Player Matchup

Chang'e
Chang'e
Ilovekuzya
Chang'e
Level 77
God Stats
5W - 1L
1,846 SR
Queue Stats
63W - 48L
1,559 Elo+
Party 1
Cupid
Cupid
liapoha
Cupid
Level 48
God Stats
15W - 27L
1,422 SR
Queue Stats
22W - 37L
1,351 Elo+
Party 1
Khepri
Khepri
romkomotorko
Khepri
Level 109
God Stats
1W - 0L
1,197 SR
Queue Stats
37W - 30L
1,573 Elo+
Party 1
Team Averages
Level 78
1,488 SR
1,494 Elo+

VS

Team Averages
Level 65
1,513 SR
1,427 Elo+
Kukulkan
Kukulkan
Maugojaata
Kukulkan
Level 69
God Stats
5W - 14L
1,554 SR
Queue Stats
22W - 42L
1,370 Elo+
Solo
Tiamat
Tiamat
Saurping
Tiamat
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 18L
1,376 Elo+
Solo
Fenrir
Fenrir
captainlex13
Fenrir
Level 108
God Stats
41W - 35L
1,485 SR
Queue Stats
327W - 348L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ilovekuzya
Chang'e
18
9 / 1 / 16
14,054
703
13,299
10,572
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
liapoha
Cupid
19
15 / 0 / 12
15,189
759
21,283
15,512
8,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Khepri
17
3 / 1 / 23
14,162
708
9,451
22,393
33,356
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Maugojaata
Kukulkan
13
1 / 11 / 0
10,383
519
11,819
16,862
5,823
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Saurping
Tiamat
13
0 / 8 / 2
10,436
522
10,089
15,040
7,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
13
1 / 8 / 1
10,752
538
8,589
17,344
12,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
5
27
Kills
2
2
Deaths
27
51
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ilovekuzya
Chang'e
9
1
16
17
L
Kukulkan
Maugojaata
Kukulkan
1
11
0
0.09
L
Tiamat
Saurping
Tiamat
0
8
2
0.13
L
Fenrir
1
8
1
0.19
W
Cupid
liapoha
Cupid
15
0
12
21
W
Khepri
3
1
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,033
Damage
30,497
48,477
Taken
49,246
46,003
Mitigated
25,275
28,389
Healing
4,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ilovekuzya
Chang'e
13,299
1,179
6,183
7,867
10,572
4,538
809
3,954
6,618
71,985
0
L
Kukulkan
Maugojaata
Kukulkan
11,819
930
0
1,319
16,862
5,823
0
9,140
7,722
41,112
0
L
Tiamat
Saurping
Tiamat
10,089
1,838
54
2,554
15,040
7,290
0
6,910
8,130
42,719
0
L
Fenrir
8,589
1,628
0
1,042
17,344
12,162
0
7,102
10,242
0
22,500
W
Cupid
liapoha
Cupid
21,283
12,448
0
9,091
15,512
8,109
1,782
9,088
6,424
0
79,901
W
Khepri
9,451
499
0
5,248
22,393
33,356
528
9,513
12,205
30,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,405
Gold Earned
31,571
248
Minions Killed
168
15
Camps Cleared
3
1,149,147
Distance Traveled
879,237
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,054
703
108
5
6
396,190
2
L
Kukulkan
10,383
519
64
3
2
269,870
5
L
Tiamat
10,436
522
69
3
0
306,659
4
L
Fenrir
10,752
538
35
2
1
302,708
4
W
Cupid
15,189
759
124
6
9
385,823
3
W
Khepri
14,162
708
16
1
0
367,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role