Player Matchup

Fenrir
Fenrir
EL1JHA
Fenrir
Level 145
God Stats
110W - 56L
1,744 SR
Queue Stats
650W - 601L
1,582 Elo+
Solo
Discordia
Discordia
EternalDemiGod
Discordia
Level 107
God Stats
7W - 5L
1,660 SR
Queue Stats
254W - 251L
1,587 Elo+
Solo
Nike
Nike
HORN3YRaMeN
Nike
Level 147
God Stats
9W - 8L
1,667 SR
Queue Stats
252W - 205L
1,602 Elo+
Solo
Janus
Janus
Isshion
Janus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,661 Elo+
Solo
Hun Batz
Hun Batz
maskkill1234
Hun Batz
Level 137
God Stats
8W - 0L
1,869 SR
Queue Stats
214W - 231L
1,432 Elo+
Solo
Team Averages
Level 129
1,688 SR
1,573 Elo+

VS

Team Averages
Level 117
1,471 SR
1,587 Elo+
Tsukuyomi
Tsukuyomi
AZ Semi
Tsukuyomi
Level 156
God Stats
1W - 2L
1,584 SR
Queue Stats
17W - 21L
1,873 Elo+
Solo
Ullr
Ullr
JiGsAw818
Ullr
Level 146
God Stats
2W - 5L
1,353 SR
Queue Stats
105W - 94L
1,488 Elo+
Solo
Jormungandr
Jormungandr
OJSIMPSONBRUH
Jormungandr
Level 109
God Stats
0W - 2L
1,460 SR
Queue Stats
10W - 23L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
QwertyDragoon
Danzaburou
Level 106
God Stats
16W - 13L
1,701 SR
Queue Stats
42W - 39L
1,566 Elo+
Solo
Zeus
Zeus
Timyddkdodjx
Zeus
Level 66
God Stats
0W - 1L
1,256 SR
Queue Stats
1W - 5L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EL1JHA
Fenrir
10
1 / 1 / 6
6,363
909
4,846
5,951
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
EternalDemiGod
Discordia
12
5 / 0 / 4
7,239
1,034
8,352
2,451
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 4
6,324
903
4,255
6,529
5,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Isshion
Janus
11
0 / 2 / 2
5,945
849
1,636
4,136
1,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
maskkill1234
Hun Batz
12
3 / 0 / 5
7,030
1,004
3,067
4,092
1,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AZ Semi
Tsukuyomi
5
0 / 0 / 0
2,736
391
0
0
0
Ullr
11
1 / 3 / 2
5,669
810
2,682
9,563
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
OJSIMPSONBRUH
Jormungandr
10
2 / 2 / 1
5,823
832
3,590
6,950
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
QwertyDragoon
Danzaburou
10
0 / 3 / 1
5,053
722
3,603
7,000
2,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 0
4,391
627
351
2,022
449
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
3
3
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AZ Semi
Tsukuyomi
0
0
0
0
W
Fenrir
EL1JHA
Fenrir
1
1
6
4
W
Discordia
EternalDemiGod
Discordia
5
0
4
7
W
2
0
4
4
W
Janus
Isshion
Janus
0
2
2
0.5
L
Ullr
1
3
2
0.67
L
Jormungandr
OJSIMPSONBRUH
Jormungandr
2
2
1
1.25
L
Danzaburou
QwertyDragoon
Danzaburou
0
3
1
0.17
L
0
3
0
0
W
Hun Batz
maskkill1234
Hun Batz
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,156
Damage
10,226
23,159
Taken
25,535
13,584
Mitigated
9,891
3,447
Healing
3,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AZ Semi
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
EL1JHA
Fenrir
4,846
841
0
911
5,951
4,654
860
933
5,018
1,701
6,241
W
Discordia
EternalDemiGod
Discordia
8,352
785
154
679
2,451
800
956
929
1,522
24,559
0
W
4,255
435
73
1,380
6,529
5,402
404
1,223
5,306
0
9,822
W
Janus
Isshion
Janus
1,636
0
0
250
4,136
1,260
1,300
473
3,663
21,370
0
L
Ullr
2,682
1,642
0
780
9,563
3,513
0
3,176
6,221
0
16,465
L
Jormungandr
OJSIMPSONBRUH
Jormungandr
3,590
852
0
2,098
6,950
3,541
0
3,894
2,878
8,281
0
L
Danzaburou
QwertyDragoon
Danzaburou
3,603
1,122
0
893
7,000
2,388
0
2,575
4,261
0
15,382
L
351
175
0
0
2,022
449
0
774
1,098
2,923
0
W
Hun Batz
maskkill1234
Hun Batz
3,067
951
0
0
4,092
1,468
925
836
3,256
0
23,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
23,672
165
Minions Killed
79
10
Camps Cleared
1
750,159
Distance Traveled
433,184
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
2,736
391
0
0
0
0
0
W
Fenrir
6,363
909
7
1
0
167,958
1
W
Discordia
7,239
1,034
46
7
3
142,019
0
W
Nike
6,324
903
16
2
1
162,628
1
W
Janus
5,945
849
54
8
1
141,955
2
L
Ullr
5,669
810
29
4
0
128,369
2
L
Jormungandr
5,823
832
9
1
0
135,414
0
L
Danzaburou
5,053
722
33
5
0
130,880
1
L
Zeus
4,391
627
8
1
1
38,521
0
W
Hun Batz
7,030
1,004
42
6
5
135,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role