Player Matchup

Izanami
Izanami
B1ossom14
Izanami
Level 29
God Stats
34W - 25L
1,817 SR
Queue Stats
169W - 138L
1,571 Elo+
Party 2
Ganesha
Ganesha
Jahamison
Ganesha
Level 80
God Stats
1W - 1L
1,269 SR
Queue Stats
33W - 32L
1,204 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tates2769
Tsukuyomi
Level 22
God Stats
4W - 0L
1,807 SR
Queue Stats
68W - 57L
1,466 Elo+
Party 3
Sol
Sol
Zooblecorn
Sol
Level 98
God Stats
194W - 142L
1,608 SR
Queue Stats
547W - 618L
1,460 Elo+
Party 2
Tyr
Tyr
lilysmasher
Tyr
Level 79
God Stats
62W - 45L
1,631 SR
Queue Stats
147W - 134L
1,558 Elo+
Party 3
Team Averages
Level 62
1,626 SR
1,452 Elo+

VS

Team Averages
Level 83
1,453 SR
1,411 Elo+
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
A-Discovery
Baron Samedi
Level 123
God Stats
1W - 2L
1,765 SR
Queue Stats
534W - 634L
1,482 Elo+
Party 1
Geb
Geb
OhYouThought-_-
Geb
Level 141
God Stats
7W - 16L
1,349 SR
Queue Stats
671W - 750L
1,451 Elo+
Party 1
Awilix
Awilix
SpokenInOaths
Awilix
Level 17
God Stats
1W - 6L
1,439 SR
Queue Stats
30W - 31L
1,504 Elo+
Party 1
Chaac
Chaac
Tomdirtt
Chaac
Level 45
God Stats
1W - 6L
1,211 SR
Queue Stats
3W - 21L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B1ossom14
Izanami
9
3 / 2 / 1
5,815
582
3,288
4,485
1,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Jahamison
Ganesha
9
0 / 0 / 1
5,376
538
1,258
5,336
2,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Tates2769
Tsukuyomi
9
3 / 2 / 3
5,712
571
5,062
7,054
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 1 / 2
6,749
675
10,722
8,546
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
3 / 0 / 1
6,370
637
5,496
4,942
3,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 4 / 2
5,175
518
4,166
5,277
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
A-Discovery
Baron Samedi
7
0 / 4 / 1
4,526
453
3,324
7,025
2,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 3 / 0
4,490
449
3,034
9,265
3,477
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
2 / 3 / 0
5,535
554
2,939
6,622
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Tomdirtt
Chaac
8
1 / 1 / 0
4,680
468
1,754
6,379
3,219
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
15
Kills
4
5
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
2
0.25
L
Baron Samedi
A-Discovery
Baron Samedi
0
4
1
0.13
W
Izanami
B1ossom14
Izanami
3
2
1
1.75
W
Ganesha
Jahamison
Ganesha
0
0
1
0.5
L
1
3
0
0.33
L
2
3
0
0.67
W
Tsukuyomi
Tates2769
Tsukuyomi
3
2
3
2.25
L
Chaac
Tomdirtt
Chaac
1
1
0
1
W
6
1
2
7
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,826
Damage
15,217
30,363
Taken
34,568
11,737
Mitigated
12,102
14,518
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,166
2,701
0
831
5,277
1,193
0
424
4,839
0
23,849
L
Baron Samedi
A-Discovery
Baron Samedi
3,324
636
288
3,005
7,025
2,476
0
5,504
1,521
16,317
0
W
Izanami
B1ossom14
Izanami
3,288
1,730
0
1,281
4,485
1,087
586
0
4,485
0
25,809
W
Ganesha
Jahamison
Ganesha
1,258
364
828
1,564
5,336
2,432
178
364
4,972
19,210
0
L
3,034
610
0
1,264
9,265
3,477
0
2,179
7,086
16,019
0
L
2,939
954
0
1,866
6,622
1,737
0
463
6,159
0
20,350
W
Tsukuyomi
Tates2769
Tsukuyomi
5,062
1,526
0
3,363
7,054
1,927
27
629
6,425
0
24,506
L
Chaac
Tomdirtt
Chaac
1,754
180
164
1,600
6,379
3,219
96
3,396
2,983
0
12,955
W
10,722
4,267
0
6,081
8,546
2,653
1,163
4,186
4,360
37,796
0
W
5,496
1,461
0
1,401
4,942
3,638
0
1,179
3,763
0
36,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,022
Gold Earned
24,406
305
Minions Killed
179
0
Camps Cleared
0
943,111
Distance Traveled
864,016
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,175
518
56
6
0
146,722
1
L
Baron Samedi
4,526
453
24
2
0
152,941
0
W
Izanami
5,815
582
82
8
0
180,331
2
W
Ganesha
5,376
538
19
2
0
185,495
0
L
Geb
4,490
449
30
3
0
196,528
1
L
Awilix
5,535
554
46
5
0
179,367
1
W
Tsukuyomi
5,712
571
50
5
0
204,890
2
L
Chaac
4,680
468
23
2
0
188,458
1
W
Sol
6,749
675
66
7
0
171,149
5
W
Tyr
6,370
637
88
9
0
201,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role