188
0
2,824
16,835
19,379
2,151
5,043
11,792
32,813
0
L
1,473
995
0
252
4,655
1,029
0
564
3,758
0
10,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,030
Gold Earned
60,050
239
Minions Killed
489
0
Camps Cleared
0
1,564,693
Distance Traveled
2,022,087
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,272
512
135
6
0
355,062
0
L
Amaterasu
7,205
328
28
1
0
360,832
0
L
Cliodhna
10,307
469
122
6
0
507,812
0
W
Baron Samedi
13,261
603
103
5
0
358,868
4
W
Sun Wukong
12,736
579
77
4
0
458,685
3
L
Morgan Le Fay
8,388
381
48
2
0
281,683
1
W
Nemesis
11,847
539
125
6
0
475,341
1
L
Ares
6,986
318
21
1
0
278,384
6
W
Ares
10,934
497
49
2
0
374,131
0
L
Neith
6,144
279
20
1
0
135,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role