Player Matchup

Bacchus
Bacchus
Hapukapsapea
Bacchus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,609 Elo+
Party 1
Ah Puch
Ah Puch
Pasakas
Ah Puch
Level 29
God Stats
0W - 1L
1,872 SR
Queue Stats
12W - 6L
1,687 Elo+
Party 1
Gilgamesh
Gilgamesh
Unicycle
Gilgamesh
Level 148
God Stats
4W - 1L
1,785 SR
Queue Stats
13W - 8L
1,587 Elo+
Party 1
Charybdis
Charybdis
helixmoneyshotz
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,616 Elo+
Party 1
Team Averages
Level 114
1,664 SR
1,625 Elo+

VS

Team Averages
Level 80
1,671 SR
1,787 Elo+
Rama
Rama
DiggleHD
Rama
Level 127
God Stats
11W - 0L
1,740 SR
Queue Stats
48W - 9L
1,792 Elo+
Party 2
Cabrakan
Cabrakan
GamingwithDDP
Cabrakan
Level 66
God Stats
6W - 1L
1,806 SR
Queue Stats
46W - 9L
1,792 Elo+
Party 2
Fenrir
Fenrir
KenziieHD
Fenrir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 8L
1,754 Elo+
Party 2
Sol
Sol
samgillswag
Sol
Level 25
God Stats
20W - 2L
1,639 SR
Queue Stats
36W - 5L
1,810 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hapukapsapea
Bacchus
18
1 / 5 / 4
12,773
672
8,176
31,418
61,668
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Pasakas
Ah Puch
17
1 / 5 / 3
11,520
606
8,381
13,504
6,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Unicycle
Gilgamesh
18
1 / 4 / 4
12,172
641
17,804
20,440
15,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
helixmoneyshotz
Charybdis
20
4 / 7 / 2
13,380
704
12,790
17,377
10,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
6 / 2 / 10
14,517
764
23,675
16,847
7,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
GamingwithDDP
Cabrakan
20
6 / 0 / 11
15,065
793
15,461
18,313
31,710
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
KenziieHD
Fenrir
19
6 / 3 / 8
14,480
762
16,111
14,370
20,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 2 / 8
13,990
736
17,973
18,641
7,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
7
Kills
21
21
Deaths
7
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Rama
6
2
10
5.5
W
Cabrakan
GamingwithDDP
Cabrakan
6
0
11
11.5
L
Bacchus
Hapukapsapea
Bacchus
1
5
4
0.6
W
Fenrir
KenziieHD
Fenrir
6
3
8
3.33
L
Ah Puch
Pasakas
Ah Puch
1
5
3
0.5
L
Gilgamesh
Unicycle
Gilgamesh
1
4
4
0.75
L
Charybdis
helixmoneyshotz
Charybdis
4
7
2
0.71
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,151
Damage
73,220
82,739
Taken
68,171
93,647
Mitigated
66,618
9,351
Healing
24,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
23,675
15,282
0
5,835
16,847
7,324
5,674
3,987
12,748
0
92,759
W
Cabrakan
GamingwithDDP
Cabrakan
15,461
2,089
412
5,128
18,313
31,710
244
4,744
13,357
45,505
0
L
Bacchus
Hapukapsapea
Bacchus
8,176
320
2,061
2,517
31,418
61,668
0
10,794
20,624
34,762
0
W
Fenrir
KenziieHD
Fenrir
16,111
1,864
0
1,356
14,370
20,403
228
3,982
10,216
2,038
41,279
L
Ah Puch
Pasakas
Ah Puch
8,381
953
106
1,142
13,504
6,586
117
5,098
8,406
36,510
0
L
Gilgamesh
Unicycle
Gilgamesh
17,804
4,775
0
1,142
20,440
15,303
0
9,747
10,693
0
66,114
L
Charybdis
helixmoneyshotz
Charybdis
12,790
7,870
0
2,383
17,377
10,090
390
9,747
7,630
0
69,770
W
17,973
7,933
0
11,273
18,641
7,181
920
4,052
14,399
71,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,845
Gold Earned
58,052
325
Minions Killed
369
14
Camps Cleared
18
1,311,902
Distance Traveled
1,485,955
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,517
764
147
8
6
329,542
2
W
Cabrakan
15,065
793
52
3
5
397,958
2
L
Bacchus
12,773
672
57
3
2
344,655
2
W
Fenrir
14,480
762
46
2
3
398,392
3
L
Ah Puch
11,520
606
71
4
1
298,944
0
L
Gilgamesh
12,172
641
73
4
4
382,287
1
L
Charybdis
13,380
704
124
7
7
286,016
1
W
Sol
13,990
736
124
7
4
360,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role