Player Matchup

Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Chickensandwich1
Neith
Level 26
God Stats
0W - 3L
1,404 SR
Queue Stats
39W - 39L
1,474 Elo+
Solo
Fenrir
Fenrir
Osurdum
Fenrir
Level 26
God Stats
2W - 1L
1,807 SR
Queue Stats
30W - 23L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
QQiQQ
Gilgamesh
Level 107
God Stats
9W - 11L
1,368 SR
Queue Stats
835W - 774L
1,432 Elo+
Party 1
Da Ji
Da Ji
SIRTURAN
Da Ji
Level 145
God Stats
1W - 4L
1,344 SR
Queue Stats
319W - 300L
1,474 Elo+
Party 1
Team Averages
Level 83
1,485 SR
1,489 Elo+

VS

Team Averages
Level 42
1,426 SR
1,508 Elo+
Skadi
Skadi
 
Skadi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Kaitopice7iW
Ymir
Level 28
God Stats
1W - 1L
1,317 SR
Queue Stats
50W - 55L
1,489 Elo+
Party 2
Cernunnos
Cernunnos
OniChan0987
Cernunnos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,494 Elo+
Solo
Ah Puch
Ah Puch
ShinJooWon
Ah Puch
Level 17
God Stats
2W - 0L
1,312 SR
Queue Stats
44W - 35L
1,613 Elo+
Solo
Eset
Eset
qtery
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 5 / 13
9,659
805
7,462
16,752
17,948
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 5 / 11
11,675
973
18,411
15,154
7,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Osurdum
Fenrir
16
3 / 4 / 14
10,012
834
8,002
16,147
18,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
QQiQQ
Gilgamesh
14
4 / 10 / 9
8,818
735
10,805
20,115
17,886
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Da Ji
SIRTURAN
Da Ji
17
7 / 8 / 11
10,804
900
12,307
13,825
6,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
10 / 5 / 14
11,824
985
18,051
11,585
5,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 5 / 13
9,851
821
3,720
17,051
23,217
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
OniChan0987
Cernunnos
18
8 / 5 / 18
11,330
944
15,901
15,927
7,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
ShinJooWon
Ah Puch
17
10 / 5 / 9
10,841
903
23,274
13,961
6,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
qtery
Eset
15
2 / 5 / 18
9,821
818
9,266
13,426
4,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
104
24
Kills
32
32
Deaths
25
58
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
13
1.7
W
Skadi
 
Skadi
10
5
14
3.4
L
8
5
11
2.7
W
2
5
13
1.7
W
Cernunnos
OniChan0987
Cernunnos
8
5
18
3.4
L
Fenrir
Osurdum
Fenrir
3
4
14
2.5
L
Gilgamesh
QQiQQ
Gilgamesh
4
10
9
0.85
L
Da Ji
SIRTURAN
Da Ji
7
8
11
1.56
W
Ah Puch
ShinJooWon
Ah Puch
10
5
9
2.9
W
Eset
qtery
Eset
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,987
Damage
70,212
81,993
Taken
71,950
68,870
Mitigated
46,642
13,737
Healing
17,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,462
928
1,287
1,333
16,752
17,948
33
6,383
10,116
18,162
0
W
Skadi
 
Skadi
18,051
7,840
1,458
2,370
11,585
5,165
2,406
466
11,119
0
39,727
L
18,411
5,375
1,455
3,544
15,154
7,596
852
8,623
6,389
0
44,351
W
3,720
68
1,085
1,050
17,051
23,217
838
4,198
12,853
9,401
0
W
Cernunnos
OniChan0987
Cernunnos
15,901
6,971
435
3,703
15,927
7,221
3,797
999
14,928
0
32,856
L
Fenrir
Osurdum
Fenrir
8,002
2,271
1,268
3,034
16,147
18,458
252
7,985
7,942
0
12,167
L
Gilgamesh
QQiQQ
Gilgamesh
10,805
2,536
202
186
20,115
17,886
74
5,370
14,577
0
14,659
L
Da Ji
SIRTURAN
Da Ji
12,307
1,553
609
819
13,825
6,982
266
6,931
6,709
0
20,248
W
Ah Puch
ShinJooWon
Ah Puch
23,274
1,093
721
2,985
13,961
6,216
209
649
13,312
36,330
0
W
Eset
qtery
Eset
9,266
358
1,679
1,964
13,426
4,823
458
1,150
12,276
14,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,968
Gold Earned
53,667
114
Minions Killed
139
0
Camps Cleared
0
1,003,214
Distance Traveled
1,017,401
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,659
805
13
1
0
183,134
0
W
Skadi
11,824
985
35
3
0
206,423
0
L
Neith
11,675
973
64
5
0
215,129
1
W
Ymir
9,851
821
17
1
0
180,927
0
W
Cernunnos
11,330
944
37
3
0
196,338
0
L
Fenrir
10,012
834
8
1
0
224,340
3
L
Gilgamesh
8,818
735
8
1
0
168,330
4
L
Da Ji
10,804
900
21
2
0
212,281
0
W
Ah Puch
10,841
903
31
3
0
209,345
2
W
Eset
9,821
818
19
2
0
224,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role