Player Matchup

Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Miisaaa
Tsukuyomi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 188L
1,714 Elo+
Party 2
Ra
Ra
wizabud
Ra
Level 128
God Stats
1W - 1L
1,556 SR
Queue Stats
77W - 46L
1,697 Elo+
Party 2
Team Averages
Level 95
1,519 SR
1,637 Elo+

VS

Team Averages
Level 58
1,413 SR
1,288 Elo+
Chernobog
Chernobog
Altorumble5
Chernobog
Level 13
God Stats
1W - 2L
1,324 SR
Queue Stats
11W - 14L
1,268 Elo+
Party 1
Ra
Ra
EmpalmeMortal
Ra
Level 111
God Stats
0W - 2L
1,362 SR
Queue Stats
23W - 35L
1,303 Elo+
Party 1
Bellona
Bellona
Sheerwin
Bellona
Level 49
God Stats
0W - 1L
1,553 SR
Queue Stats
27W - 55L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 1 / 20
9,557
796
4,680
12,111
15,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Miisaaa
Tsukuyomi
14
13 / 2 / 7
10,481
873
14,887
9,388
5,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
9 / 2 / 14
10,303
859
11,247
9,478
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Altorumble5
Chernobog
11
3 / 6 / 1
8,642
720
4,302
12,221
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 10 / 2
7,609
634
5,407
10,655
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Sheerwin
Bellona
10
0 / 7 / 3
7,495
625
7,322
11,519
8,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
23
Kills
4
5
Deaths
23
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
20
11
L
Chernobog
Altorumble5
Chernobog
3
6
1
0.58
L
1
10
2
0.2
W
Tsukuyomi
Miisaaa
Tsukuyomi
13
2
7
8.25
L
Bellona
Sheerwin
Bellona
0
7
3
0.21
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,814
Damage
17,031
30,977
Taken
34,395
24,689
Mitigated
14,957
16,612
Healing
2,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,680
1,067
0
5,912
12,111
15,150
45
3,209
8,590
9,758
0
L
Chernobog
Altorumble5
Chernobog
4,302
2,318
0
596
12,221
3,626
0
4,853
7,137
0
12,254
L
5,407
350
180
565
10,655
2,862
0
5,120
5,207
23,845
0
W
Tsukuyomi
Miisaaa
Tsukuyomi
14,887
4,768
0
2,605
9,388
5,201
1,039
1,137
8,173
0
36,135
L
Bellona
Sheerwin
Bellona
7,322
540
0
959
11,519
8,469
0
5,441
5,762
1,150
18,172
W
11,247
1,543
2,739
5,356
9,478
4,338
158
1,800
7,440
54,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,341
Gold Earned
23,746
151
Minions Killed
87
9
Camps Cleared
1
717,885
Distance Traveled
606,968
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,557
796
4
0
0
237,305
1
L
Chernobog
8,642
720
19
2
0
198,452
0
L
Ra
7,609
634
45
4
0
194,290
4
W
Tsukuyomi
10,481
873
28
2
4
253,448
5
L
Bellona
7,495
625
23
2
1
214,226
4
W
Ra
10,303
859
119
10
5
227,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role