Player Matchup

Cthulhu
Cthulhu
AnimeSpeedrunner
Cthulhu
Level 24
God Stats
8W - 8L
1,517 SR
Queue Stats
99W - 107L
1,321 Elo+
Solo
Ymir
Ymir
BiggeBou
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,115 Elo+
Party 1
Thanatos
Thanatos
DeCaveDH
Thanatos
Level 10
God Stats
5W - 9L
1,325 SR
Queue Stats
12W - 20L
1,361 Elo+
Solo
Loki
Loki
Meleoon
Loki
Level 7
God Stats
3W - 3L
1,602 SR
Queue Stats
6W - 6L
1,499 Elo+
Solo
Olorun
Olorun
Swagdoniusprime
Olorun
Level 18
God Stats
1W - 2L
1,198 SR
Queue Stats
3W - 15L
1,087 Elo+
Party 1
Team Averages
Level 15
1,428 SR
1,277 Elo+

VS

Team Averages
Level 16
1,485 SR
1,312 Elo+
King Arthur
King Arthur
Naggsy
King Arthur
Level 17
God Stats
23W - 28L
1,310 SR
Queue Stats
46W - 69L
1,203 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Teewi
Morgan Le Fay
Level 26
God Stats
14W - 19L
1,476 SR
Queue Stats
23W - 38L
1,136 Elo+
Party 2
Ullr
Ullr
ThatJustAnOwl
Ullr
Level 28
God Stats
4W - 3L
1,639 SR
Queue Stats
34W - 46L
1,357 Elo+
Party 3
Jormungandr
Jormungandr
sweetalcatel
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,361 Elo+
Party 3
Bakasura
Bakasura
tremoloq
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
5,866
587
3,184
6,391
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
11
3 / 1 / 4
5,984
598
3,629
5,380
2,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
DeCaveDH
Thanatos
10
3 / 2 / 0
5,980
598
6,396
8,722
2,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Meleoon
Loki
9
5 / 0 / 4
5,890
589
2,202
3,850
1,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
4 / 1 / 5
5,595
560
4,854
3,924
1,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Naggsy
King Arthur
9
1 / 3 / 0
5,126
513
4,737
8,382
5,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Teewi
Morgan Le Fay
8
1 / 4 / 1
4,927
493
3,832
4,713
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 0
4,329
433
1,915
4,498
1,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Jormungandr
sweetalcatel
Jormungandr
6
0 / 5 / 2
3,994
399
3,026
5,586
2,170
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
tremoloq
Bakasura
9
2 / 3 / 0
5,416
542
2,537
6,414
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
4
4
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Ymir
3
1
4
5
W
Thanatos
DeCaveDH
Thanatos
3
2
0
1.5
W
Loki
Meleoon
Loki
5
0
4
7
L
King Arthur
Naggsy
King Arthur
1
3
0
0.33
W
4
1
5
6.5
L
Morgan Le Fay
Teewi
Morgan Le Fay
1
4
1
0.38
L
0
3
0
0
L
Jormungandr
sweetalcatel
Jormungandr
0
5
2
0.2
L
Bakasura
tremoloq
Bakasura
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,265
Damage
16,047
28,267
Taken
29,593
11,415
Mitigated
12,408
13,238
Healing
4,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,184
171
150
3,116
6,391
3,964
165
2,128
4,208
14,447
0
W
Ymir
3,629
403
0
0
5,380
2,050
734
2,946
2,269
29,317
0
W
Thanatos
DeCaveDH
Thanatos
6,396
2,717
0
6,894
8,722
2,749
351
0
8,612
0
32,104
W
Loki
Meleoon
Loki
2,202
508
0
1,181
3,850
1,228
0
500
3,350
0
20,807
L
King Arthur
Naggsy
King Arthur
4,737
938
0
1,670
8,382
5,241
0
0
8,382
0
23,695
W
4,854
2,654
444
1,453
3,924
1,424
942
1,284
2,420
23,888
3,218
L
Morgan Le Fay
Teewi
Morgan Le Fay
3,832
523
0
296
4,713
1,400
0
1,457
3,256
17,440
0
L
1,915
805
0
963
4,498
1,288
514
3,170
1,328
0
16,944
L
Jormungandr
sweetalcatel
Jormungandr
3,026
485
0
0
5,586
2,170
0
4,620
966
9,317
0
L
Bakasura
tremoloq
Bakasura
2,537
1,519
0
1,712
6,414
2,309
844
1,960
4,454
0
22,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,315
Gold Earned
23,792
257
Minions Killed
184
0
Camps Cleared
0
841,034
Distance Traveled
899,946
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,866
587
24
2
0
195,757
0
W
Ymir
5,984
598
69
7
0
166,015
0
W
Thanatos
5,980
598
68
7
0
166,350
0
W
Loki
5,890
589
34
3
0
168,799
0
L
King Arthur
5,126
513
46
5
0
190,704
0
W
Olorun
5,595
560
62
6
0
144,113
0
L
Morgan Le Fay
4,927
493
24
2
0
176,169
1
L
Ullr
4,329
433
38
4
0
155,274
3
L
Jormungandr
3,994
399
7
1
0
179,268
3
L
Bakasura
5,416
542
69
7
0
198,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role