Player Matchup

Thanatos
Thanatos
NightCoreYoko
Thanatos
Level 66
God Stats
29W - 45L
1,399 SR
Queue Stats
117W - 181L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
TheBasementGuy
Cthulhu
Level 27
God Stats
43W - 49L
1,226 SR
Queue Stats
81W - 92L
1,324 Elo+
Party 3
Izanami
Izanami
WorthlessPyro
Izanami
Level 59
God Stats
18W - 13L
1,699 SR
Queue Stats
163W - 216L
1,379 Elo+
Party 1
Hera
Hera
WorthlessStoner
Hera
Level 48
God Stats
3W - 6L
1,665 SR
Queue Stats
152W - 200L
1,377 Elo+
Party 1
Nike
Nike
lakero45
Nike
Level 106
God Stats
8W - 3L
1,622 SR
Queue Stats
424W - 448L
1,426 Elo+
Party 3
Team Averages
Level 61
1,522 SR
1,386 Elo+

VS

Team Averages
Level 57
1,583 SR
1,310 Elo+
Kukulkan
Kukulkan
IamSpodrmen
Kukulkan
Level 46
God Stats
20W - 18L
1,533 SR
Queue Stats
209W - 237L
1,422 Elo+
Party 4
Cabrakan
Cabrakan
Lestendor
Cabrakan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,147 Elo+
Party 2
Mercury
Mercury
Tanglingcastle
Mercury
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,147 Elo+
Party 2
Gilgamesh
Gilgamesh
WellDressedWeeb
Gilgamesh
Level 49
God Stats
11W - 5L
1,728 SR
Queue Stats
222W - 271L
1,436 Elo+
Solo
Skadi
Skadi
iRecklessSmurf
Skadi
Level 85
God Stats
27W - 17L
1,656 SR
Queue Stats
232W - 253L
1,398 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NightCoreYoko
Thanatos
12
3 / 4 / 2
7,562
504
5,878
8,695
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 4
6,496
433
2,930
10,168
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
10
3 / 6 / 2
7,123
475
6,471
9,019
2,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 2
7,546
503
2,468
7,160
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
13
5 / 3 / 0
8,014
534
6,444
9,618
6,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IamSpodrmen
Kukulkan
15
2 / 0 / 1
8,952
597
4,296
1,728
720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Lestendor
Cabrakan
11
2 / 3 / 10
7,567
504
5,223
7,887
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
6 / 3 / 2
7,883
526
4,544
9,143
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
WellDressedWeeb
Gilgamesh
13
3 / 3 / 4
8,238
549
8,562
10,924
7,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
6 / 3 / 2
8,116
541
6,875
7,578
1,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
12
Kills
19
19
Deaths
12
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
IamSpodrmen
Kukulkan
2
0
1
2.5
W
Cabrakan
Lestendor
Cabrakan
2
3
10
2.33
L
Thanatos
NightCoreYoko
Thanatos
3
4
2
1
W
6
3
2
2.33
L
1
5
4
0.6
W
Gilgamesh
WellDressedWeeb
Gilgamesh
3
3
4
1.67
L
Izanami
3
6
2
0.67
L
0
1
2
1
W
6
3
2
2.33
L
Nike
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,191
Damage
29,500
44,660
Taken
37,260
21,163
Mitigated
21,174
10,958
Healing
7,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
IamSpodrmen
Kukulkan
4,296
90
0
1,094
1,728
720
0
0
1,728
57,379
0
W
Cabrakan
Lestendor
Cabrakan
5,223
1,312
0
1,749
7,887
7,315
590
2,065
5,316
11,682
0
L
Thanatos
NightCoreYoko
Thanatos
5,878
1,388
0
6,316
8,695
2,909
0
800
7,869
0
33,690
W
4,544
2,009
0
1,646
9,143
3,749
0
949
8,153
0
42,473
L
2,930
445
0
1,462
10,168
7,343
0
3,812
6,330
13,870
0
W
Gilgamesh
WellDressedWeeb
Gilgamesh
8,562
1,745
0
843
10,924
7,594
0
999
9,925
6,339
36,775
L
Izanami
6,471
4,364
0
1,018
9,019
2,394
0
2,843
6,132
0
36,877
L
2,468
479
0
875
7,160
2,200
598
2,035
4,917
47,343
0
W
6,875
3,453
288
1,807
7,578
1,796
2,152
1,693
5,684
0
51,137
L
Nike
6,444
692
0
1,287
9,618
6,317
440
1,343
8,235
3,225
37,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,741
Gold Earned
40,756
359
Minions Killed
388
0
Camps Cleared
0
1,285,608
Distance Traveled
1,410,904
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,952
597
135
9
0
298,719
8
W
Cabrakan
7,567
504
7
0
0
281,957
3
L
Thanatos
7,562
504
62
4
0
269,821
0
W
Mercury
7,883
526
75
5
0
320,113
0
L
Cthulhu
6,496
433
22
1
0
267,632
5
W
Gilgamesh
8,238
549
79
5
0
255,887
2
L
Izanami
7,123
475
75
5
0
221,127
4
L
Hera
7,546
503
118
8
0
251,893
1
W
Skadi
8,116
541
92
6
0
254,228
3
L
Nike
8,014
534
82
5
0
275,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role