Player Matchup

Agni
Agni
Gold IV
Bossmode2007195
Agni
Gold IV
Level 105
God Stats
0W - 1L
1,515 SR
Queue Stats
148W - 145L
1,387 MMR
Party 1
Cabrakan
Cabrakan
Gold III
Chief Espi
Cabrakan
Gold III
Level 124
God Stats
2W - 3L
1,592 SR
Queue Stats
11W - 8L
1,747 MMR
Party 2
Hou Yi
Hou Yi
Silver III
Hennythang
Hou Yi
Silver III
Level 129
God Stats
2W - 6L
1,628 SR
Queue Stats
16W - 21L
1,416 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
MoDhoDon
Erlang Shen
Gold III
Level 154
God Stats
1W - 1L
1,763 SR
Queue Stats
101W - 101L
1,406 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
tysavengers
Tsukuyomi
Gold III
Level 81
God Stats
5W - 7L
1,496 SR
Queue Stats
150W - 144L
1,518 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,599 SR
1,495 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,527 SR
1,503 MMR
Hera
Hera
Gold II
Beans Fer Days
Hera
Gold II
Level 127
God Stats
9W - 9L
1,611 SR
Queue Stats
392W - 384L
1,402 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
DeckyThickumz
Sun Wukong
Platinum IV
Level 127
God Stats
2W - 0L
1,308 SR
Queue Stats
116W - 113L
1,608 MMR
Party 3
Odin
Odin
Platinum IV
Decoded Mist
Odin
Platinum IV
Level 123
God Stats
15W - 11L
1,623 SR
Queue Stats
116W - 113L
1,608 MMR
Party 3
Ne Zha
Ne Zha
Gold III
PinchePelon
Ne Zha
Gold III
Level 88
God Stats
9W - 4L
1,515 SR
Queue Stats
257W - 260L
1,502 MMR
Solo
Izanami
Izanami
Gold IV
elite abtl
Izanami
Gold IV
Level 156
God Stats
16W - 7L
1,576 SR
Queue Stats
187W - 168L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 4
12,715
471
17,998
15,896
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Chief Espi
Cabrakan
15
1 / 4 / 8
10,217
378
7,192
21,785
33,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Hennythang
Hou Yi
20
6 / 2 / 6
14,188
525
10,594
13,123
6,164
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
MoDhoDon
Erlang Shen
20
7 / 6 / 2
15,660
580
11,277
26,382
17,984
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
tysavengers
Tsukuyomi
20
1 / 7 / 1
13,207
489
12,248
20,429
15,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PersephoneArtioGilgameshGebMorgan Le Fay

VS

Bans
TiamatAthenaAphroditeCu ChulainnDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 6
16,176
599
12,215
16,557
5,986
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DeckyThickumz
Sun Wukong
20
12 / 2 / 3
16,627
616
18,125
19,382
20,344
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 2 / 15
13,440
498
6,333
19,816
16,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
19
6 / 5 / 7
14,310
530
13,482
20,020
7,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
elite abtl
Izanami
20
2 / 8 / 6
16,075
595
13,060
21,529
6,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
20
Kills
27
27
Deaths
22
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
5
6
1.8
L
5
8
4
0.88
L
Cabrakan
Chief Espi
Cabrakan
1
4
8
1.25
W
Sun Wukong
DeckyThickumz
Sun Wukong
12
2
3
6.75
W
1
2
15
4.25
L
Hou Yi
Hennythang
Hou Yi
6
2
6
4.5
L
Erlang Shen
MoDhoDon
Erlang Shen
7
6
2
1.33
W
Ne Zha
6
5
7
1.9
W
Izanami
elite abtl
Izanami
2
8
6
0.63
L
Tsukuyomi
tysavengers
Tsukuyomi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,309
Damage
63,215
97,615
Taken
97,304
77,745
Mitigated
56,308
25,834
Healing
30,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,215
4,248
63
6,263
16,557
5,986
1,578
6,226
9,790
134,112
0
L
17,998
1,367
0
2,862
15,896
5,309
287
2,307
13,549
74,256
0
L
Cabrakan
Chief Espi
Cabrakan
7,192
851
165
5,624
21,785
33,164
646
2,784
18,869
24,076
0
W
Sun Wukong
DeckyThickumz
Sun Wukong
18,125
3,201
0
6,601
19,382
20,344
160
4,350
14,839
12,197
79,539
W
6,333
833
1,759
5,288
19,816
16,097
429
7,020
12,244
341
25,381
L
Hou Yi
Hennythang
Hou Yi
10,594
5,762
0
2,800
13,123
6,164
3,986
2,029
11,066
0
112,494
L
Erlang Shen
MoDhoDon
Erlang Shen
11,277
4,953
0
10,358
26,382
17,984
5,150
3,711
22,583
0
156,621
W
Ne Zha
13,482
4,593
0
4,409
20,020
7,601
350
5,683
14,095
0
116,976
W
Izanami
elite abtl
Izanami
13,060
8,973
0
6,567
21,529
6,280
10,629
5,236
15,811
0
138,255
L
Tsukuyomi
tysavengers
Tsukuyomi
12,248
1,513
0
4,025
20,429
15,124
0
3,818
16,590
13
99,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,987
Gold Earned
76,628
726
Minions Killed
725
0
Camps Cleared
0
2,431,876
Distance Traveled
2,625,892
37
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
16,176
599
226
8
0
505,310
6
L
Agni
12,715
471
124
5
0
482,475
8
L
Cabrakan
10,217
378
20
1
0
406,982
11
W
Sun Wukong
16,627
616
146
5
0
570,728
7
W
Odin
13,440
498
29
1
0
546,385
17
L
Hou Yi
14,188
525
183
7
0
491,340
5
L
Erlang Shen
15,660
580
217
8
0
553,313
6
W
Ne Zha
14,310
530
116
4
0
527,840
12
W
Izanami
16,075
595
208
8
0
475,629
4
L
Tsukuyomi
13,207
489
182
7
0
497,766
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role