Player Matchup

Heimdallr
Heimdallr
DinoJV
Heimdallr
Level 105
God Stats
12W - 19L
1,468 SR
Queue Stats
329W - 369L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Infynit Zz
Morgan Le Fay
Level 137
God Stats
8W - 4L
1,734 SR
Queue Stats
324W - 347L
1,513 Elo+
Solo
Guan Yu
Guan Yu
Italogiord
Guan Yu
Level 81
God Stats
0W - 3L
1,254 SR
Queue Stats
92W - 88L
1,440 Elo+
Solo
Artio
Artio
caluzera
Artio
Level 106
God Stats
16W - 15L
1,507 SR
Queue Stats
637W - 617L
1,545 Elo+
Solo
Fenrir
Fenrir
kiritomt
Fenrir
Level 119
God Stats
2W - 4L
1,603 SR
Queue Stats
146W - 126L
1,556 Elo+
Solo
Team Averages
Level 110
1,513 SR
1,489 Elo+

VS

Team Averages
Level 122
1,593 SR
1,469 Elo+
Serqet
Serqet
 
Serqet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Daehwi
Chiron
Level 129
God Stats
108W - 62L
1,701 SR
Queue Stats
582W - 538L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
GabrielNSvieira
Zhong Kui
Level 107
God Stats
2W - 3L
1,444 SR
Queue Stats
70W - 67L
1,428 Elo+
Party 1
King Arthur
King Arthur
Rabbits_Ghost
King Arthur
Level 106
God Stats
5W - 0L
1,714 SR
Queue Stats
304W - 313L
1,463 Elo+
Solo
Cliodhna
Cliodhna
ssdssgoku
Cliodhna
Level 155
God Stats
10W - 8L
1,604 SR
Queue Stats
155W - 153L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DinoJV
Heimdallr
18
1 / 6 / 7
11,266
469
10,516
16,646
5,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Infynit Zz
Morgan Le Fay
19
2 / 4 / 13
11,862
494
23,508
16,313
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Italogiord
Guan Yu
19
9 / 4 / 4
12,190
508
17,224
25,551
34,462
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
caluzera
Artio
17
4 / 8 / 6
11,089
462
12,877
27,238
30,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
kiritomt
Fenrir
18
4 / 8 / 8
11,742
489
9,140
20,709
11,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
2 / 2 / 18
12,015
501
9,557
22,824
24,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Daehwi
Chiron
20
7 / 2 / 10
14,048
585
19,297
22,988
8,659
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
GabrielNSvieira
Zhong Kui
20
11 / 4 / 14
14,045
585
24,802
23,262
20,742
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Rabbits_Ghost
King Arthur
19
2 / 6 / 6
12,332
514
8,951
21,598
14,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
ssdssgoku
Cliodhna
19
7 / 6 / 11
12,557
523
15,312
17,820
7,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
88
20
Kills
29
30
Deaths
20
38
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
2
18
5.5
W
Chiron
Daehwi
Chiron
7
2
10
6
L
Heimdallr
DinoJV
Heimdallr
1
6
7
0.75
W
Zhong Kui
GabrielNSvieira
Zhong Kui
11
4
14
4.5
L
Morgan Le Fay
Infynit Zz
Morgan Le Fay
2
4
13
2.13
L
Guan Yu
Italogiord
Guan Yu
9
4
4
2.75
W
King Arthur
Rabbits_Ghost
King Arthur
2
6
6
0.83
L
Artio
caluzera
Artio
4
8
6
0.88
L
Fenrir
kiritomt
Fenrir
4
8
8
1
W
Cliodhna
ssdssgoku
Cliodhna
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,265
Damage
77,919
106,457
Taken
108,492
88,029
Mitigated
77,061
29,947
Healing
40,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,557
2,107
0
4,851
22,824
24,954
329
9,555
12,911
0
32,195
W
Chiron
Daehwi
Chiron
19,297
11,001
1,207
13,304
22,988
8,659
450
9,355
13,499
0
131,160
L
Heimdallr
DinoJV
Heimdallr
10,516
4,781
0
3,242
16,646
5,765
0
3,424
13,200
0
71,720
W
Zhong Kui
GabrielNSvieira
Zhong Kui
24,802
1,922
413
11,199
23,262
20,742
2,221
10,293
12,269
98,816
0
L
Morgan Le Fay
Infynit Zz
Morgan Le Fay
23,508
842
0
3,118
16,313
5,905
0
6,593
9,399
98,325
0
L
Guan Yu
Italogiord
Guan Yu
17,224
1,116
1,970
5,046
25,551
34,462
24
4,730
20,540
17,294
53,478
W
King Arthur
Rabbits_Ghost
King Arthur
8,951
1,842
0
4,224
21,598
14,971
1,010
5,385
16,153
5,346
62,893
L
Artio
caluzera
Artio
12,877
382
2,305
8,222
27,238
30,109
0
6,794
20,240
44,796
0
L
Fenrir
kiritomt
Fenrir
9,140
3,035
0
6,044
20,709
11,788
31
4,828
15,767
173
75,970
W
Cliodhna
ssdssgoku
Cliodhna
15,312
1,208
0
4,919
17,820
7,735
1,530
5,519
12,207
0
88,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,149
Gold Earned
64,997
600
Minions Killed
659
0
Camps Cleared
0
2,199,935
Distance Traveled
2,293,593
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,015
501
42
2
0
506,578
8
W
Chiron
14,048
585
198
8
0
435,372
7
L
Heimdallr
11,266
469
148
6
0
431,712
3
W
Zhong Kui
14,045
585
166
7
0
419,985
3
L
Morgan Le Fay
11,862
494
159
7
0
479,090
5
L
Guan Yu
12,190
508
123
5
0
442,159
2
W
King Arthur
12,332
514
127
5
0
451,424
3
L
Artio
11,089
462
53
2
0
450,059
5
L
Fenrir
11,742
489
117
5
0
396,915
3
W
Cliodhna
12,557
523
126
5
0
480,234
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role