Player Matchup

Kukulkan
Kukulkan
DELTHA444
Kukulkan
Level 4
God Stats
0W - 1L
1,353 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Nunu1471
Cthulhu
Level 8
God Stats
0W - 1L
1,867 SR
Queue Stats
1W - 5L
1,405 Elo+
Solo
Hercules
Hercules
greysonpetter
Hercules
Level 48
God Stats
1W - 1L
1,644 SR
Queue Stats
147W - 167L
1,449 Elo+
Party 1
Team Averages
Level 20
1,621 SR
1,451 Elo+

VS

Team Averages
Level 95
1,593 SR
1,826 Elo+
Artio
Artio
PorMine
Artio
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 22L
1,804 Elo+
Party 2
Mulan
Mulan
RennyKun
Mulan
Level 27
God Stats
3W - 0L
1,691 SR
Queue Stats
31W - 12L
1,787 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
korewataco
Morgan Le Fay
Level 157
God Stats
1W - 0L
1,588 SR
Queue Stats
19W - 5L
1,888 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DELTHA444
Kukulkan
11
2 / 4 / 0
8,614
615
6,332
6,190
1,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Nunu1471
Cthulhu
11
0 / 11 / 2
7,623
545
6,942
18,024
17,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
greysonpetter
Hercules
12
0 / 3 / 2
7,619
544
6,131
9,747
9,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
PorMine
Artio
13
2 / 2 / 16
10,393
742
4,114
19,411
17,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
RennyKun
Mulan
14
9 / 1 / 7
10,264
733
8,905
12,816
7,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
korewataco
Morgan Le Fay
15
7 / 0 / 11
10,279
734
14,968
6,317
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
2
Kills
18
18
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DELTHA444
Kukulkan
2
4
0
0.5
L
Cthulhu
Nunu1471
Cthulhu
0
11
2
0.09
W
Artio
PorMine
Artio
2
2
16
5
W
Mulan
RennyKun
Mulan
9
1
7
12.5
L
Hercules
greysonpetter
Hercules
0
3
2
0.33
W
Morgan Le Fay
korewataco
Morgan Le Fay
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,405
Damage
27,987
33,961
Taken
38,544
28,692
Mitigated
27,269
2,868
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DELTHA444
Kukulkan
6,332
499
0
0
6,190
1,846
0
3,987
2,203
17,240
0
L
Cthulhu
Nunu1471
Cthulhu
6,942
411
0
716
18,024
17,262
0
9,443
8,581
23,147
0
W
Artio
PorMine
Artio
4,114
1,123
948
6,007
19,411
17,552
698
5,674
12,601
16,164
0
W
Mulan
RennyKun
Mulan
8,905
1,603
0
3,928
12,816
7,111
474
5,167
6,957
0
38,426
L
Hercules
greysonpetter
Hercules
6,131
1,344
0
2,152
9,747
9,584
0
5,874
3,873
0
18,603
W
Morgan Le Fay
korewataco
Morgan Le Fay
14,968
2,571
0
856
6,317
2,606
1,195
2,186
3,701
52,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,856
Gold Earned
30,936
86
Minions Killed
162
1
Camps Cleared
10
599,685
Distance Traveled
777,491
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,614
615
35
3
0
198,546
1
L
Cthulhu
7,623
545
32
2
1
173,602
0
W
Artio
10,393
742
17
1
3
279,434
4
W
Mulan
10,264
733
56
4
5
245,385
1
L
Hercules
7,619
544
19
1
0
227,537
2
W
Morgan Le Fay
10,279
734
89
6
2
252,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role