Player Matchup

Baron Samedi
Baron Samedi
CopperPennys
Baron Samedi
Level 121
God Stats
10W - 5L
1,591 SR
Queue Stats
1,079W - 864L
1,596 Elo+
Party 2
Cliodhna
Cliodhna
SpaffSandwich
Cliodhna
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
722W - 511L
1,627 Elo+
Party 2
Ah Puch
Ah Puch
lorkah
Ah Puch
Level 140
God Stats
24W - 20L
1,640 SR
Queue Stats
737W - 520L
1,593 Elo+
Party 2
Team Averages
Level 121
1,577 SR
1,606 Elo+

VS

Team Averages
Level 67
1,652 SR
1,623 Elo+
Sol
Sol
Gotfind
Sol
Level 86
God Stats
53W - 32L
1,706 SR
Queue Stats
239W - 226L
1,617 Elo+
Party 1
Achilles
Achilles
KMAJurojin
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 20L
1,618 Elo+
Party 1
Cliodhna
Cliodhna
Siannax
Cliodhna
Level 88
God Stats
28W - 16L
1,751 SR
Queue Stats
263W - 234L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CopperPennys
Baron Samedi
17
10 / 3 / 17
12,403
775
18,486
24,985
14,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
SpaffSandwich
Cliodhna
16
9 / 4 / 16
12,206
763
15,704
11,198
3,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
lorkah
Ah Puch
17
12 / 1 / 15
13,383
836
22,223
15,025
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
3 / 9 / 3
9,800
613
15,009
15,832
7,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
KMAJurojin
Achilles
13
1 / 10 / 6
10,050
628
11,442
21,365
15,930
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Siannax
Cliodhna
12
3 / 12 / 2
9,992
625
11,268
24,490
9,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
31
Kills
7
8
Deaths
31
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CopperPennys
Baron Samedi
10
3
17
6.17
L
Sol
3
9
3
0.5
L
Achilles
KMAJurojin
Achilles
1
10
6
0.4
L
Cliodhna
Siannax
Cliodhna
3
12
2
0.33
W
Cliodhna
SpaffSandwich
Cliodhna
9
4
16
4.25
W
Ah Puch
lorkah
Ah Puch
12
1
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,413
Damage
37,719
51,208
Taken
61,687
25,204
Mitigated
33,076
26,304
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CopperPennys
Baron Samedi
18,486
1,592
2,204
13,678
24,985
14,096
478
8,504
16,481
44,022
0
L
Sol
15,009
3,831
0
2,366
15,832
7,248
131
12,020
3,357
37,395
0
L
Achilles
KMAJurojin
Achilles
11,442
1,693
66
1,592
21,365
15,930
0
12,350
8,238
3,523
21,524
L
Cliodhna
Siannax
Cliodhna
11,268
846
0
2,314
24,490
9,898
0
14,679
9,311
0
26,971
W
Cliodhna
SpaffSandwich
Cliodhna
15,704
2,110
0
2,587
11,198
3,596
659
3,934
7,264
0
37,070
W
Ah Puch
lorkah
Ah Puch
22,223
1,982
0
7,835
15,025
7,512
489
5,199
9,826
69,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,992
Gold Earned
29,842
216
Minions Killed
148
10
Camps Cleared
2
905,770
Distance Traveled
749,448
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,403
775
38
2
2
271,244
1
L
Sol
9,800
613
78
5
2
249,813
3
L
Achilles
10,050
628
32
2
0
252,350
6
L
Cliodhna
9,992
625
38
2
0
247,285
0
W
Cliodhna
12,206
763
52
3
3
329,470
0
W
Ah Puch
13,383
836
126
8
5
305,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role