Player Matchup

Ganesha
Ganesha
BotNickV8Powered
Ganesha
Level 25
God Stats
0W - 1L
1,606 SR
Queue Stats
12W - 19L
1,423 Elo+
Party 1
Cerberus
Cerberus
Huskybutts
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,697 Elo+
Party 1
Scylla
Scylla
HyenaPanic
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,389 Elo+
Party 1
Bellona
Bellona
RavenOtter
Bellona
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,453 Elo+
Party 1
Mulan
Mulan
frodVrot
Mulan
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Team Averages
Level 20
1,521 SR
1,492 Elo+

VS

Team Averages
Level 14
1,498 SR
1,453 Elo+
Nike
Nike
Adherence
Nike
Level 18
God Stats
2W - 1L
1,449 SR
Queue Stats
53W - 53L
1,442 Elo+
Solo
Loki
Loki
CaptainGlitch
Loki
Level 24
God Stats
1W - 1L
1,503 SR
Queue Stats
8W - 11L
1,432 Elo+
Solo
Scylla
Scylla
SilentButSleepy
Scylla
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
13W - 21L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
TallsTalls
Danzaburou
Level 15
God Stats
9W - 9L
1,363 SR
Queue Stats
41W - 43L
1,436 Elo+
Solo
Cthulhu
Cthulhu
Watsabeholder
Cthulhu
Level 5
God Stats
2W - 1L
1,674 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 7
11,457
955
13,305
28,290
24,489
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Huskybutts
Cerberus
17
3 / 5 / 5
11,270
939
13,898
22,954
19,929
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
HyenaPanic
Scylla
17
1 / 11 / 4
10,702
892
4,525
15,763
8,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
RavenOtter
Bellona
17
1 / 9 / 6
10,975
915
7,250
24,733
23,552
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mulan
frodVrot
Mulan
17
4 / 9 / 5
11,677
973
17,401
25,215
29,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
4 / 2 / 27
12,737
1,061
17,209
13,425
11,619
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
15 / 1 / 16
13,490
1,124
20,939
11,604
4,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
12 / 2 / 19
13,171
1,098
28,988
11,400
4,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
TallsTalls
Danzaburou
20
6 / 2 / 25
12,596
1,050
25,770
11,585
3,976
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
20
6 / 2 / 30
12,913
1,076
14,657
12,857
13,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
160
9
Kills
43
43
Deaths
9
27
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Nike
4
2
27
8.75
L
0
9
7
0.39
W
15
1
16
23
L
Cerberus
Huskybutts
Cerberus
3
5
5
1.1
L
Scylla
HyenaPanic
Scylla
1
11
4
0.27
L
Bellona
RavenOtter
Bellona
1
9
6
0.44
W
12
2
19
10.75
W
Danzaburou
TallsTalls
Danzaburou
6
2
25
9.25
W
Cthulhu
6
2
30
10.5
L
Mulan
frodVrot
Mulan
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,379
Damage
107,563
116,955
Taken
60,871
106,262
Mitigated
37,560
7,614
Healing
4,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
17,209
3,999
0
340
13,425
11,619
0
8,144
5,281
182
29,609
L
13,305
596
0
2,010
28,290
24,489
0
14,224
14,066
28,577
0
W
20,939
6,663
0
735
11,604
4,452
0
5,709
5,895
0
36,546
L
Cerberus
Huskybutts
Cerberus
13,898
1,352
0
3,318
22,954
19,929
0
7,946
15,008
41,296
0
L
Scylla
HyenaPanic
Scylla
4,525
1,342
0
130
15,763
8,395
0
4,915
10,848
28,326
0
L
Bellona
RavenOtter
Bellona
7,250
1,654
0
864
24,733
23,552
0
7,315
17,418
256
29,395
W
28,988
3,937
316
1,025
11,400
4,086
0
4,790
6,610
46,163
0
W
Danzaburou
TallsTalls
Danzaburou
25,770
13,485
0
1,351
11,585
3,976
0
6,379
5,206
0
41,694
W
Cthulhu
14,657
1,012
457
242
12,857
13,427
0
6,937
5,920
33,958
0
L
Mulan
frodVrot
Mulan
17,401
2,524
0
1,292
25,215
29,897
0
9,354
15,861
0
23,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,081
Gold Earned
64,907
208
Minions Killed
210
6
Camps Cleared
3
1,093,579
Distance Traveled
1,093,738
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,737
1,061
31
3
0
210,794
0
L
Ganesha
11,457
955
0
0
0
213,979
1
W
Loki
13,490
1,124
33
3
2
254,807
0
L
Cerberus
11,270
939
71
6
2
242,052
0
L
Scylla
10,702
892
75
6
0
184,807
0
L
Bellona
10,975
915
51
4
3
215,414
1
W
Scylla
13,171
1,098
60
5
0
218,164
1
W
Danzaburou
12,596
1,050
45
4
0
167,265
0
W
Cthulhu
12,913
1,076
41
3
1
242,708
0
L
Mulan
11,677
973
11
1
1
237,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role