Player Matchup

Fafnir
Fafnir
AID_AWESOME
Fafnir
Level 123
God Stats
0W - 1L
1,356 SR
Queue Stats
36W - 37L
1,458 Elo+
Party 1
Agni
Agni
Illusive_Mercy
Agni
Level 111
God Stats
1W - 2L
1,510 SR
Queue Stats
48W - 49L
1,432 Elo+
Solo
Kukulkan
Kukulkan
Querton
Kukulkan
Level 147
God Stats
0W - 2L
1,531 SR
Queue Stats
45W - 46L
1,553 Elo+
Party 3
Loki
Loki
SL44N3SH
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Persephone
Persephone
dragonage86
Persephone
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,338 Elo+
Party 3
Team Averages
Level 83
1,479 SR
1,456 Elo+

VS

Team Averages
Level 71
1,528 SR
1,523 Elo+
Merlin
Merlin
 
Merlin
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Kaitopice7iW
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 55L
1,467 Elo+
Party 2
The Morrigan
The Morrigan
Osurdum
The Morrigan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,547 Elo+
Solo
Kukulkan
Kukulkan
sanek109991
Kukulkan
Level 63
God Stats
5W - 4L
1,419 SR
Queue Stats
342W - 317L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
uCkr
Ah Muzen Cab
Level 107
God Stats
23W - 5L
1,718 SR
Queue Stats
471W - 459L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
1 / 6 / 5
7,487
832
3,344
12,659
11,829
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 5 / 6
8,103
900
3,622
10,573
3,652
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
Querton
Kukulkan
16
3 / 4 / 6
8,328
925
9,505
8,349
3,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
10
0 / 9 / 5
6,353
706
5,336
9,812
4,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
dragonage86
Persephone
14
4 / 7 / 3
8,024
892
3,981
9,867
3,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
11 / 2 / 14
9,909
1,101
11,728
5,778
3,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 4 / 20
8,343
927
4,659
9,850
9,661
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Osurdum
The Morrigan
13
3 / 3 / 18
8,544
949
4,429
6,234
4,375
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
sanek109991
Kukulkan
17
6 / 0 / 19
9,800
1,089
12,311
5,164
2,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
uCkr
Ah Muzen Cab
16
8 / 2 / 18
9,414
1,046
15,147
7,505
3,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
120
10
Kills
31
31
Deaths
11
25
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
2
14
9
L
Fafnir
1
6
5
0.58
L
2
5
6
1
W
3
4
20
3.25
W
The Morrigan
Osurdum
The Morrigan
3
3
18
4
L
Kukulkan
Querton
Kukulkan
3
4
6
1.5
L
Loki
0
9
5
0.28
L
Persephone
dragonage86
Persephone
4
7
3
0.79
W
Kukulkan
sanek109991
Kukulkan
6
0
19
15.5
W
Ah Muzen Cab
uCkr
Ah Muzen Cab
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,788
Damage
48,274
51,260
Taken
34,531
27,042
Mitigated
23,059
10,266
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,728
1,285
650
1,470
5,778
3,018
1,395
3,936
1,842
28,198
0
L
Fafnir
3,344
618
1,316
1,510
12,659
11,829
0
6,114
6,545
7,032
0
L
3,622
176
294
2,991
10,573
3,652
0
6,114
4,459
16,318
0
W
4,659
1,562
1,858
1,057
9,850
9,661
387
4,676
5,174
1,158
6,787
W
The Morrigan
Osurdum
The Morrigan
4,429
352
106
1,000
6,234
4,375
331
2,804
3,316
8,657
2,486
L
Kukulkan
Querton
Kukulkan
9,505
831
358
2,101
8,349
3,319
0
5,334
3,015
28,272
0
L
Loki
5,336
1,335
0
199
9,812
4,663
0
5,404
4,408
0
8,695
L
Persephone
dragonage86
Persephone
3,981
843
313
1,184
9,867
3,579
0
4,978
4,882
8,936
0
W
Kukulkan
sanek109991
Kukulkan
12,311
573
562
2,030
5,164
2,272
1,102
3,667
1,497
27,947
0
W
Ah Muzen Cab
uCkr
Ah Muzen Cab
15,147
4,867
1,484
2,535
7,505
3,733
1,549
5,369
2,136
0
29,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,295
Gold Earned
46,010
109
Minions Killed
114
0
Camps Cleared
0
766,189
Distance Traveled
874,226
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,909
1,101
28
3
0
168,984
1
L
Fafnir
7,487
832
14
2
0
138,300
0
L
Agni
8,103
900
22
2
0
164,670
3
W
Odin
8,343
927
7
1
0
188,865
0
W
The Morrigan
8,544
949
9
1
0
134,253
2
L
Kukulkan
8,328
925
51
6
0
160,085
0
L
Loki
6,353
706
8
1
0
152,936
1
L
Persephone
8,024
892
14
2
0
150,198
0
W
Kukulkan
9,800
1,089
43
5
0
207,029
4
W
Ah Muzen Cab
9,414
1,046
27
3
0
175,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role