Player Matchup

Chiron
Chiron
Dj OnePump
Chiron
Level 15
God Stats
0W - 3L
1,267 SR
Queue Stats
10W - 22L
929 Elo+
Party 1
Merlin
Merlin
GreenArrow2110
Merlin
Level 26
God Stats
0W - 2L
1,138 SR
Queue Stats
40W - 95L
1,140 Elo+
Party 1
Kukulkan
Kukulkan
PanakinSkyWalkR
Kukulkan
Level 68
God Stats
6W - 12L
1,205 SR
Queue Stats
55W - 118L
1,178 Elo+
Party 1
Team Averages
Level 36
1,203 SR
1,082 Elo+

VS

Team Averages
Level 75
1,416 SR
1,283 Elo+
Bacchus
Bacchus
Swamp_Croc
Bacchus
Level 77
God Stats
2W - 2L
1,438 SR
Queue Stats
125W - 131L
1,305 Elo+
Solo
Izanami
Izanami
TKOxSlapOnSight
Izanami
Level 64
God Stats
39W - 80L
1,281 SR
Queue Stats
125W - 244L
1,221 Elo+
Solo
Neith
Neith
makocha
Neith
Level 85
God Stats
14W - 16L
1,529 SR
Queue Stats
19W - 25L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dj OnePump
Chiron
14
2 / 10 / 4
10,324
607
9,039
19,181
6,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 4
11,283
664
7,234
19,946
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
15
3 / 8 / 4
11,174
657
12,257
13,633
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Swamp_Croc
Bacchus
16
5 / 2 / 15
12,494
735
11,656
16,877
21,618
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 4 / 6
12,220
719
14,666
12,966
4,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
makocha
Neith
17
9 / 3 / 11
13,132
772
19,996
15,004
5,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
9
Kills
22
22
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chiron
Dj OnePump
Chiron
2
10
4
0.4
L
4
4
4
1.5
L
Kukulkan
3
8
4
0.63
W
Bacchus
Swamp_Croc
Bacchus
5
2
15
6.25
W
8
4
6
2.75
W
Neith
makocha
Neith
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,530
Damage
46,318
52,760
Taken
44,847
17,718
Mitigated
32,416
3,286
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Dj OnePump
Chiron
9,039
3,487
680
1,136
19,181
6,303
0
5,355
13,825
0
28,298
L
7,234
574
0
726
19,946
6,446
0
3,448
16,498
28,935
0
L
Kukulkan
12,257
1,070
286
458
13,633
4,969
0
3,360
10,273
43,644
0
W
Bacchus
Swamp_Croc
Bacchus
11,656
352
1,256
3,039
16,877
21,618
182
6,625
9,796
22,475
0
W
14,666
8,407
577
2,972
12,966
4,855
425
7,858
4,692
0
67,947
W
Neith
makocha
Neith
19,996
7,415
0
3,903
15,004
5,943
2,189
6,079
8,925
0
66,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,781
Gold Earned
37,846
144
Minions Killed
203
3
Camps Cleared
12
765,079
Distance Traveled
872,205
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,324
607
43
3
0
219,100
0
L
Merlin
11,283
664
39
2
0
281,156
1
L
Kukulkan
11,174
657
62
4
3
264,823
1
W
Bacchus
12,494
735
12
1
1
337,030
2
W
Izanami
12,220
719
87
5
10
260,820
3
W
Neith
13,132
772
104
6
1
274,355
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role