Player Matchup

Charybdis
Charybdis
AxiosDenma
Charybdis
Level 29
God Stats
0W - 3L
1,208 SR
Queue Stats
99W - 103L
1,319 Elo+
Party 1
Fenrir
Fenrir
LtUndead
Fenrir
Level 97
God Stats
14W - 5L
1,866 SR
Queue Stats
135W - 130L
1,418 Elo+
Party 1
Poseidon
Poseidon
XcrispyXcremeX
Poseidon
Level 26
God Stats
51W - 35L
1,573 SR
Queue Stats
87W - 72L
1,441 Elo+
Solo
Team Averages
Level 51
1,549 SR
1,393 Elo+

VS

Team Averages
Level 61
1,563 SR
1,452 Elo+
Ares
Ares
Bizarre_Muffin
Ares
Level 128
God Stats
1W - 1L
1,381 SR
Queue Stats
47W - 54L
1,405 Elo+
Solo
Skadi
Skadi
Rated K9
Skadi
Level 28
God Stats
8W - 3L
1,442 SR
Queue Stats
12W - 9L
1,455 Elo+
Solo
Cliodhna
Cliodhna
gregghefley411
Cliodhna
Level 27
God Stats
5W - 1L
1,866 SR
Queue Stats
51W - 54L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AxiosDenma
Charybdis
12
0 / 10 / 4
8,634
617
9,011
14,162
4,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
LtUndead
Fenrir
11
4 / 8 / 0
9,400
671
8,431
14,435
6,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
12
2 / 8 / 2
9,308
665
8,203
13,433
5,294
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 14
10,277
734
6,691
15,657
16,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Skadi
Rated K9
Skadi
15
8 / 2 / 11
10,738
767
11,486
8,245
2,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cliodhna
15
13 / 2 / 8
11,662
833
15,466
10,505
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
6
Kills
26
26
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AxiosDenma
Charybdis
0
10
4
0.2
W
5
2
14
6
L
Fenrir
LtUndead
Fenrir
4
8
0
0.5
W
Skadi
Rated K9
Skadi
8
2
11
6.75
L
Poseidon
2
8
2
0.38
W
Cliodhna
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,645
Damage
33,643
42,030
Taken
34,407
16,190
Mitigated
23,114
3,986
Healing
5,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AxiosDenma
Charybdis
9,011
4,854
0
1,707
14,162
4,230
0
3,230
10,585
0
30,731
W
6,691
71
974
3,904
15,657
16,016
54
4,554
11,103
25,055
0
L
Fenrir
LtUndead
Fenrir
8,431
1,646
0
617
14,435
6,666
482
1,312
12,774
0
17,325
W
Skadi
Rated K9
Skadi
11,486
4,491
0
382
8,245
2,446
1,620
1,078
7,167
0
32,532
L
Poseidon
8,203
1,198
194
1,468
13,433
5,294
42
1,573
11,558
36,991
0
W
Cliodhna
15,466
2,345
0
524
10,505
4,652
674
2,820
7,685
0
47,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,342
Gold Earned
32,677
104
Minions Killed
160
4
Camps Cleared
8
613,299
Distance Traveled
781,634
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,634
617
49
4
1
191,298
3
W
Ares
10,277
734
35
3
3
258,998
0
L
Fenrir
9,400
671
17
1
2
234,719
4
W
Skadi
10,738
767
60
4
2
258,387
1
L
Poseidon
9,308
665
38
3
1
187,282
2
W
Cliodhna
11,662
833
65
5
3
264,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role