Player Matchup

Sylvanus
Sylvanus
BIOTIC KROGEN
Sylvanus
Level 65
God Stats
38W - 22L
1,769 SR
Queue Stats
168W - 136L
1,548 Elo+
Party 1
Zeus
Zeus
Frontlehead
Zeus
Level 102
God Stats
39W - 14L
1,769 SR
Queue Stats
244W - 148L
1,642 Elo+
Party 1
Loki
Loki
budderman2003
Loki
Level 105
God Stats
3W - 1L
1,502 SR
Queue Stats
164W - 99L
1,663 Elo+
Party 1
Team Averages
Level 91
1,680 SR
1,617 Elo+

VS

Team Averages
Level 119
1,596 SR
1,545 Elo+
Bastet
Bastet
SteadyMurder
Bastet
Level 146
God Stats
23W - 9L
1,771 SR
Queue Stats
818W - 771L
1,508 Elo+
Solo
Agni
Agni
XXMasonXX21
Agni
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 158L
1,560 Elo+
Party 2
Artio
Artio
YourStealthMage
Artio
Level 113
God Stats
1W - 2L
1,517 SR
Queue Stats
292W - 211L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BIOTIC KROGEN
Sylvanus
15
2 / 1 / 9
11,353
598
6,927
18,127
15,055
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 0 / 8
11,807
621
20,098
8,431
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 3 / 4
12,295
647
14,183
13,526
5,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
0 / 6 / 3
9,805
516
7,836
13,677
4,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 4 / 1
10,791
568
15,208
10,382
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 1
11,523
606
7,193
24,530
28,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BIOTIC KROGEN
Sylvanus
2
1
9
6.5
W
3
0
8
7
L
Bastet
0
6
3
0.25
L
2
4
1
0.63
L
2
2
1
1.25
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,208
Damage
30,237
40,084
Taken
48,589
24,905
Mitigated
37,095
18,340
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BIOTIC KROGEN
Sylvanus
6,927
1,939
5,867
8,829
18,127
15,055
631
10,035
7,698
19,998
0
W
20,098
1,501
375
2,791
8,431
3,854
1,058
4,437
3,860
75,038
0
L
Bastet
7,836
1,800
480
1,744
13,677
4,657
0
6,111
7,192
0
25,440
L
15,208
502
0
1,837
10,382
3,845
0
4,833
5,345
48,885
0
L
7,193
449
606
5,579
24,530
28,593
0
15,313
8,431
18,877
0
W
14,183
3,107
0
478
13,526
5,996
1,439
7,843
5,185
0
51,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,455
Gold Earned
32,119
192
Minions Killed
168
11
Camps Cleared
6
1,020,531
Distance Traveled
966,831
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,353
598
28
1
0
343,089
5
W
Zeus
11,807
621
107
6
6
319,978
3
L
Bastet
9,805
516
51
3
2
295,103
7
L
Agni
10,791
568
92
5
4
303,135
4
L
Artio
11,523
606
25
1
0
368,593
4
W
Loki
12,295
647
57
3
5
357,464
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role