Player Matchup

Tsukuyomi
Tsukuyomi
MisterBOMJ
Tsukuyomi
Level 20
God Stats
4W - 3L
1,837 SR
Queue Stats
98W - 130L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
Winkool
Baron Samedi
Level 18
God Stats
7W - 5L
1,632 SR
Queue Stats
54W - 64L
1,381 Elo+
Party 1
Artemis
Artemis
nervenzelle_008
Artemis
Level 112
God Stats
4W - 4L
1,520 SR
Queue Stats
374W - 391L
1,442 Elo+
Party 2
Bellona
Bellona
xiTzElevate
Bellona
Level 13
God Stats
4W - 3L
1,426 SR
Queue Stats
8W - 7L
1,422 Elo+
Party 2
Ymir
Ymir
xiTzRambo
Ymir
Level 18
God Stats
12W - 5L
1,537 SR
Queue Stats
23W - 27L
1,384 Elo+
Party 2
Team Averages
Level 36
1,590 SR
1,408 Elo+

VS

Team Averages
Level 20
1,423 SR
1,432 Elo+
Janus
Janus
BAH_Coucou
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,472 Elo+
Solo
Serqet
Serqet
JENO33
Serqet
Level 28
God Stats
6W - 5L
1,392 SR
Queue Stats
202W - 205L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
Kuboid225
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 98L
1,420 Elo+
Solo
Medusa
Medusa
dioguinho012
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Solo
Ra
Ra
xBulbulitOx
Ra
Level 12
God Stats
10W - 15L
1,223 SR
Queue Stats
21W - 26L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MisterBOMJ
Tsukuyomi
19
6 / 4 / 5
12,469
542
7,745
18,182
8,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Winkool
Baron Samedi
17
2 / 6 / 6
10,972
477
4,439
12,584
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
25 / 2 / 5
16,132
701
31,543
18,608
7,144
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
xiTzElevate
Bellona
19
3 / 3 / 7
12,991
565
8,450
15,778
14,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
15
3 / 1 / 12
11,499
500
4,980
16,353
13,640
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
6 / 5 / 2
11,807
513
13,609
12,312
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
JENO33
Serqet
16
4 / 10 / 4
10,461
455
9,046
20,124
6,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Kuboid225
Zhong Kui
16
6 / 6 / 2
11,042
480
18,241
21,732
12,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
0 / 14 / 2
8,185
356
2,038
15,941
3,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 7 / 4
9,876
429
3,011
11,527
3,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
39
Kills
16
16
Deaths
42
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
6
5
2
1.4
L
Serqet
JENO33
Serqet
4
10
4
0.6
L
Zhong Kui
Kuboid225
Zhong Kui
6
6
2
1.17
W
Tsukuyomi
MisterBOMJ
Tsukuyomi
6
4
5
2.13
W
Baron Samedi
Winkool
Baron Samedi
2
6
6
0.83
L
Medusa
0
14
2
0.07
W
25
2
5
13.75
L
0
7
4
0.29
W
Bellona
xiTzElevate
Bellona
3
3
7
2.17
W
Ymir
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,157
Damage
45,945
81,505
Taken
81,636
49,369
Mitigated
30,842
27,139
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
13,609
369
0
1,305
12,312
4,335
246
2,122
10,190
79,128
0
L
Serqet
JENO33
Serqet
9,046
3,100
0
1,276
20,124
6,847
531
2,472
17,652
0
66,907
L
Zhong Kui
Kuboid225
Zhong Kui
18,241
2,321
0
6,853
21,732
12,563
700
2,817
18,915
76,700
0
W
Tsukuyomi
MisterBOMJ
Tsukuyomi
7,745
1,933
0
6,876
18,182
8,200
2,237
5,187
12,634
0
91,914
W
Baron Samedi
Winkool
Baron Samedi
4,439
465
973
2,409
12,584
5,613
1,107
7,069
5,371
41,547
0
L
Medusa
2,038
1,103
0
1,399
15,941
3,823
390
1,050
14,891
0
31,104
W
31,543
19,779
0
9,737
18,608
7,144
4,090
9,238
9,001
0
133,719
L
3,011
438
369
2,495
11,527
3,274
377
958
10,569
53,827
0
W
Bellona
xiTzElevate
Bellona
8,450
4,104
0
5,897
15,778
14,772
2,876
7,642
7,605
0
81,283
W
Ymir
4,980
1,515
0
1,247
16,353
13,640
50
7,101
9,076
25,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,063
Gold Earned
51,371
568
Minions Killed
519
0
Camps Cleared
0
2,064,499
Distance Traveled
1,710,505
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,807
513
153
7
0
381,652
4
L
Serqet
10,461
455
101
4
0
410,415
2
L
Zhong Kui
11,042
480
114
5
0
288,404
5
W
Tsukuyomi
12,469
542
138
6
0
488,157
0
W
Baron Samedi
10,972
477
65
3
0
392,637
0
L
Medusa
8,185
356
38
2
0
304,593
4
W
Artemis
16,132
701
172
7
0
408,966
1
L
Ra
9,876
429
113
5
0
325,441
0
W
Bellona
12,991
565
161
7
0
418,871
4
W
Ymir
11,499
500
32
1
0
355,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role