Player Matchup

Eset
Eset
BabyY0da3115
Eset
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,393 Elo+
Solo
Neith
Neith
JEGT1812011
Neith
Level 21
God Stats
0W - 1L
1,246 SR
Queue Stats
44W - 37L
1,453 Elo+
Solo
Artio
Artio
NuhterButter
Artio
Level 26
God Stats
6W - 6L
1,113 SR
Queue Stats
103W - 88L
1,401 Elo+
Solo
Hel
Hel
Sparrow1694
Hel
Level 28
God Stats
18W - 13L
1,611 SR
Queue Stats
137W - 173L
1,418 Elo+
Solo
Thor
Thor
Warfare1230
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,394 SR
1,433 Elo+

VS

Team Averages
Level 32
1,503 SR
1,452 Elo+
Janus
Janus
TheXLocoXClansX
Janus
Level 28
God Stats
6W - 3L
1,482 SR
Queue Stats
22W - 23L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
XxPeridot
Baron Samedi
Level 27
God Stats
12W - 10L
1,527 SR
Queue Stats
96W - 77L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
Young HeeHoo
Cthulhu
Level 24
God Stats
8W - 4L
1,620 SR
Queue Stats
74W - 61L
1,477 Elo+
Party 2
Ullr
Ullr
fleecejohnson96
Ullr
Level 69
God Stats
1W - 0L
1,335 SR
Queue Stats
3W - 6L
1,264 Elo+
Party 1
Scylla
Scylla
ramos246875
Scylla
Level 12
God Stats
1W - 0L
1,550 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
7,636
764
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 4
8,990
899
6,575
7,211
2,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 3 / 2
9,367
937
8,960
19,879
16,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 5 / 4
9,060
906
14,329
19,379
7,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 7 / 3
9,472
947
8,783
19,333
7,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

193

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 9
9,803
980
15,551
4,420
1,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
XxPeridot
Baron Samedi
16
5 / 2 / 6
10,094
1,009
10,522
11,341
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Young HeeHoo
Cthulhu
16
6 / 0 / 8
10,422
1,042
12,755
10,214
10,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 5 / 11
9,372
937
10,828
12,335
4,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
3 / 0 / 10
9,831
983
11,143
5,744
2,292
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
8
Kills
17
17
Deaths
8
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
1
2
4
1.5
L
4
3
2
1.67
L
0
5
4
0.4
W
2
1
9
6.5
L
3
7
3
0.64
W
Baron Samedi
XxPeridot
Baron Samedi
5
2
6
4
W
Cthulhu
Young HeeHoo
Cthulhu
6
0
8
10
W
1
5
11
1.3
W
Scylla
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,647
Damage
60,799
65,802
Taken
44,054
33,590
Mitigated
24,614
12,504
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
108
0
L
6,575
809
0
727
7,211
2,733
0
5,991
1,220
0
16,932
L
8,960
361
1,023
3,850
19,879
16,134
0
15,987
3,892
22,975
0
L
14,329
1,362
2,436
4,468
19,379
7,303
0
12,427
6,952
42,326
0
W
15,551
1,860
899
427
4,420
1,619
0
2,951
1,469
34,546
0
L
8,783
1,364
0
0
19,333
7,420
0
15,566
3,767
0
23,460
W
Baron Samedi
XxPeridot
Baron Samedi
10,522
1,548
1,235
1,047
11,341
4,889
0
4,898
6,443
18,255
0
W
Cthulhu
Young HeeHoo
Cthulhu
12,755
493
1,076
133
10,214
10,866
0
5,094
5,120
27,048
0
W
10,828
6,322
450
1,565
12,335
4,948
0
6,749
5,586
0
30,877
W
Scylla
11,143
593
0
250
5,744
2,292
0
3,597
2,147
24,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,525
Gold Earned
49,522
140
Minions Killed
181
4
Camps Cleared
6
740,601
Distance Traveled
928,824
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,636
764
1
0
1
13,422
0
L
Neith
8,990
899
33
3
1
180,546
1
L
Artio
9,367
937
22
2
0
185,574
0
L
Hel
9,060
906
58
6
0
186,178
0
W
Janus
9,803
980
52
5
5
167,720
2
L
Thor
9,472
947
26
3
2
174,881
1
W
Baron Samedi
10,094
1,009
14
1
1
169,814
2
W
Cthulhu
10,422
1,042
32
3
0
207,692
3
W
Ullr
9,372
937
52
5
0
189,067
0
W
Scylla
9,831
983
31
3
0
194,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role