Player Matchup

Zeus
Zeus
NewPlayerSexy
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,457 Elo+
Solo
Ravana
Ravana
OTM_Beaulo
Ravana
Level 8
God Stats
4W - 6L
1,291 SR
Queue Stats
10W - 10L
1,550 Elo+
Solo
Odin
Odin
Sieg021
Odin
Level 18
God Stats
3W - 2L
1,471 SR
Queue Stats
12W - 18L
1,573 Elo+
Solo
Sol
Sol
St__Dominic
Sol
Level 15
God Stats
1W - 2L
1,352 SR
Queue Stats
61W - 77L
1,534 Elo+
Solo
Tiamat
Tiamat
Threnodjinn
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,423 SR
1,523 Elo+

VS

Team Averages
Level 26
1,610 SR
1,520 Elo+
Mulan
Mulan
Babosx
Mulan
Level 23
God Stats
2W - 1L
1,763 SR
Queue Stats
97W - 58L
1,639 Elo+
Solo
Medusa
Medusa
Bergwijn
Medusa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 96L
1,532 Elo+
Solo
Amaterasu
Amaterasu
Dannybxtch
Amaterasu
Level 24
God Stats
4W - 6L
1,404 SR
Queue Stats
27W - 36L
1,302 Elo+
Solo
Olorun
Olorun
UberEatsOrder1
Olorun
Level 29
God Stats
3W - 0L
1,883 SR
Queue Stats
106W - 68L
1,634 Elo+
Solo
Set
Set
iamlama
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
4,863
486
2,364
5,698
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
OTM_Beaulo
Ravana
8
2 / 3 / 0
5,341
534
4,342
6,812
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Sieg021
Odin
7
0 / 1 / 0
4,398
440
1,481
3,771
2,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 2 / 1
4,942
494
638
5,308
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
8
1 / 4 / 1
4,927
493
2,656
5,748
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Babosx
Mulan
11
2 / 1 / 3
7,002
700
4,395
5,999
2,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Bergwijn
Medusa
12
3 / 0 / 0
7,149
715
5,496
5,182
1,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amaterasu
Dannybxtch
Amaterasu
8
1 / 0 / 1
5,085
509
596
3,734
1,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 0 / 1
7,683
768
4,141
6,834
2,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
9
5 / 2 / 2
6,518
652
4,287
6,006
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
15
15
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
Babosx
Mulan
2
1
3
3.5
W
Medusa
Bergwijn
Medusa
3
0
0
3
W
Amaterasu
Dannybxtch
Amaterasu
1
0
1
1.5
L
0
5
0
0
L
Ravana
OTM_Beaulo
Ravana
2
3
0
0.67
L
Odin
Sieg021
Odin
0
1
0
0
L
0
2
1
0.25
L
Tiamat
1
4
1
0.38
W
4
0
1
4.5
W
Set
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,481
Damage
18,915
27,337
Taken
27,755
8,569
Mitigated
10,109
6,076
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Babosx
Mulan
4,395
972
0
2,535
5,999
2,195
0
996
4,723
0
33,940
W
Medusa
Bergwijn
Medusa
5,496
2,486
0
976
5,182
1,581
876
1,412
3,680
0
51,916
W
Amaterasu
Dannybxtch
Amaterasu
596
384
165
1,296
3,734
1,070
0
855
2,756
0
9,371
L
2,364
381
0
696
5,698
1,385
0
2,703
2,995
24,904
0
L
Ravana
OTM_Beaulo
Ravana
4,342
1,219
0
2,452
6,812
1,977
0
833
5,979
0
22,934
L
Odin
Sieg021
Odin
1,481
61
0
211
3,771
2,229
0
0
3,771
2,030
11,599
L
638
158
0
1,340
5,308
1,237
0
0
5,308
21,224
0
L
Tiamat
2,656
908
0
1,377
5,748
1,741
116
605
5,143
17,542
0
W
4,141
1,787
110
4,453
6,834
2,673
3,162
1,687
5,039
51,801
0
W
Set
4,287
2,154
0
1,188
6,006
2,590
0
451
5,464
0
20,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,471
Gold Earned
33,437
217
Minions Killed
365
0
Camps Cleared
0
924,691
Distance Traveled
971,264
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,002
700
90
9
0
190,922
0
W
Medusa
7,149
715
104
10
0
194,477
3
W
Amaterasu
5,085
509
25
3
0
197,779
4
L
Zeus
4,863
486
54
5
0
175,284
1
L
Ravana
5,341
534
50
5
0
197,754
3
L
Odin
4,398
440
29
3
0
191,746
3
L
Sol
4,942
494
50
5
0
189,467
4
L
Tiamat
4,927
493
34
3
0
170,440
2
W
Olorun
7,683
768
106
11
0
185,965
3
W
Set
6,518
652
40
4
0
202,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role