Player Matchup

Agni
Agni
ArkamKage
Agni
Level 38
God Stats
2W - 3L
1,513 SR
Queue Stats
161W - 249L
1,307 Elo+
Solo
Skadi
Skadi
Dantalianm
Skadi
Level 31
God Stats
7W - 9L
1,481 SR
Queue Stats
173W - 208L
1,396 Elo+
Solo
Sobek
Sobek
MikeGod242
Sobek
Level 40
God Stats
5W - 3L
1,489 SR
Queue Stats
42W - 57L
1,412 Elo+
Solo
Fenrir
Fenrir
Wolf-Joack0
Fenrir
Level 67
God Stats
0W - 4L
1,202 SR
Queue Stats
279W - 362L
1,411 Elo+
Party 3
Cerberus
Cerberus
oswald_FM
Cerberus
Level 15
God Stats
1W - 6L
1,307 SR
Queue Stats
13W - 22L
1,307 Elo+
Party 3
Team Averages
Level 38
1,398 SR
1,367 Elo+

VS

Team Averages
Level 43
1,513 SR
1,464 Elo+
Cernunnos
Cernunnos
Hoodiecam
Cernunnos
Level 67
God Stats
21W - 29L
1,376 SR
Queue Stats
278W - 299L
1,489 Elo+
Party 2
Mulan
Mulan
ILoveWinning
Mulan
Level 34
God Stats
21W - 13L
1,500 SR
Queue Stats
127W - 80L
1,622 Elo+
Solo
Geb
Geb
Lawkizin
Geb
Level 64
God Stats
2W - 0L
1,641 SR
Queue Stats
19W - 16L
1,392 Elo+
Party 1
Erlang Shen
Erlang Shen
Mysketsz
Erlang Shen
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
120W - 141L
1,439 Elo+
Party 1
Anubis
Anubis
getyawyeeted
Anubis
Level 23
God Stats
30W - 25L
1,548 SR
Queue Stats
34W - 41L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
1 / 3 / 0
5,264
479
950
4,207
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
7
0 / 4 / 1
4,780
435
4,100
7,205
1,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Sobek
8
1 / 2 / 0
4,888
444
4,255
7,893
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
10
1 / 3 / 0
5,737
522
2,292
6,526
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
oswald_FM
Cerberus
4
0 / 5 / 0
3,877
352
1,000
7,296
5,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hoodiecam
Cernunnos
9
4 / 0 / 3
5,984
544
6,554
6,331
1,686
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 2
7,003
637
6,227
6,294
3,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 1 / 6
5,394
490
3,206
7,066
2,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Mysketsz
Erlang Shen
9
6 / 1 / 2
6,208
564
3,022
7,883
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
11
4 / 1 / 1
6,984
635
4,948
4,497
2,256
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
17
17
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
1
3
0
0.33
L
Skadi
0
4
1
0.13
W
Cernunnos
Hoodiecam
Cernunnos
4
0
3
5.5
W
3
0
2
4
W
0
1
6
3
L
Sobek
1
2
0
0.5
W
Erlang Shen
Mysketsz
Erlang Shen
6
1
2
7
L
Fenrir
1
3
0
0.33
W
Anubis
4
1
1
4.5
L
Cerberus
oswald_FM
Cerberus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,597
Damage
23,957
33,127
Taken
32,071
15,627
Mitigated
12,998
9,517
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
950
213
0
0
4,207
576
0
2,792
1,415
21,255
0
L
Skadi
4,100
1,727
0
1,511
7,205
1,352
0
1,269
5,936
0
21,146
W
Cernunnos
Hoodiecam
Cernunnos
6,554
3,259
0
2,247
6,331
1,686
0
1,566
4,765
0
37,401
W
6,227
2,204
0
3,589
6,294
3,590
0
734
5,294
0
47,227
W
3,206
821
234
3,388
7,066
2,762
0
1,988
5,078
6,992
0
L
Sobek
4,255
220
376
4,599
7,893
6,202
0
1,873
6,020
13,658
0
W
Erlang Shen
Mysketsz
Erlang Shen
3,022
1,835
0
3,519
7,883
2,704
0
879
7,004
36
20,504
L
Fenrir
2,292
531
0
2,058
6,526
1,836
0
2,229
4,297
0
31,153
W
Anubis
4,948
92
0
2,076
4,497
2,256
290
827
3,670
35,535
0
L
Cerberus
oswald_FM
Cerberus
1,000
182
0
973
7,296
5,661
0
0
7,296
5,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,546
Gold Earned
31,573
190
Minions Killed
307
0
Camps Cleared
0
941,327
Distance Traveled
1,023,643
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,264
479
52
5
0
184,918
3
L
Skadi
4,780
435
33
3
0
190,145
3
W
Cernunnos
5,984
544
60
5
0
204,937
2
W
Mulan
7,003
637
119
11
0
197,326
2
W
Geb
5,394
490
12
1
0
209,210
3
L
Sobek
4,888
444
17
2
0
196,538
6
W
Erlang Shen
6,208
564
40
4
0
226,771
4
L
Fenrir
5,737
522
63
6
0
219,210
2
W
Anubis
6,984
635
76
7
0
185,399
0
L
Cerberus
3,877
352
25
2
0
150,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role