Player Matchup

Artio
Artio
Ark101
Artio
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,360 Elo+
Party 1
Loki
Loki
Cool Whip3049
Loki
Level 13
God Stats
3W - 8L
1,328 SR
Queue Stats
9W - 15L
1,379 Elo+
Party 2
Eset
Eset
Kiarostami
Eset
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,816 Elo+
Solo
Mulan
Mulan
LsmSwiss
Mulan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,403 Elo+
Party 2
Neith
Neith
TheLuen12
Neith
Level 14
God Stats
4W - 3L
1,648 SR
Queue Stats
5W - 10L
1,360 Elo+
Party 1
Team Averages
Level 13
1,495 SR
1,463 Elo+

VS

Team Averages
Level 19
1,750 SR
1,729 Elo+
Loki
Loki
BigDairyHick
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,782 Elo+
Party 3
Osiris
Osiris
FORTNITEisDOPE
Osiris
Level 23
God Stats
3W - 0L
1,947 SR
Queue Stats
20W - 9L
1,728 Elo+
Party 3
Fenrir
Fenrir
FenrirSupport
Fenrir
Level 16
God Stats
7W - 2L
1,668 SR
Queue Stats
30W - 4L
1,832 Elo+
Party 3
Chronos
Chronos
IButtSeksYourMom
Chronos
Level 14
God Stats
3W - 0L
1,834 SR
Queue Stats
8W - 3L
1,832 Elo+
Party 3
Olorun
Olorun
patchmane
Olorun
Level 12
God Stats
2W - 0L
1,799 SR
Queue Stats
12W - 11L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ark101
Artio
6
1 / 6 / 0
4,212
421
1,661
6,976
2,998
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 7 / 2
4,739
474
2,550
7,716
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
9 / 2 / 1
7,018
702
9,856
6,809
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
LsmSwiss
Mulan
8
0 / 5 / 1
4,844
484
2,507
5,562
1,754
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
TheLuen12
Neith
6
0 / 6 / 2
4,092
409
2,124
5,761
885
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 6
5,797
580
3,603
7,004
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 0 / 3
7,182
718
5,029
7,279
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
7 / 1 / 2
5,435
544
4,055
4,636
1,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
11 / 2 / 1
8,000
800
8,355
10,441
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
patchmane
Olorun
9
0 / 4 / 4
5,497
550
2,351
4,213
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
10
Kills
26
26
Deaths
10
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
Ark101
Artio
1
6
0
0.17
W
3
3
6
2
L
0
7
2
0.14
W
5
0
3
6.5
W
7
1
2
8
W
11
2
1
5.75
L
9
2
1
4.75
L
Mulan
LsmSwiss
Mulan
0
5
1
0.1
L
Neith
TheLuen12
Neith
0
6
2
0.17
W
Olorun
patchmane
Olorun
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,698
Damage
23,393
32,824
Taken
33,573
9,529
Mitigated
13,028
6,296
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Ark101
Artio
1,661
633
373
969
6,976
2,998
0
1,551
5,346
6,163
0
W
3,603
948
0
2,388
7,004
1,717
0
1,864
4,953
0
23,504
L
2,550
594
0
1,921
7,716
1,699
0
1,597
6,010
0
19,010
W
5,029
2,073
0
2,686
7,279
4,016
1,525
1,083
6,196
0
43,931
W
4,055
1,895
0
1,634
4,636
1,788
0
1,301
3,259
0
10,171
W
8,355
3,572
0
5,216
10,441
4,052
1,764
3,724
6,583
45,238
5,213
L
9,856
1,502
183
1,655
6,809
2,193
0
3,202
3,607
35,566
0
L
Mulan
LsmSwiss
Mulan
2,507
1,034
0
598
5,562
1,754
0
2,336
3,226
0
19,805
L
Neith
TheLuen12
Neith
2,124
981
0
597
5,761
885
0
929
4,719
0
13,619
W
Olorun
patchmane
Olorun
2,351
637
0
724
4,213
1,455
1,886
2,886
1,065
21,952
1,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,905
Gold Earned
31,911
191
Minions Killed
312
0
Camps Cleared
0
900,243
Distance Traveled
876,576
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,212
421
10
1
0
185,922
0
W
Loki
5,797
580
54
5
0
193,164
1
L
Loki
4,739
474
47
5
0
179,502
2
W
Osiris
7,182
718
89
9
0
204,170
0
W
Fenrir
5,435
544
17
2
0
145,458
1
W
Chronos
8,000
800
105
11
0
173,489
2
L
Eset
7,018
702
70
7
0
176,981
4
L
Mulan
4,844
484
41
4
0
175,579
3
L
Neith
4,092
409
23
2
0
182,259
0
W
Olorun
5,497
550
47
5
0
160,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role