Player Matchup

Anhur
Anhur
Helianthus227
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 21L
1,500 Elo+
Party 1
Athena
Athena
Maitre_Poplete
Athena
Level 126
God Stats
20W - 20L
1,501 SR
Queue Stats
188W - 157L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
diablogaii
Zhong Kui
Level 145
God Stats
4W - 3L
1,617 SR
Queue Stats
118W - 84L
1,563 Elo+
Party 1
Team Averages
Level 92
1,539 SR
1,531 Elo+

VS

Team Averages
Level 90
1,656 SR
1,499 Elo+
Bellona
Bellona
AnmeTerra
Bellona
Level 21
God Stats
7W - 5L
1,516 SR
Queue Stats
9W - 8L
1,356 Elo+
Party 2
Ra
Ra
Blitzinator
Ra
Level 146
God Stats
4W - 1L
1,508 SR
Queue Stats
195W - 148L
1,630 Elo+
Party 2
Xing Tian
Xing Tian
ELRompeAno617
Xing Tian
Level 103
God Stats
2W - 0L
1,944 SR
Queue Stats
36W - 27L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 5
10,983
686
10,857
15,768
6,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 2 / 11
10,320
645
6,303
15,255
19,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
diablogaii
Zhong Kui
14
6 / 7 / 5
10,956
685
17,794
19,059
11,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnmeTerra
Bellona
14
1 / 5 / 8
10,017
626
9,885
15,095
12,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
9 / 4 / 4
12,376
774
21,444
13,127
7,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
ELRompeAno617
Xing Tian
15
3 / 3 / 9
11,965
748
13,709
19,671
22,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
12
Kills
13
13
Deaths
12
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
AnmeTerra
Bellona
1
5
8
1
W
9
4
4
2.75
W
Xing Tian
ELRompeAno617
Xing Tian
3
3
9
2.5
L
6
4
5
2.13
L
0
2
11
2.75
L
Zhong Kui
diablogaii
Zhong Kui
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,954
Damage
45,038
50,082
Taken
47,893
37,337
Mitigated
42,529
10,945
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AnmeTerra
Bellona
9,885
1,971
0
874
15,095
12,451
813
8,884
6,211
0
26,942
W
21,444
1,444
3,908
5,096
13,127
7,348
610
6,593
6,534
69,663
0
W
Xing Tian
ELRompeAno617
Xing Tian
13,709
657
0
1,002
19,671
22,730
286
9,112
10,559
33,983
0
L
10,857
4,033
0
1,174
15,768
6,830
0
11,967
3,486
0
56,894
L
6,303
1,609
1,050
2,850
15,255
19,390
17
9,139
5,700
9,873
0
L
Zhong Kui
diablogaii
Zhong Kui
17,794
680
984
4,887
19,059
11,117
0
14,404
4,395
37,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
34,358
160
Minions Killed
188
9
Camps Cleared
6
804,801
Distance Traveled
914,925
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,017
626
32
2
0
297,828
2
W
Ra
12,376
774
109
7
5
302,382
2
W
Xing Tian
11,965
748
47
3
1
314,715
2
L
Anhur
10,983
686
107
7
5
258,765
1
L
Athena
10,320
645
6
0
0
315,739
3
L
Zhong Kui
10,956
685
47
3
4
230,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role