Player Matchup

Medusa
Medusa
Aqua-Noir
Medusa
Level 123
God Stats
0W - 1L
1,735 SR
Queue Stats
137W - 123L
1,475 Elo+
Party 3
Cliodhna
Cliodhna
DasPechi
Cliodhna
Level 92
God Stats
13W - 6L
1,588 SR
Queue Stats
367W - 319L
1,491 Elo+
Party 2
Ymir
Ymir
Geo-Joestar
Ymir
Level 81
God Stats
7W - 6L
1,505 SR
Queue Stats
253W - 215L
1,436 Elo+
Party 3
Baron Samedi
Baron Samedi
Mr FredWrecks42
Baron Samedi
Level 65
God Stats
4W - 10L
1,554 SR
Queue Stats
84W - 113L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
jka1614
Gilgamesh
Level 59
God Stats
3W - 4L
1,554 SR
Queue Stats
147W - 145L
1,460 Elo+
Solo
Team Averages
Level 84
1,587 SR
1,452 Elo+

VS

Team Averages
Level 101
1,561 SR
1,418 Elo+
Gilgamesh
Gilgamesh
ChUrDaYdE67
Gilgamesh
Level 122
God Stats
11W - 11L
1,507 SR
Queue Stats
445W - 470L
1,338 Elo+
Party 1
Ra
Ra
Odd Ziggy
Ra
Level 65
God Stats
4W - 1L
1,772 SR
Queue Stats
44W - 37L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Shardftw
Sylvanus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 41L
1,427 Elo+
Solo
Chiron
Chiron
burgledurturd
Chiron
Level 105
God Stats
53W - 46L
1,542 SR
Queue Stats
642W - 623L
1,410 Elo+
Solo
Nemesis
Nemesis
spookypandalol
Nemesis
Level 105
God Stats
3W - 3L
1,484 SR
Queue Stats
237W - 290L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aqua-Noir
Medusa
6
0 / 4 / 0
3,350
558
1,705
4,166
689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
DasPechi
Cliodhna
8
5 / 0 / 0
5,038
840
4,532
3,868
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 2 / 0
3,408
568
400
4,873
1,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Mr FredWrecks42
Baron Samedi
5
1 / 3 / 1
3,691
615
755
3,107
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
jka1614
Gilgamesh
2
0 / 1 / 0
2,914
486
496
837
205
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChUrDaYdE67
Gilgamesh
8
1 / 0 / 0
4,374
729
393
1,755
845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
3 / 4 / 0
4,306
718
2,411
4,560
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Shardftw
Sylvanus
7
1 / 0 / 5
4,097
683
2,081
1,965
1,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
5 / 0 / 1
4,490
748
3,366
3,026
816
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 2 / 1
4,027
671
1,474
3,752
1,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
6
Kills
10
10
Deaths
6
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aqua-Noir
Medusa
0
4
0
0
W
Gilgamesh
ChUrDaYdE67
Gilgamesh
1
0
0
1
L
Cliodhna
DasPechi
Cliodhna
5
0
0
5
L
0
2
0
0
L
Baron Samedi
Mr FredWrecks42
Baron Samedi
1
3
1
0.5
W
3
4
0
0.75
W
Sylvanus
Shardftw
Sylvanus
1
0
5
3.5
W
5
0
1
5.5
L
Gilgamesh
jka1614
Gilgamesh
0
1
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,888
Damage
9,725
16,851
Taken
15,058
4,688
Mitigated
5,408
3,796
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aqua-Noir
Medusa
1,705
505
0
547
4,166
689
0
606
3,560
0
13,245
W
Gilgamesh
ChUrDaYdE67
Gilgamesh
393
215
0
546
1,755
845
0
0
1,755
70
14,969
L
Cliodhna
DasPechi
Cliodhna
4,532
887
0
1,894
3,868
1,038
0
527
3,263
0
21,026
L
400
71
0
807
4,873
1,734
0
1,183
3,690
8,355
0
L
Baron Samedi
Mr FredWrecks42
Baron Samedi
755
120
0
441
3,107
1,022
0
1,576
1,301
7,544
0
W
2,411
271
0
1,175
4,560
1,055
167
612
3,948
16,303
0
W
Sylvanus
Shardftw
Sylvanus
2,081
784
338
827
1,965
1,529
176
215
1,750
12,270
3,405
W
3,366
1,111
398
1,156
3,026
816
119
185
2,841
0
16,272
L
Gilgamesh
jka1614
Gilgamesh
496
282
0
107
837
205
0
0
837
0
2,235
W
1,474
807
0
1,381
3,752
1,163
0
143
3,609
0
20,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,401
Gold Earned
21,294
107
Minions Killed
178
0
Camps Cleared
0
537,295
Distance Traveled
588,240
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,350
558
25
4
0
128,024
1
W
Gilgamesh
4,374
729
39
7
0
114,801
0
L
Cliodhna
5,038
840
48
8
0
160,767
0
L
Ymir
3,408
568
14
2
0
122,928
1
L
Baron Samedi
3,691
615
14
2
0
99,979
0
W
Ra
4,306
718
34
6
0
128,081
2
W
Sylvanus
4,097
683
34
6
0
105,908
0
W
Chiron
4,490
748
24
4
0
117,562
2
L
Gilgamesh
2,914
486
6
1
0
25,597
0
W
Nemesis
4,027
671
47
8
0
121,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role