Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AlexE12
Danzaburou
Level 127
God Stats
1W - 2L
1,773 SR
Queue Stats
54W - 56L
1,525 Elo+
Party 1
Janus
Janus
ErJongan
Janus
Level 65
God Stats
8W - 9L
1,554 SR
Queue Stats
75W - 98L
1,415 Elo+
Party 1
Athena
Athena
Murgi10
Athena
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,553 Elo+
Party 1
Team Averages
Level 97
1,566 SR
1,499 Elo+

VS

Team Averages
Level 88
1,541 SR
1,477 Elo+
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Abbaaddon2515
Athena
Level 106
God Stats
3W - 0L
1,729 SR
Queue Stats
183W - 169L
1,474 Elo+
Party 2
Anhur
Anhur
NoobSmiteFR
Anhur
Level 49
God Stats
47W - 44L
1,562 SR
Queue Stats
185W - 196L
1,469 Elo+
Solo
Cliodhna
Cliodhna
maitre-chien2017
Cliodhna
Level 52
God Stats
11W - 9L
1,417 SR
Queue Stats
138W - 146L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 1 / 0
3,576
715
1,420
4,295
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
 
Arachne
1
0 / 0 / 0
957
191
0
0
0
Danzaburou
AlexE12
Danzaburou
5
0 / 3 / 0
3,052
610
1,193
3,443
673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
ErJongan
Janus
6
1 / 0 / 0
3,550
710
753
1,470
320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Murgi10
Athena
4
0 / 3 / 0
2,779
556
1,399
3,481
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 1 / 0
3,823
765
538
2,687
804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
 
Kumbhakarna
5
1 / 0 / 4
3,724
745
950
2,480
1,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 0 / 1
3,976
795
2,677
3,260
1,215
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
5 / 0 / 1
4,296
859
4,031
2,820
668
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 1 / 0
3,065
613
532
2,067
448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
7
7
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
L
Arachne
 
Arachne
0
0
0
0
W
Sol
 
Sol
0
1
0
0
W
Kumbhakarna
 
Kumbhakarna
1
0
4
3
W
1
0
1
1.5
L
Danzaburou
AlexE12
Danzaburou
0
3
0
0
L
Janus
ErJongan
Janus
1
0
0
1
L
Athena
Murgi10
Athena
0
3
0
0
W
5
0
1
5.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,765
Damage
8,728
12,689
Taken
13,314
2,899
Mitigated
4,265
3,760
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,420
1,019
0
2,466
4,295
1,179
0
2,015
2,280
0
17,499
L
Arachne
 
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Sol
 
Sol
538
66
0
1,514
2,687
804
0
436
2,205
16,557
3,148
W
Kumbhakarna
 
Kumbhakarna
950
356
240
882
2,480
1,130
0
459
2,021
3,998
0
W
2,677
580
0
2,043
3,260
1,215
0
0
3,260
17,504
0
L
Danzaburou
AlexE12
Danzaburou
1,193
333
0
264
3,443
673
0
799
2,644
0
10,822
L
Janus
ErJongan
Janus
753
0
0
570
1,470
320
0
522
948
12,482
0
L
Athena
Murgi10
Athena
1,399
738
0
460
3,481
727
0
813
2,668
2,956
0
W
4,031
1,791
0
1,078
2,820
668
0
940
1,880
0
18,017
W
532
0
0
808
2,067
448
0
239
1,796
0
11,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,914
Gold Earned
18,884
91
Minions Killed
151
0
Camps Cleared
0
378,061
Distance Traveled
506,942
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,576
715
37
7
0
92,126
1
L
Arachne
957
191
0
0
0
0
0
W
Sol
3,823
765
50
10
0
83,261
2
W
Kumbhakarna
3,724
745
7
1
0
107,831
3
W
Athena
3,976
795
41
8
0
100,575
0
L
Danzaburou
3,052
610
23
5
0
92,540
0
L
Janus
3,550
710
26
5
0
95,602
2
L
Athena
2,779
556
5
1
0
97,793
1
W
Anhur
4,296
859
28
6
0
97,453
3
W
Cliodhna
3,065
613
25
5
0
117,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role