Player Matchup

Athena
Athena
 
Athena
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JaReDziLLa5221
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 1
Serqet
Serqet
StanWeeb
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,320 Elo+
Party 1
Nox
Nox
Thirty2god
Nox
Level 118
God Stats
5W - 12L
1,304 SR
Queue Stats
250W - 276L
1,384 Elo+
Solo
Cerberus
Cerberus
hafadee
Cerberus
Level 122
God Stats
29W - 18L
1,581 SR
Queue Stats
495W - 512L
1,448 Elo+
Solo
Team Averages
Level 119
1,477 SR
1,378 Elo+

VS

Team Averages
Level 95
1,455 SR
1,452 Elo+
Jormungandr
Jormungandr
BubbletopJarl7
Jormungandr
Level 102
God Stats
3W - 4L
1,406 SR
Queue Stats
291W - 285L
1,447 Elo+
Party 2
Hachiman
Hachiman
FRACTURE 911
Hachiman
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
951W - 931L
1,446 Elo+
Solo
Fenrir
Fenrir
Gambble
Fenrir
Level 139
God Stats
1W - 1L
1,275 SR
Queue Stats
108W - 108L
1,388 Elo+
Party 2
Ymir
Ymir
Silent Kuno
Ymir
Level 65
God Stats
13W - 7L
1,595 SR
Queue Stats
612W - 555L
1,481 Elo+
Solo
Skadi
Skadi
Toruzato
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
4 / 6 / 7
10,891
681
8,745
25,763
18,465
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 5 / 15
10,565
660
13,033
22,300
24,054
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
StanWeeb
Serqet
16
9 / 9 / 3
11,636
727
18,905
18,971
10,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 5 / 8
11,715
732
13,646
14,096
7,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
hafadee
Cerberus
20
5 / 5 / 12
12,561
785
16,376
35,885
38,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BubbletopJarl7
Jormungandr
20
7 / 4 / 19
13,242
828
23,518
20,416
20,799
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
FRACTURE 911
Hachiman
19
9 / 5 / 14
12,636
790
24,363
13,214
5,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Gambble
Fenrir
17
2 / 3 / 16
10,967
685
13,189
23,129
13,117
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 4 / 18
12,306
769
14,541
19,780
26,343
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Toruzato
Skadi
19
5 / 7 / 14
11,989
749
19,656
14,369
5,435
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
111
23
Kills
30
30
Deaths
23
45
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
6
7
1.25
W
Jormungandr
BubbletopJarl7
Jormungandr
7
4
19
4.13
W
Hachiman
FRACTURE 911
Hachiman
9
5
14
3.2
W
Fenrir
Gambble
Fenrir
2
3
16
3.33
L
0
5
15
1.5
W
7
4
18
4
L
Serqet
StanWeeb
Serqet
9
9
3
1.17
L
5
5
8
1.8
W
Skadi
Toruzato
Skadi
5
7
14
1.71
L
Cerberus
hafadee
Cerberus
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,705
Damage
95,267
117,015
Taken
90,908
98,894
Mitigated
71,201
38,065
Healing
33,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,745
2,642
950
5,191
25,763
18,465
911
10,190
15,573
22,592
0
W
Jormungandr
BubbletopJarl7
Jormungandr
23,518
4,953
4,189
6,498
20,416
20,799
1,063
10,144
9,854
57,926
0
W
Hachiman
FRACTURE 911
Hachiman
24,363
13,447
1,000
1,252
13,214
5,507
2,580
6,038
6,246
0
32,082
W
Fenrir
Gambble
Fenrir
13,189
2,054
2,804
9,952
23,129
13,117
390
15,017
7,962
157
21,540
L
13,033
743
2,188
1,439
22,300
24,054
787
5,103
17,197
29,924
0
W
14,541
792
2,163
3,243
19,780
26,343
923
12,056
6,862
25,115
0
L
Serqet
StanWeeb
Serqet
18,905
3,270
2,262
1,910
18,971
10,317
587
5,841
13,130
0
16,873
L
13,646
943
4,576
2,980
14,096
7,315
1,044
4,513
9,583
36,064
0
W
Skadi
Toruzato
Skadi
19,656
10,865
145
1,891
14,369
5,435
843
8,545
5,057
0
33,238
L
Cerberus
hafadee
Cerberus
16,376
741
2,040
14,529
35,885
38,743
320
12,569
23,316
33,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,368
Gold Earned
61,140
141
Minions Killed
134
0
Camps Cleared
0
1,415,017
Distance Traveled
1,407,937
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,891
681
21
1
0
272,077
2
W
Jormungandr
13,242
828
60
4
0
283,099
1
W
Hachiman
12,636
790
14
1
0
253,212
0
W
Fenrir
10,967
685
14
1
0
339,280
0
L
Cthulhu
10,565
660
23
1
0
311,065
0
W
Ymir
12,306
769
21
1
0
277,001
0
L
Serqet
11,636
727
3
0
0
230,278
0
L
Nox
11,715
732
54
3
0
310,435
0
W
Skadi
11,989
749
25
2
0
255,345
0
L
Cerberus
12,561
785
40
3
0
291,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role