Player Matchup

Danzaburou
Danzaburou
ElWojRado
Danzaburou
Level 36
God Stats
0W - 4L
1,103 SR
Queue Stats
34W - 59L
1,261 Elo+
Party 2
Janus
Janus
EliotSP
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,388 Elo+
Party 4
Fenrir
Fenrir
KejtiPery123
Fenrir
Level 26
God Stats
5W - 5L
1,501 SR
Queue Stats
13W - 21L
1,302 Elo+
Party 2
Yemoja
Yemoja
Kenalfy
Yemoja
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,630 Elo+
Party 4
Anubis
Anubis
kulgacz
Anubis
Level 26
God Stats
0W - 2L
1,254 SR
Queue Stats
36W - 52L
1,314 Elo+
Party 2
Team Averages
Level 24
1,372 SR
1,379 Elo+

VS

Team Averages
Level 18
1,505 SR
1,445 Elo+
Nemesis
Nemesis
 
Nemesis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Feiaveth
Sylvanus
Level 14
God Stats
6W - 6L
1,428 SR
Queue Stats
6W - 6L
1,296 Elo+
Party 3
Ah Puch
Ah Puch
Krabbe84
Ah Puch
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 30L
1,771 Elo+
Party 1
Ullr
Ullr
SnøBjørn
Ullr
Level 29
God Stats
5W - 3L
1,386 SR
Queue Stats
16W - 15L
1,267 Elo+
Party 3
Sun Wukong
Sun Wukong
changyboi
Sun Wukong
Level 17
God Stats
7W - 4L
1,713 SR
Queue Stats
24W - 24L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElWojRado
Danzaburou
11
1 / 7 / 2
7,127
356
5,154
14,346
3,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
EliotSP
Janus
14
3 / 8 / 1
8,649
432
6,906
13,067
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
9
2 / 7 / 2
7,141
357
5,185
13,411
7,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Kenalfy
Yemoja
13
1 / 3 / 1
8,624
431
4,064
10,506
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
kulgacz
Anubis
10
1 / 9 / 1
6,825
341
6,672
10,946
4,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
12 / 0 / 11
13,311
666
13,591
10,643
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Feiaveth
Sylvanus
13
0 / 4 / 6
8,812
441
1,320
10,881
7,851
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
Krabbe84
Ah Puch
19
10 / 0 / 11
12,849
642
19,388
14,194
5,527
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
8 / 1 / 4
10,753
538
11,085
10,792
3,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
changyboi
Sun Wukong
16
4 / 3 / 5
11,070
554
5,957
11,305
10,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
8
Kills
34
34
Deaths
8
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
12
0
11
17.5
L
Danzaburou
ElWojRado
Danzaburou
1
7
2
0.29
L
Janus
EliotSP
Janus
3
8
1
0.44
W
Sylvanus
Feiaveth
Sylvanus
0
4
6
0.75
L
Fenrir
2
7
2
0.43
L
Yemoja
Kenalfy
Yemoja
1
3
1
0.5
W
Ah Puch
Krabbe84
Ah Puch
10
0
11
15.5
W
8
1
4
10
W
Sun Wukong
changyboi
Sun Wukong
4
3
5
2.17
L
Anubis
kulgacz
Anubis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,981
Damage
51,341
62,276
Taken
57,815
24,923
Mitigated
34,023
5,319
Healing
20,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,591
5,883
0
4,701
10,643
6,608
3,545
908
9,735
0
97,911
L
Danzaburou
ElWojRado
Danzaburou
5,154
1,000
0
858
14,346
3,533
0
4,389
9,857
0
31,411
L
Janus
EliotSP
Janus
6,906
481
0
669
13,067
2,430
597
1,598
11,084
38,357
0
W
Sylvanus
Feiaveth
Sylvanus
1,320
249
762
1,751
10,881
7,851
1,592
4,917
5,964
14,775
0
L
Fenrir
5,185
894
0
522
13,411
7,001
173
5,320
8,047
0
20,100
L
Yemoja
Kenalfy
Yemoja
4,064
568
1,153
978
10,506
7,660
0
3,443
6,763
29,152
0
W
Ah Puch
Krabbe84
Ah Puch
19,388
393
0
8,362
14,194
5,527
1,609
3,381
10,813
104,671
0
W
11,085
3,423
495
2,064
10,792
3,372
3,332
4,232
6,560
0
66,267
W
Sun Wukong
changyboi
Sun Wukong
5,957
458
0
2,037
11,305
10,665
998
4,204
7,101
0
52,471
L
Anubis
kulgacz
Anubis
6,672
361
0
1,139
10,946
4,299
0
5,958
4,939
30,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,366
Gold Earned
56,795
256
Minions Killed
563
0
Camps Cleared
0
1,577,482
Distance Traveled
1,872,450
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,311
666
153
8
0
426,945
2
L
Danzaburou
7,127
356
63
3
0
375,795
6
L
Janus
8,649
432
66
3
0
331,009
2
W
Sylvanus
8,812
441
42
2
0
328,507
0
L
Fenrir
7,141
357
33
2
0
290,735
7
L
Yemoja
8,624
431
40
2
0
331,803
3
W
Ah Puch
12,849
642
170
9
0
382,220
2
W
Ullr
10,753
538
104
5
0
380,850
3
W
Sun Wukong
11,070
554
94
5
0
353,928
1
L
Anubis
6,825
341
54
3
0
248,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role