Player Matchup

Tyr
Tyr
AAAmon
Tyr
Level 24
God Stats
10W - 3L
1,764 SR
Queue Stats
100W - 86L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
BadGirl6179
Nu Wa
Level 26
God Stats
31W - 30L
1,572 SR
Queue Stats
134W - 135L
1,473 Elo+
Solo
Da Ji
Da Ji
Vesund
Da Ji
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 164L
1,502 Elo+
Solo
Cerberus
Cerberus
WheresUrHonor
Cerberus
Level 16
God Stats
6W - 5L
1,613 SR
Queue Stats
34W - 29L
1,482 Elo+
Party 1
Neith
Neith
Woraes
Neith
Level 16
God Stats
1W - 1L
1,677 SR
Queue Stats
2W - 2L
1,589 Elo+
Solo
Team Averages
Level 21
1,625 SR
1,503 Elo+

VS

Team Averages
Level 20
1,726 SR
1,699 Elo+
Ullr
Ullr
BigDairyHick
Ullr
Level 29
God Stats
1W - 0L
1,757 SR
Queue Stats
10W - 5L
1,764 Elo+
Party 2
Osiris
Osiris
FORTNITEisDOPE
Osiris
Level 23
God Stats
3W - 0L
1,853 SR
Queue Stats
20W - 9L
1,718 Elo+
Party 2
Ra
Ra
FallenHoney
Ra
Level 17
God Stats
4W - 1L
1,894 SR
Queue Stats
16W - 19L
1,393 Elo+
Solo
Fenrir
Fenrir
FenrirSupport
Fenrir
Level 16
God Stats
7W - 2L
1,624 SR
Queue Stats
30W - 4L
1,811 Elo+
Party 2
Zeus
Zeus
IButtSeksYourMom
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,808 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AAAmon
Tyr
13
3 / 4 / 4
8,372
558
9,078
16,274
11,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 10 / 5
7,671
511
6,594
11,798
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Vesund
Da Ji
15
13 / 9 / 2
10,403
694
13,174
12,948
5,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
WheresUrHonor
Cerberus
7
0 / 3 / 0
5,446
363
691
6,111
2,154
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Woraes
Neith
13
1 / 7 / 3
7,836
522
3,813
8,155
2,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
9,327
622
6,952
9,177
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
7 / 6 / 11
9,516
634
11,888
12,527
8,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 6 / 4
7,218
481
2,692
11,250
3,437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
8 / 2 / 8
9,483
632
10,477
15,551
7,703
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
10 / 2 / 0
10,685
712
11,939
10,180
3,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
19
Kills
33
33
Deaths
19
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tyr
AAAmon
Tyr
3
4
4
1.25
L
2
10
5
0.45
W
6
3
3
2.5
W
7
6
11
2.08
W
2
6
4
0.67
W
8
2
8
6
W
10
2
0
5
L
Da Ji
Vesund
Da Ji
13
9
2
1.56
L
Cerberus
WheresUrHonor
Cerberus
0
3
0
0
L
Neith
Woraes
Neith
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,350
Damage
43,948
55,286
Taken
58,685
23,265
Mitigated
25,555
9,284
Healing
17,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
AAAmon
Tyr
9,078
669
0
5,466
16,274
11,230
97
1,104
15,170
0
37,364
L
6,594
1,018
0
1,122
11,798
2,584
732
3,970
7,828
37,514
0
W
6,952
2,119
0
2,457
9,177
3,001
0
858
8,251
0
58,923
W
11,888
5,434
0
1,659
12,527
8,262
310
711
11,729
0
56,944
W
2,692
594
483
3,319
11,250
3,437
129
1,259
9,767
38,658
0
W
10,477
3,869
298
4,427
15,551
7,703
443
2,198
13,171
0
47,269
W
11,939
4,219
0
5,029
10,180
3,152
1,729
1,628
8,482
93,723
0
L
Da Ji
Vesund
Da Ji
13,174
4,226
0
1,100
12,948
5,279
0
2,443
10,505
0
43,355
L
Cerberus
WheresUrHonor
Cerberus
691
37
0
485
6,111
2,154
0
4,885
1,226
13,252
0
L
Neith
Woraes
Neith
3,813
1,746
0
1,111
8,155
2,018
1,008
2,446
5,709
0
40,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,728
Gold Earned
46,229
319
Minions Killed
521
0
Camps Cleared
0
1,351,469
Distance Traveled
1,426,494
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,372
558
71
5
0
307,603
0
L
Nu Wa
7,671
511
73
5
0
238,995
7
W
Ullr
9,327
622
121
8
0
294,460
2
W
Osiris
9,516
634
109
7
0
298,105
0
W
Ra
7,218
481
71
5
0
247,365
1
W
Fenrir
9,483
632
54
4
0
314,299
0
W
Zeus
10,685
712
166
11
0
272,265
2
L
Da Ji
10,403
694
61
4
0
283,674
3
L
Cerberus
5,446
363
22
1
0
247,709
0
L
Neith
7,836
522
92
6
0
273,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role