Player Matchup

Serqet
Serqet
MrAbnormal7613
Serqet
Level 98
God Stats
0W - 4L
1,231 SR
Queue Stats
114W - 108L
1,520 Elo+
Party 2
Anubis
Anubis
WhiteKnight8997
Anubis
Level 26
God Stats
24W - 26L
1,436 SR
Queue Stats
73W - 73L
1,382 Elo+
Party 2
Sun Wukong
Sun Wukong
Zeal003
Sun Wukong
Level 62
God Stats
8W - 7L
1,578 SR
Queue Stats
181W - 152L
1,483 Elo+
Party 2
Team Averages
Level 62
1,415 SR
1,462 Elo+

VS

Team Averages
Level 65
1,366 SR
1,437 Elo+
Danzaburou
Danzaburou
EmoTaliRocks
Danzaburou
Level 88
God Stats
17W - 21L
1,552 SR
Queue Stats
487W - 529L
1,643 Elo+
Party 1
Hera
Hera
Yosho_Anubis
Hera
Level 7
God Stats
1W - 7L
1,191 SR
Queue Stats
21W - 35L
1,321 Elo+
Party 1
Odin
Odin
bigboyfloyd24
Odin
Level 99
God Stats
5W - 6L
1,356 SR
Queue Stats
99W - 105L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 5
14,231
647
12,816
16,060
6,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 6 / 11
13,636
620
12,091
16,605
7,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Zeal003
Sun Wukong
17
5 / 4 / 8
13,358
607
14,288
16,184
11,692
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EmoTaliRocks
Danzaburou
19
8 / 3 / 5
15,000
682
19,581
15,200
6,437
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 5 / 7
12,611
573
8,013
8,509
2,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 8 / 6
14,542
661
14,014
21,411
10,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
16
Kills
15
15
Deaths
16
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EmoTaliRocks
Danzaburou
8
3
5
3.5
L
8
5
5
2.1
L
3
6
11
1.42
W
1
5
7
0.9
L
Sun Wukong
Zeal003
Sun Wukong
5
4
8
2.25
W
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,195
Damage
41,608
48,849
Taken
45,120
24,906
Mitigated
19,375
10,218
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EmoTaliRocks
Danzaburou
19,581
8,808
0
3,109
15,200
6,437
2,312
4,317
10,153
0
79,071
L
12,816
1,758
0
342
16,060
6,008
0
2,125
13,935
0
42,120
L
12,091
500
0
8,141
16,605
7,206
0
3,456
13,149
64,629
0
W
8,013
2,336
369
551
8,509
2,198
0
875
7,541
30,226
0
L
Sun Wukong
Zeal003
Sun Wukong
14,288
4,981
0
1,735
16,184
11,692
0
3,814
12,370
0
55,816
W
14,014
2,511
0
250
21,411
10,740
422
7,369
13,897
347
33,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,225
Gold Earned
42,153
242
Minions Killed
232
10
Camps Cleared
8
974,970
Distance Traveled
1,048,367
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,000
682
123
6
4
352,163
4
L
Serqet
14,231
647
57
3
2
360,937
7
L
Anubis
13,636
620
104
5
5
276,027
5
W
Hera
12,611
573
53
2
2
363,626
0
L
Sun Wukong
13,358
607
81
4
3
338,006
4
W
Odin
14,542
661
56
3
2
332,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role