Player Matchup

Cliodhna
Cliodhna
CrispyBaconBitez
Cliodhna
Level 29
God Stats
9W - 7L
1,589 SR
Queue Stats
136W - 204L
1,375 Elo+
Solo
Anubis
Anubis
G-Giacomelli_xx
Anubis
Level 24
God Stats
21W - 40L
1,206 SR
Queue Stats
36W - 73L
1,151 Elo+
Solo
Sol
Sol
OffsideCornet58
Sol
Level 24
God Stats
0W - 5L
1,354 SR
Queue Stats
79W - 77L
1,312 Elo+
Solo
Team Averages
Level 26
1,383 SR
1,280 Elo+

VS

Team Averages
Level 16
1,233 SR
1,279 Elo+
Ymir
Ymir
Insanity Banyr
Ymir
Level 7
God Stats
1W - 0L
1,319 SR
Queue Stats
4W - 5L
1,321 Elo+
Solo
Thanatos
Thanatos
NukeDaWalls
Thanatos
Level 14
God Stats
5W - 9L
1,341 SR
Queue Stats
6W - 11L
1,207 Elo+
Solo
Yemoja
Yemoja
chocolatewatter
Yemoja
Level 27
God Stats
5W - 32L
1,041 SR
Queue Stats
207W - 284L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
8,120
625
7,675
10,783
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 9 / 2
8,608
662
7,692
15,068
7,962
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 3
8,743
673
7,460
12,029
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 11
10,606
816
16,077
15,640
5,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
NukeDaWalls
Thanatos
15
10 / 2 / 10
10,808
831
8,325
9,242
2,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 13
9,710
747
8,549
6,906
2,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
6
Kills
22
22
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
3
9
2
0.44
W
8
3
11
4.5
W
Thanatos
NukeDaWalls
Thanatos
10
2
10
7.5
L
2
5
3
0.7
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,827
Damage
32,951
37,880
Taken
31,788
16,409
Mitigated
10,572
5,929
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,675
343
0
1,058
10,783
4,942
0
7,213
3,570
0
23,267
L
7,692
704
0
1,478
15,068
7,962
0
11,277
3,791
15,295
0
W
16,077
3,120
0
4,437
15,640
5,163
424
7,607
7,659
38,696
0
W
Thanatos
NukeDaWalls
Thanatos
8,325
1,913
361
5,843
9,242
2,567
884
4,200
4,835
0
18,679
L
7,460
1,840
0
3,393
12,029
3,505
791
6,668
5,361
26,502
2,275
W
8,549
531
1,848
1,810
6,906
2,842
1,170
3,391
3,515
29,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
31,124
112
Minions Killed
112
3
Camps Cleared
5
574,437
Distance Traveled
672,096
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,120
625
36
3
0
211,935
2
L
Anubis
8,608
662
17
1
0
157,841
1
W
Ymir
10,606
816
56
4
4
211,098
4
W
Thanatos
10,808
831
13
1
1
235,459
6
L
Sol
8,743
673
59
5
3
204,661
1
W
Yemoja
9,710
747
43
3
0
225,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role