Player Matchup

Janus
Janus
BîwîX
Janus
Level 149
God Stats
1W - 0L
1,322 SR
Queue Stats
4W - 0L
1,812 Elo+
Party 2
Ymir
Ymir
Cyber2100Dragon
Ymir
Level 157
God Stats
1W - 2L
1,452 SR
Queue Stats
74W - 64L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
Knishnik2
Danzaburou
Level 117
God Stats
2W - 0L
1,657 SR
Queue Stats
43W - 28L
1,608 Elo+
Solo
Discordia
Discordia
Tarjita
Discordia
Level 47
God Stats
8W - 4L
1,553 SR
Queue Stats
16W - 19L
1,443 Elo+
Party 2
Neith
Neith
TuGoticaCulona
Neith
Level 15
God Stats
1W - 0L
1,928 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 97
1,582 SR
1,585 Elo+

VS

Team Averages
Level 115
1,604 SR
1,376 Elo+
Arachne
Arachne
JealousOfKaldr
Arachne
Level 103
God Stats
1W - 3L
1,670 SR
Queue Stats
167W - 162L
1,516 Elo+
Solo
Bellona
Bellona
Osperino_3
Bellona
Level 98
God Stats
7W - 8L
1,572 SR
Queue Stats
136W - 159L
1,449 Elo+
Party 3
Geb
Geb
crazi666pz
Geb
Level 126
God Stats
0W - 1L
1,607 SR
Queue Stats
4W - 8L
1,135 Elo+
Party 3
Charybdis
Charybdis
welcomeoutofhere
Charybdis
Level 158
God Stats
2W - 1L
1,580 SR
Queue Stats
31W - 37L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
Пеперуна
Baron Samedi
Level 89
God Stats
2W - 1L
1,591 SR
Queue Stats
11W - 12L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BîwîX
Janus
19
11 / 1 / 13
12,307
879
21,007
9,869
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
5 / 2 / 17
11,369
812
7,774
17,219
19,316
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Knishnik2
Danzaburou
19
10 / 1 / 17
12,898
921
20,061
13,435
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Tarjita
Discordia
16
3 / 2 / 15
10,632
759
8,665
7,368
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 2 / 19
10,984
785
8,940
11,018
4,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,369
526
4,211
11,653
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Osperino_3
Bellona
15
4 / 7 / 1
9,663
690
7,965
19,052
18,856
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 8 / 5
8,618
616
6,761
12,379
13,455
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
17
2 / 6 / 4
10,088
721
10,900
17,404
4,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Пеперуна
Baron Samedi
15
1 / 7 / 3
8,618
616
11,654
16,187
6,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
22
33
Kills
8
8
Deaths
33
81
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
BîwîX
Janus
11
1
13
17.5
W
5
2
17
6.75
L
0
5
1
0.1
W
Danzaburou
Knishnik2
Danzaburou
10
1
17
18.5
L
Bellona
Osperino_3
Bellona
4
7
1
0.64
W
Discordia
Tarjita
Discordia
3
2
15
5.25
W
4
2
19
6.75
L
1
8
5
0.44
L
Charybdis
2
6
4
0.67
L
Baron Samedi
Пеперуна
Baron Samedi
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,447
Damage
41,491
58,909
Taken
76,675
37,048
Mitigated
47,455
16,048
Healing
13,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BîwîX
Janus
21,007
1,904
0
2,645
9,869
3,916
518
2,859
7,010
47,727
0
W
7,774
782
0
3,784
17,219
19,316
1
3,987
13,232
35,291
0
L
4,211
2,385
0
835
11,653
3,751
0
6,714
4,852
0
9,336
W
Danzaburou
Knishnik2
Danzaburou
20,061
8,479
0
5,280
13,435
6,527
1,533
5,447
7,988
0
62,452
L
Bellona
Osperino_3
Bellona
7,965
924
0
1,099
19,052
18,856
0
8,668
10,246
1,602
23,526
W
Discordia
Tarjita
Discordia
8,665
469
125
1,307
7,368
2,754
1,089
3,395
3,973
27,164
0
W
8,940
4,184
163
2,744
11,018
4,535
464
3,696
7,322
0
29,869
L
6,761
272
0
479
12,379
13,455
0
5,937
6,240
14,090
0
L
Charybdis
10,900
5,278
0
4,574
17,404
4,844
0
8,805
8,351
0
44,253
L
Baron Samedi
Пеперуна
Baron Samedi
11,654
781
1,198
5,062
16,187
6,549
0
6,708
9,343
41,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,190
Gold Earned
44,356
358
Minions Killed
244
13
Camps Cleared
4
1,243,193
Distance Traveled
1,152,294
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,307
879
75
5
1
285,925
0
W
Ymir
11,369
812
79
6
5
221,609
0
L
Arachne
7,369
526
23
2
0
280,966
4
W
Danzaburou
12,898
921
112
8
4
288,881
2
L
Bellona
9,663
690
49
4
3
224,159
0
W
Discordia
10,632
759
38
3
3
241,368
0
W
Neith
10,984
785
54
4
0
205,410
1
L
Geb
8,618
616
6
0
0
182,584
0
L
Charybdis
10,088
721
89
6
1
244,929
0
L
Baron Samedi
8,618
616
77
6
0
219,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role