Player Matchup

Chang'e
Chang'e
N4mee
Chang'e
Level 136
God Stats
2W - 2L
1,921 SR
Queue Stats
63W - 70L
1,603 Elo+
Party 2
Ullr
Ullr
PacmanLord420
Ullr
Level 40
God Stats
6W - 4L
1,538 SR
Queue Stats
30W - 17L
1,647 Elo+
Party 2
Artio
Artio
cr4zyman69
Artio
Level 89
God Stats
1W - 0L
1,713 SR
Queue Stats
13W - 10L
1,636 Elo+
Party 2
Team Averages
Level 88
1,724 SR
1,629 Elo+

VS

Team Averages
Level 90
1,543 SR
1,348 Elo+
Horus
Horus
KingGamer00
Horus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 32L
1,253 Elo+
Solo
Hou Yi
Hou Yi
PapaSmurfST
Hou Yi
Level 119
God Stats
4W - 1L
1,613 SR
Queue Stats
121W - 144L
1,393 Elo+
Party 1
Ao Kuang
Ao Kuang
Sur Affliction
Ao Kuang
Level 105
God Stats
2W - 6L
1,517 SR
Queue Stats
662W - 722L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
N4mee
Chang'e
15
7 / 4 / 20
11,789
786
13,392
14,521
8,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
16 / 4 / 12
13,186
879
21,719
13,115
5,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
16
7 / 1 / 18
11,780
785
7,798
17,715
15,809
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 6
10,445
696
5,649
17,027
16,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
14
4 / 11 / 2
10,702
713
13,768
18,982
5,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
13
4 / 13 / 4
10,917
728
14,169
20,901
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
30
Kills
9
9
Deaths
30
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
Chang'e
N4mee
Chang'e
7
4
20
4.25
W
16
4
12
5.5
L
Hou Yi
4
11
2
0.45
L
Ao Kuang
4
13
4
0.46
W
Artio
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,909
Damage
33,586
45,351
Taken
56,910
29,868
Mitigated
28,073
13,818
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,649
3,300
1,041
3,183
17,027
16,334
0
6,256
10,771
0
36,327
W
Chang'e
N4mee
Chang'e
13,392
990
3,514
4,758
14,521
8,562
512
5,325
9,196
34,098
0
W
21,719
8,785
0
261
13,115
5,497
1,228
4,840
8,275
0
56,255
L
Hou Yi
13,768
7,452
212
2,090
18,982
5,537
0
6,889
12,093
0
35,008
L
Ao Kuang
14,169
3,502
459
3,580
20,901
6,202
0
8,387
12,514
26,798
0
W
Artio
7,798
359
1,301
3,984
17,715
15,809
869
4,352
13,363
30,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,755
Gold Earned
32,064
158
Minions Killed
118
11
Camps Cleared
1
818,771
Distance Traveled
669,464
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,445
696
45
3
1
240,276
0
W
Chang'e
11,789
786
48
3
1
236,134
2
W
Ullr
13,186
879
73
5
6
267,702
1
L
Hou Yi
10,702
713
49
3
0
206,412
1
L
Ao Kuang
10,917
728
24
2
0
222,776
1
W
Artio
11,780
785
37
2
4
314,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role