Player Matchup

Rama
Rama
Airgnuh
Rama
Level 160
God Stats
16W - 15L
1,507 SR
Queue Stats
729W - 745L
1,485 Elo+
Party 1
Hel
Hel
MariaAntonieta
Hel
Level 104
God Stats
0W - 2L
1,286 SR
Queue Stats
7W - 12L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
MartiusOp
Ao Kuang
Level 123
God Stats
20W - 18L
1,737 SR
Queue Stats
222W - 231L
1,509 Elo+
Party 1
Ares
Ares
Nadilson
Ares
Level 120
God Stats
11W - 24L
1,393 SR
Queue Stats
414W - 392L
1,422 Elo+
Solo
Xbalanque
Xbalanque
OMecanicoOp
Xbalanque
Level 106
God Stats
19W - 11L
1,631 SR
Queue Stats
137W - 123L
1,623 Elo+
Party 1
Team Averages
Level 123
1,511 SR
1,495 Elo+

VS

Team Averages
Level 100
1,627 SR
1,562 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fetavo
Kumbhakarna
Level 34
God Stats
3W - 3L
1,547 SR
Queue Stats
193W - 133L
1,520 Elo+
Solo
Hera
Hera
FluFhy
Hera
Level 125
God Stats
8W - 4L
1,790 SR
Queue Stats
46W - 27L
1,640 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MDCollector
Ah Muzen Cab
Level 69
God Stats
6W - 1L
1,648 SR
Queue Stats
106W - 88L
1,640 Elo+
Solo
Gilgamesh
Gilgamesh
zNiiiirB
Gilgamesh
Level 146
God Stats
26W - 18L
1,648 SR
Queue Stats
736W - 772L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Airgnuh
Rama
19
6 / 6 / 4
13,428
1,119
13,516
20,694
9,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 7 / 7
11,686
974
8,424
18,080
11,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
MartiusOp
Ao Kuang
19
8 / 9 / 4
13,644
1,137
13,437
26,008
12,365
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ares
20
2 / 12 / 10
12,459
1,038
17,408
28,880
37,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
OMecanicoOp
Xbalanque
20
4 / 14 / 10
13,235
1,103
28,103
31,460
12,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
20 / 4 / 15
16,606
1,384
36,692
21,456
9,710
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Fetavo
Kumbhakarna
20
2 / 2 / 32
13,175
1,098
8,345
16,966
23,381
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hera
FluFhy
Hera
20
10 / 6 / 22
14,458
1,205
19,205
10,160
4,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
MDCollector
Ah Muzen Cab
20
10 / 5 / 28
14,167
1,181
39,809
19,937
10,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
zNiiiirB
Gilgamesh
20
6 / 3 / 20
13,015
1,085
16,948
21,206
20,362
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
165
20
Kills
48
48
Deaths
20
35
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
20
4
15
6.88
L
Rama
Airgnuh
Rama
6
6
4
1.33
W
Kumbhakarna
Fetavo
Kumbhakarna
2
2
32
9
W
Hera
FluFhy
Hera
10
6
22
3.5
W
Ah Muzen Cab
MDCollector
Ah Muzen Cab
10
5
28
4.8
L
0
7
7
0.5
L
Ao Kuang
MartiusOp
Ao Kuang
8
9
4
1.11
L
Ares
2
12
10
0.58
L
Xbalanque
OMecanicoOp
Xbalanque
4
14
10
0.64
W
Gilgamesh
zNiiiirB
Gilgamesh
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,888
Damage
120,999
125,122
Taken
89,725
82,469
Mitigated
68,086
20,485
Healing
13,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
36,692
17,480
0
9,756
21,456
9,710
0
9,447
12,009
74,802
0
L
Rama
Airgnuh
Rama
13,516
10,626
0
1,713
20,694
9,174
0
11,238
9,456
0
51,500
W
Kumbhakarna
Fetavo
Kumbhakarna
8,345
573
0
745
16,966
23,381
0
6,481
10,485
15,334
0
W
Hera
FluFhy
Hera
19,205
3,262
0
64
10,160
4,543
0
4,196
5,964
42,807
0
W
Ah Muzen Cab
MDCollector
Ah Muzen Cab
39,809
17,868
0
3,142
19,937
10,090
0
9,233
10,704
0
67,215
L
8,424
1,014
7,222
5,038
18,080
11,269
0
10,220
7,860
37,701
0
L
Ao Kuang
MartiusOp
Ao Kuang
13,437
3,169
0
3,979
26,008
12,365
0
12,644
13,364
32,507
0
L
Ares
17,408
91
0
0
28,880
37,349
0
15,641
13,239
26,386
0
L
Xbalanque
OMecanicoOp
Xbalanque
28,103
13,478
0
2,533
31,460
12,312
0
18,532
12,928
0
53,713
W
Gilgamesh
zNiiiirB
Gilgamesh
16,948
3,024
0
45
21,206
20,362
0
9,912
10,284
6,312
19,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,452
Gold Earned
71,421
278
Minions Killed
233
10
Camps Cleared
8
1,176,566
Distance Traveled
1,281,080
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,606
1,384
77
6
4
232,825
1
L
Rama
13,428
1,119
93
8
1
221,663
0
W
Kumbhakarna
13,175
1,098
20
2
1
288,217
1
W
Hera
14,458
1,205
61
5
1
224,907
0
W
Ah Muzen Cab
14,167
1,181
52
4
0
258,744
0
L
Hel
11,686
974
76
6
0
240,884
0
L
Ao Kuang
13,644
1,137
31
3
2
255,219
3
L
Ares
12,459
1,038
15
1
0
242,858
3
L
Xbalanque
13,235
1,103
63
5
7
215,942
0
W
Gilgamesh
13,015
1,085
23
2
2
276,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role