Player Matchup

Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Gold III
 
Set
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
DrMedic0412
Baron Samedi
Bronze III
Level 128
God Stats
11W - 8L
1,648 SR
Queue Stats
13W - 15L
1,486 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,549 SR
1,495 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,652 SR
1,528 MMR
Xing Tian
Xing Tian
Gold I
HAZTELIN
Xing Tian
Gold I
Level 156
God Stats
11W - 5L
1,652 SR
Queue Stats
189W - 203L
1,508 MMR
Solo
Neith
Neith
Gold II
miss_diammond
Neith
Gold II
Level 158
God Stats
20W - 23L
1,568 SR
Queue Stats
354W - 292L
1,366 MMR
Party 2
Tiamat
Tiamat
Platinum III
mixed_news
Tiamat
Platinum III
Level 146
God Stats
25W - 11L
1,736 SR
Queue Stats
164W - 132L
1,709 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
6 / 2 / 3
8,195
820
6,098
6,506
2,453
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
 
Set
11
2 / 1 / 6
7,137
714
4,298
6,325
4,598
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
DrMedic0412
Baron Samedi
12
1 / 3 / 6
6,981
698
4,579
5,246
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PoseidonGilgameshPersephoneScylla

VS

Bans
Morgan Le FayOdinAphroditeCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HAZTELIN
Xing Tian
11
2 / 3 / 4
7,091
709
5,604
9,050
7,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 3 / 4
6,521
652
4,772
4,631
1,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tiamat
mixed_news
Tiamat
11
3 / 3 / 3
7,463
746
5,568
6,266
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
9
Kills
6
6
Deaths
9
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
3
3.75
W
Set
 
Set
2
1
6
5
W
Baron Samedi
DrMedic0412
Baron Samedi
1
3
6
1.33
L
Xing Tian
HAZTELIN
Xing Tian
2
3
4
1.33
L
1
3
4
1
L
Tiamat
mixed_news
Tiamat
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,975
Damage
15,944
18,077
Taken
19,947
9,391
Mitigated
13,863
4,663
Healing
2,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,098
3,361
0
2,241
6,506
2,453
1,601
3,925
2,421
0
22,261
W
Set
 
Set
4,298
810
0
307
6,325
4,598
0
3,282
2,951
3,610
18,673
W
Baron Samedi
DrMedic0412
Baron Samedi
4,579
628
544
1,571
5,246
2,340
347
3,875
1,186
17,503
0
L
Xing Tian
HAZTELIN
Xing Tian
5,604
722
0
403
9,050
7,681
0
2,942
6,108
16,951
0
L
4,772
1,256
0
560
4,631
1,670
0
1,616
3,015
0
21,076
L
Tiamat
mixed_news
Tiamat
5,568
391
0
1,555
6,266
4,512
0
1,377
4,889
20,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,313
Gold Earned
21,075
121
Minions Killed
117
5
Camps Cleared
5
541,566
Distance Traveled
530,835
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,195
820
36
4
2
196,252
2
W
Set
7,137
714
42
4
1
177,561
2
W
Baron Samedi
6,981
698
43
4
2
167,753
1
L
Xing Tian
7,091
709
19
2
1
176,684
4
L
Neith
6,521
652
45
5
1
162,220
3
L
Tiamat
7,463
746
53
5
3
191,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role