Player Matchup

Chronos
Chronos
Arr2-D2
Chronos
Level 102
God Stats
4W - 0L
1,891 SR
Queue Stats
145W - 129L
1,420 Elo+
Party 1
Geb
Geb
Galandarr
Geb
Level 29
God Stats
6W - 4L
1,446 SR
Queue Stats
54W - 70L
1,406 Elo+
Party 1
Hachiman
Hachiman
Galandarr
Hachiman
Level 54
God Stats
5W - 4L
1,420 SR
Queue Stats
171W - 179L
1,475 Elo+
Party 1
Team Averages
Level 62
1,586 SR
1,434 Elo+

VS

Team Averages
Level 29
1,378 SR
1,328 Elo+
Ymir
Ymir
Luchino17
Ymir
Level 12
God Stats
1W - 2L
1,425 SR
Queue Stats
1W - 2L
1,399 Elo+
Party 2
Zeus
Zeus
RaelCabreraM
Zeus
Level 5
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 2
Artemis
Artemis
thauu
Artemis
Level 69
God Stats
16W - 23L
1,382 SR
Queue Stats
220W - 330L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Arr2-D2
Chronos
11
3 / 0 / 7
7,439
744
2,514
4,132
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 10
8,323
832
4,048
7,014
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Galandarr
Hachiman
13
10 / 1 / 6
8,997
900
12,960
6,180
2,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 6 / 1
5,717
572
2,068
9,614
3,937
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
1 / 6 / 0
6,196
620
3,487
7,731
1,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
thauu
Artemis
9
0 / 4 / 1
6,039
604
6,921
7,549
2,408
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
16
Kills
1
1
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
Arr2-D2
Chronos
3
0
7
6.5
W
3
0
10
8
W
Hachiman
Galandarr
Hachiman
10
1
6
13
L
Ymir
0
6
1
0.08
L
1
6
0
0.17
L
Artemis
thauu
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,522
Damage
12,476
17,326
Taken
24,894
10,897
Mitigated
8,267
3,455
Healing
3,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Arr2-D2
Chronos
2,514
557
0
741
4,132
1,750
963
1,605
2,527
12,439
1,155
W
4,048
210
0
770
7,014
6,682
334
2,409
4,605
10,779
0
W
Hachiman
Galandarr
Hachiman
12,960
8,097
0
1,944
6,180
2,465
1,530
2,237
3,943
0
39,215
L
Ymir
2,068
180
325
598
9,614
3,937
0
1,822
7,792
3,875
0
L
3,487
961
544
684
7,731
1,922
0
1,730
6,001
14,168
0
L
Artemis
thauu
Artemis
6,921
2,801
290
1,007
7,549
2,408
0
3,341
4,208
0
25,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,759
Gold Earned
17,952
105
Minions Killed
87
6
Camps Cleared
3
598,373
Distance Traveled
447,904
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,439
744
24
2
2
199,910
3
W
Geb
8,323
832
9
1
0
209,692
1
W
Hachiman
8,997
900
72
7
4
188,771
1
L
Ymir
5,717
572
4
0
0
156,425
2
L
Zeus
6,196
620
31
3
1
137,291
3
L
Artemis
6,039
604
52
5
2
154,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role