Player Matchup

Odin
Odin
DEM0NISER
Odin
Level 134
God Stats
5W - 1L
1,786 SR
Queue Stats
35W - 35L
1,407 Elo+
Solo
Sylvanus
Sylvanus
LexyAtmosphere
Sylvanus
Level 60
God Stats
10W - 4L
1,667 SR
Queue Stats
208W - 223L
1,459 Elo+
Solo
Olorun
Olorun
MyOrphansEnAgua
Olorun
Level 59
God Stats
2W - 5L
1,134 SR
Queue Stats
146W - 150L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
Shadoww Skull
Ne Zha
Level 67
God Stats
2W - 2L
1,378 SR
Queue Stats
235W - 214L
1,462 Elo+
Party 1
Zeus
Zeus
Shadoww Viperr
Zeus
Level 60
God Stats
3W - 1L
1,594 SR
Queue Stats
236W - 210L
1,462 Elo+
Party 1
Team Averages
Level 76
1,512 SR
1,452 Elo+

VS

Team Averages
Level 92
1,459 SR
1,474 Elo+
Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DonSolomi
Ah Puch
Level 89
God Stats
2W - 3L
1,574 SR
Queue Stats
160W - 160L
1,430 Elo+
Solo
Medusa
Medusa
Kira_Kira696
Medusa
Level 47
God Stats
0W - 1L
1,082 SR
Queue Stats
93W - 108L
1,360 Elo+
Solo
Danzaburou
Danzaburou
Trackman7137
Danzaburou
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Skadi
Skadi
stuk yo face
Skadi
Level 148
God Stats
1W - 1L
1,641 SR
Queue Stats
18W - 15L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
9 / 1 / 14
11,341
1,134
16,759
12,955
10,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
18
2 / 0 / 23
11,725
1,173
8,007
11,137
17,221
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 0 / 19
11,513
1,151
10,693
6,507
4,209
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
6 / 0 / 18
10,759
1,076
17,702
8,862
4,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
13 / 1 / 11
11,586
1,159
14,570
6,809
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

300

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
1 / 4 / 0
9,209
921
5,555
16,526
11,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
DonSolomi
Ah Puch
15
1 / 9 / 1
9,582
958
9,590
13,772
4,111
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
0 / 8 / 0
8,218
822
2,174
10,546
2,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Trackman7137
Danzaburou
14
0 / 6 / 0
8,643
864
6,058
14,370
3,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
0 / 8 / 2
10,071
1,007
14,102
17,423
5,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
5
34
Kills
2
2
Deaths
35
85
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
0
0.25
W
Odin
9
1
14
16
L
Ah Puch
DonSolomi
Ah Puch
1
9
1
0.17
L
Medusa
0
8
0
0
W
Sylvanus
2
0
23
13.5
W
4
0
19
13.5
W
6
0
18
15
W
13
1
11
18.5
L
Danzaburou
Trackman7137
Danzaburou
0
6
0
0
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,731
Damage
37,479
46,270
Taken
72,637
39,416
Mitigated
27,269
18,109
Healing
2,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,555
1,058
0
713
16,526
11,641
0
8,034
8,359
0
13,880
W
Odin
16,759
3,497
0
0
12,955
10,399
0
2,255
10,615
0
31,689
L
Ah Puch
DonSolomi
Ah Puch
9,590
675
0
0
13,772
4,111
0
6,296
7,362
23,330
0
L
Medusa
2,174
226
0
21
10,546
2,756
0
6,484
2,651
0
3,316
W
Sylvanus
8,007
2,490
6,379
6,370
11,137
17,221
0
3,199
7,750
22,325
0
W
10,693
6,456
1,944
1,904
6,507
4,209
0
1,175
5,091
37,117
0
W
17,702
5,544
0
745
8,862
4,815
0
857
7,831
0
30,353
W
14,570
2,774
0
767
6,809
2,772
0
2,104
4,705
26,882
0
L
Danzaburou
Trackman7137
Danzaburou
6,058
1,616
0
841
14,370
3,729
0
5,343
8,925
0
16,101
L
14,102
5,872
0
1,012
17,423
5,032
0
6,390
10,865
0
60,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,924
Gold Earned
45,723
242
Minions Killed
171
7
Camps Cleared
3
1,014,041
Distance Traveled
743,016
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,209
921
27
3
1
186,191
0
W
Odin
11,341
1,134
37
4
0
214,873
0
L
Ah Puch
9,582
958
24
2
1
163,969
0
L
Medusa
8,218
822
3
0
1
92,829
0
W
Sylvanus
11,725
1,173
44
4
1
183,163
0
W
Olorun
11,513
1,151
87
9
3
195,557
1
W
Ne Zha
10,759
1,076
29
3
2
238,429
2
W
Zeus
11,586
1,159
45
5
1
182,019
1
L
Danzaburou
8,643
864
25
3
0
132,575
0
L
Skadi
10,071
1,007
92
9
0
167,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role