Player Matchup

Cabrakan
Cabrakan
InosukeSimp
Cabrakan
Level 106
God Stats
1W - 2L
1,227 SR
Queue Stats
7W - 14L
1,332 Elo+
Party 1
Cliodhna
Cliodhna
Lionz1957
Cliodhna
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
259W - 230L
1,510 Elo+
Party 1
Bellona
Bellona
Punisher_2723
Bellona
Level 116
God Stats
9W - 5L
1,474 SR
Queue Stats
129W - 102L
1,552 Elo+
Party 1
Team Averages
Level 116
1,400 SR
1,465 Elo+

VS

Team Averages
Level 95
1,493 SR
1,368 Elo+
Gilgamesh
Gilgamesh
Bam_Wolfblood
Gilgamesh
Level 100
God Stats
58W - 45L
1,555 SR
Queue Stats
292W - 333L
1,438 Elo+
Solo
Janus
Janus
KingSev3nSin
Janus
Level 128
God Stats
1W - 2L
1,384 SR
Queue Stats
154W - 214L
1,333 Elo+
Solo
Mercury
Mercury
xDarkaster
Mercury
Level 56
God Stats
12W - 18L
1,539 SR
Queue Stats
19W - 35L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
InosukeSimp
Cabrakan
14
7 / 4 / 12
11,119
741
10,339
12,982
8,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Lionz1957
Cliodhna
15
10 / 4 / 8
11,179
745
11,556
11,077
4,765
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
15
8 / 4 / 14
11,501
767
22,209
16,413
20,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bam_Wolfblood
Gilgamesh
14
6 / 5 / 5
10,800
720
12,192
23,870
19,610
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 12 / 6
10,570
705
12,071
16,019
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
xDarkaster
Mercury
12
3 / 8 / 4
9,546
636
4,857
9,640
3,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
25
Kills
12
12
Deaths
25
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bam_Wolfblood
Gilgamesh
6
5
5
1.7
W
Cabrakan
InosukeSimp
Cabrakan
7
4
12
3.25
L
3
12
6
0.5
W
Cliodhna
Lionz1957
Cliodhna
10
4
8
3.5
W
Bellona
8
4
14
3.75
L
Mercury
xDarkaster
Mercury
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,104
Damage
29,120
40,472
Taken
49,529
34,171
Mitigated
27,281
5,181
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bam_Wolfblood
Gilgamesh
12,192
4,551
0
4,356
23,870
19,610
30
5,824
17,104
0
26,913
W
Cabrakan
InosukeSimp
Cabrakan
10,339
1,225
0
865
12,982
8,506
569
4,428
8,266
17,285
921
L
12,071
633
138
1,930
16,019
4,456
0
4,131
11,571
35,955
0
W
Cliodhna
Lionz1957
Cliodhna
11,556
1,188
0
1,219
11,077
4,765
1,179
4,878
5,938
0
30,905
W
Bellona
22,209
6,476
0
3,097
16,413
20,900
940
2,664
13,531
5,844
37,685
L
Mercury
xDarkaster
Mercury
4,857
1,651
0
23
9,640
3,215
0
2,550
6,753
0
10,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,799
Gold Earned
30,916
91
Minions Killed
119
7
Camps Cleared
5
776,200
Distance Traveled
751,393
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,800
720
37
2
2
286,859
2
W
Cabrakan
11,119
741
11
1
2
253,298
1
L
Janus
10,570
705
68
5
2
199,005
0
W
Cliodhna
11,179
745
46
3
4
247,437
2
W
Bellona
11,501
767
34
2
1
275,465
4
L
Mercury
9,546
636
14
1
1
265,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role