Player Matchup

Hachiman
Hachiman
Big J SPANKS
Hachiman
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 51L
1,501 Elo+
Solo
Xing Tian
Xing Tian
EpicGamerGuy696
Xing Tian
Level 67
God Stats
7W - 5L
1,380 SR
Queue Stats
125W - 127L
1,427 Elo+
Solo
Sol
Sol
GodNekoSenpai
Sol
Level 129
God Stats
4W - 0L
1,777 SR
Queue Stats
76W - 87L
1,498 Elo+
Solo
Team Averages
Level 94
1,553 SR
1,475 Elo+

VS

Team Averages
Level 116
1,494 SR
1,403 Elo+
Chaac
Chaac
Gnight-Punpun
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,307 Elo+
Solo
Tiamat
Tiamat
Nato4004
Tiamat
Level 124
God Stats
1W - 3L
1,426 SR
Queue Stats
223W - 273L
1,462 Elo+
Solo
Neith
Neith
Sylnt69
Neith
Level 160
God Stats
112W - 94L
1,557 SR
Queue Stats
379W - 452L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Big J SPANKS
Hachiman
14
5 / 1 / 5
10,289
686
11,813
10,208
4,319
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
EpicGamerGuy696
Xing Tian
13
1 / 1 / 10
10,161
677
8,540
19,357
23,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
8 / 2 / 6
10,524
702
14,565
12,565
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
8,165
544
8,451
17,591
16,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Nato4004
Tiamat
13
1 / 4 / 2
9,111
607
7,549
11,982
6,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Sylnt69
Neith
13
2 / 3 / 1
9,208
614
9,587
11,273
4,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
3
4
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Big J SPANKS
Hachiman
5
1
5
7.5
W
Xing Tian
EpicGamerGuy696
Xing Tian
1
1
10
6
L
0
7
2
0.14
W
8
2
6
5.5
L
Tiamat
Nato4004
Tiamat
1
4
2
0.5
L
Neith
Sylnt69
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,918
Damage
25,587
42,130
Taken
40,846
34,226
Mitigated
27,233
10,501
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Big J SPANKS
Hachiman
11,813
7,170
0
1,419
10,208
4,319
1,055
1,328
8,586
0
41,773
W
Xing Tian
EpicGamerGuy696
Xing Tian
8,540
915
910
3,711
19,357
23,813
78
5,243
13,562
24,000
0
L
8,451
837
0
6,364
17,591
16,021
66
9,532
8,059
0
26,812
W
14,565
4,231
0
4,461
12,565
6,094
2,359
1,949
10,444
44,513
4,144
L
Tiamat
Nato4004
Tiamat
7,549
415
0
2,630
11,982
6,869
302
6,737
5,245
26,853
0
L
Neith
Sylnt69
Neith
9,587
3,969
0
1,297
11,273
4,343
757
6,348
4,925
0
35,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,974
Gold Earned
26,484
159
Minions Killed
146
8
Camps Cleared
4
800,841
Distance Traveled
721,634
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,289
686
60
4
3
250,850
2
W
Xing Tian
10,161
677
29
2
2
296,540
4
L
Chaac
8,165
544
41
3
1
231,601
2
W
Sol
10,524
702
70
5
3
253,451
1
L
Tiamat
9,111
607
40
3
1
275,844
5
L
Neith
9,208
614
65
4
2
214,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role