Player Matchup

Ymir
Ymir
Ivyistrans
Ymir
Level 28
God Stats
9W - 5L
1,626 SR
Queue Stats
57W - 42L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
SnorlaxCuddles
Ao Kuang
Level 8
God Stats
2W - 7L
1,150 SR
Queue Stats
9W - 13L
1,384 Elo+
Solo
Neith
Neith
Zephiroth1253
Neith
Level 27
God Stats
0W - 8L
1,135 SR
Queue Stats
128W - 138L
1,418 Elo+
Solo
Agni
Agni
crazyman779764
Agni
Level 25
God Stats
2W - 2L
1,486 SR
Queue Stats
26W - 34L
1,458 Elo+
Solo
Xbalanque
Xbalanque
suprememan123
Xbalanque
Level 7
God Stats
0W - 1L
1,343 SR
Queue Stats
4W - 6L
1,496 Elo+
Solo
Team Averages
Level 19
1,348 SR
1,434 Elo+

VS

Team Averages
Level 26
1,515 SR
1,460 Elo+
Cthulhu
Cthulhu
NightmareHood842
Cthulhu
Level 44
God Stats
55W - 52L
1,440 SR
Queue Stats
337W - 308L
1,385 Elo+
Party 1
Amaterasu
Amaterasu
Shadowclone7890
Amaterasu
Level 18
God Stats
6W - 4L
1,523 SR
Queue Stats
114W - 133L
1,387 Elo+
Party 1
Thanatos
Thanatos
echo4-0
Thanatos
Level 28
God Stats
66W - 52L
1,589 SR
Queue Stats
278W - 260L
1,408 Elo+
Party 1
Izanami
Izanami
jacinto709
Izanami
Level 27
God Stats
38W - 32L
1,562 SR
Queue Stats
165W - 216L
1,340 Elo+
Solo
Chang'e
Chang'e
silvercrowXsao
Chang'e
Level 15
God Stats
6W - 3L
1,464 SR
Queue Stats
61W - 61L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
7,453
466
7,129
12,854
12,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
1
0 / 0 / 0
4,491
281
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 0
5,937
371
3,298
3,750
1,088
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
4 / 9 / 0
7,834
490
10,651
10,839
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
suprememan123
Xbalanque
1
0 / 0 / 0
2,991
187
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 2
9,072
567
4,033
12,244
7,085
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
Shadowclone7890
Amaterasu
13
2 / 2 / 2
8,666
542
3,308
7,594
2,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
echo4-0
Thanatos
15
3 / 0 / 5
9,267
579
5,616
10,492
3,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
jacinto709
Izanami
14
2 / 1 / 2
9,047
565
2,938
7,077
2,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 0 / 5
8,662
541
4,401
9,779
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
17
17
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
8
2
2
4.5
W
Amaterasu
Shadowclone7890
Amaterasu
2
2
2
1.5
L
Ao Kuang
0
0
0
0
L
0
0
0
0
L
4
9
0
0.44
W
Thanatos
echo4-0
Thanatos
3
0
5
5.5
W
Izanami
jacinto709
Izanami
2
1
2
3
W
2
0
5
4.5
L
Xbalanque
suprememan123
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,078
Damage
20,296
27,443
Taken
47,186
16,358
Mitigated
18,670
2,914
Healing
22,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,129
1,387
0
156
12,854
12,136
0
1,793
10,944
30,568
0
W
4,033
221
729
3,167
12,244
7,085
423
5,789
6,230
23,571
0
W
Amaterasu
Shadowclone7890
Amaterasu
3,308
1,375
607
1,023
7,594
2,805
1,644
2,932
4,618
0
31,317
L
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
3,298
678
0
1,636
3,750
1,088
0
995
2,721
0
22,513
L
10,651
396
0
1,122
10,839
3,134
0
5,168
5,344
35,171
0
W
Thanatos
echo4-0
Thanatos
5,616
1,960
0
9,393
10,492
3,725
870
1,521
8,925
0
62,206
W
Izanami
jacinto709
Izanami
2,938
1,564
0
1,740
7,077
2,177
7,294
2,403
4,578
0
48,128
W
4,401
0
1,080
5,021
9,779
2,878
1,409
4,430
5,055
39,637
0
L
Xbalanque
suprememan123
Xbalanque
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,706
Gold Earned
44,714
168
Minions Killed
400
0
Camps Cleared
0
828,539
Distance Traveled
1,465,960
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,453
466
52
3
0
262,032
4
W
Cthulhu
9,072
567
48
3
0
324,568
0
W
Amaterasu
8,666
542
67
4
0
273,195
0
L
Ao Kuang
4,491
281
0
0
0
37
0
L
Neith
5,937
371
50
3
0
274,784
3
L
Agni
7,834
490
66
4
0
291,686
2
W
Thanatos
9,267
579
106
7
0
305,334
0
W
Izanami
9,047
565
106
7
0
261,946
0
W
Chang'e
8,662
541
73
5
0
300,917
0
L
Xbalanque
2,991
187
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role